Hotfix - 6.10.2025
Hotfix for recently discovered security vulnerability in unity.
Explore the open world of Terscara as you advance through the challenging and tactical encounters in this epic turn-based tactical RPG. Form and lead a group of battle-proven companions, delve into the ancient dungeons to collect the elusive vault crystals, and end Xandar’s Wraith once and for all.
| App ID | 1001040 |
|---|---|
| App type | Game |
| Developer | Ancient Forge |
| Publisher | Ancient Forge |
| Homepage | https://gloriouscompanions.com |
| Release date | 2024-12-20 00:00 UTC |
| Release state | released |
| Controller support | full |
| Content descriptors | General Mature Content |
| Store page | store.steampowered.com/app/1001040 |
| Last store refresh | 2 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | Glorious Companions.exe | windows |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 22:25 UTC | $19.99 | $19.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 20270648 | 2025-10-06 13:10 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 1001041 | 8.84 GB | 5.50 GB | 4696075901059985598 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 20270648 | public | 2025-10-06 13:10 UTC | 2 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:25 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
Hotfix for recently discovered security vulnerability in unity.
Dear Companions!We recently announced a new patch, and now, right in time for the Autumn Sale, we are releasing a new batch of fixes for Glorious Companions! Version 1.0 is a huge step forward compared to how the game looked five years ago. It warms my heart, and I’m happy that no matter what, we are still able to come back to this game and keep improving it. This is not a game made to sell - it’s a project born from love for RPGs and fun adventures, exactly how we like it. Even though you might associate us more with simulation-type games, we are RPG players at heart! :) Looking back, there w
AchievementsAll kill-related achievements will now update their counters correctly after a battle is concluded.The "Historical Statue" achievement will now track progress correctly. This fix is retroactive and will update upon loading a saved game.Achievements related to wealth accumulation will now correctly include currency gained from battles.Achievements for company size will now update properly as new companions are hired.All completed side quests will now correctly contribute to their corresponding achievement progress.QuestsDynamic quest targets will now spawn in the player's vicinity,
Raise your weapons, Companions!We are back with some great news today! As our company has evolved in the last months after the Early Access release of our flagship title Hotel Galactic we continue to work on, we found additional resources to return to Glorious Companions with a patch full of the fixes you asked for.Starting later this week, the main developer responsible for the Glorious Companions launch in December, will be back in Terscara to fight all the bugs, quest issues, and optimization problems that you have encountered since the 1.0 release.We plan to release the first update this m
Greetings, Companions! ⚔🔥 We've been hard at work refining your experience in Glorious Companions. This update brings important fixes, balance changes, and exciting new content! 🔧 Fixes: - Map icons are now properly localized. - Fixed abilities that could break the game. - Recruits can now be renamed correctly. - Save playtime now displays accurately. ⚖ Improvements & Changes: - Rebalanced NPC encounters—expect a more appropriate challenge beyond the early game! - Adjusted pickups & POI placements for smoother progression. - Enhanced worldmap visuals with new animated elements. ✨ New Content
Fixes: - Misc UI fixes - Fixed appearance of buttons in unit stats panel - Fixed battle not triggering after failed test in IO - Fixed dungeon quests rewards - Fixed broken enemy company with only dead units - Fixed battle related achievements - Fixed EA clock item position in hand Added content and improvements: - Added posibility to exit dungeon mid-run to world map where player can save map or decide to abandon current dungeon run (keeping already gained exp/loot) to prepare better and try again - Improved visibility of tiles on tundra battle maps - First batch of enemy and player units bal
Fixes: - Fixed game lag when exploring - Fixed two broken cities in volcanic biome - Fixed dialogue in Valrenay campaing ending too quickly - Fixed issue with main quest not progressing after obtaining item from fight - Fixed first second of outro cutscenes overlaying multiple scenes Improvements and changes: - Improved worldmap loading times by about 25% (depending on pc configuration) - Reduced RAM usage by about 20% - AI is now less focused on killing captain and will now target other more profitable targets (near death unit for example) Added content: - Added info panel for unit that is be
Fixed issue with quest not updating correctly after some fights.
Fixed issue with items/recruits generation in cities under some circumstances.
Fixed issue that prevented assigning units in the camp by dragging them.
Bug fixes: - Fixed bug that prevented overwriting existing saves when saving manually. - Fixed playtime counter - it will now start to properly track time. - Fixed bug where swapping two-handed weapon with one-handed weapon + shield casues shield disappear. - Fixed unwanted map closing while editing custom marker description. - Fixed dialogue loop after fight before Tundra dungeon. - Fixed losing dungeon after last enemy dies due to poison. - Fixed inability to cancel some side quests. Added or adjusted content: - Increased frequency of settlement refreshing content of market and tavern. - Ner
Fixed issues: - improved performance and reduced FPS lag when exploring (some of it is still there - we are working now on fully removing it) - Fixed company size achievement - Interactive points will now be properly marked as used after battles Other changes: - Small balancing round for ranged weapons (firearms got buffed and throwing weapons got nerfed to better reflect their prices) - Added sfx and message to the log when picking up healing pickups. - Added possibility to downgrade unit stats to respec them - Changed AI priorities - they should now use more balanced approach to fights inste
Fixed Issues: - Broken quest progression after visiting Frostveil (please go to Frostveil again, it should show the dialogue and fix the progression from there) - Missing "continue" button in dungeon - Missing discard quest button - now if you want to discard quest you can use the red X on the quest entry on the left side of the screen. - Villagers appearing after the quest should now either disappear properly or be at least dissmisable from company panel. Know issues: - Game will sometimes lag during exploration - ETA for fix is for monday 23.12 - Units cant be moved to reserves and from rese
Fixed issues: - Fix for whole game sometimes crashing after certain fights Changed how fast company log in lower left corner fades out. It will now be visible much longer.
New content: - Added voice overs and lore for dungeon fights. - Added EA special items (they will be granted to everyone that bought the game before 20.12. These items will be added to already existing saves). - Added special shield made as "thank you" for our friend Kornel who have helped us with testing and good word before 1.0 release (it will also be added to everyones inventory). Fixed issues: - Fixed rare instance of infinite loading screen after certain fights. - Replaced some old tutorial images. - Fixed company level up panel not refreshing properly after spening points. - Fixed compa
Full appinfo as delivered by Steam PICS, changenumber 37439940. Also at /api/app/1001040/raw.
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