Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:31 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2021-07-21 22:18 UTC · Community Announcements · Strange Journey Games
New features Exploration -a new icon has been added to the right clipboard UI. This will take you to places outside of boxing gym. For now, I've only added one location. I will at least add two more. Dojo -an alternate way to train your boxer's stats. Pay a fee to participate in a survival mode style matches in a dojo to earn training tokens. Use the training tokens in the Dojo to train two different stats at once. The more tokens you stack, the more experience bonus you gain. Balance Changes -When boxer is fully depleted of stamina, you can't use focus commands until he stops sweating. -succe
2020-09-09 00:34 UTC · Community Announcements · Strange Journey Games
Hi everyone! General Krukov here. First of all, I would like to thank everyone for participating in the survey! It was my first attempt in doing so, and I was absolutely surprised with the data I managed to collect through it! You've all contributed to the future of Victory Road positively! I would like to take the opportunity to go over some of the survey results as well as my thoughts on them. According to the survey, it seems like about 60% of the people found this game through steam itself, and 40% from YouTube and twitch. It's really interesting how so many people actually ended up stumbl
2020-08-22 19:49 UTC · Community Announcements · Strange Journey Games
New feature -Combo discovery now occurs according to how much focus level you have(eg: discovery limit calculation is focus/3. Meaning you will only start learning 3 hit combos when your focus level is 9). You won't be learning any 6 hit combos at the beginning of the game anymore. However, this law doesn't apply to pity discovery(an alternate discovery system that lets you discover combos if you don't get any for a while). balance changes -buffed "determination" hyper skill to absorb any hit incoming as long as the boxer is attacking and is within startup and active frames. -Combo discovery c
2020-08-18 20:42 UTC · Community Announcements · Strange Journey Games
Hi everyone, Krukov here. Before I delve into the new features of the game, I wanted to stop and see what you guys really think about/want from the game. So I've spend a few hours to come up with some questions. The survey is completely anonymous. So you can feel free to write whatever you want on it. I would like you to be very careful when picking the 3 features you want from the upcoming features. As that will probably decide what I'm going to work on next. click the link below to go to the survey! https://forms.gle/4JGAQ4LgyJusSGov9 You can also write in your home language if you aren't co
2020-08-16 21:31 UTC · Community Announcements · Strange Journey Games
New feature/major change -added a new watch feature in Gamble rumble where you can watch boxers fight without gambling -added a smart movement function to let the boxers space themselves according to the distance to opponent boxer and center of the ring -added a block string function to let boxers continue to apply pressure if their safer attacks get blocked -added a cost system to combo in order to diversify the combos more -added a corner action function to let boxers do sensible things when they are cornered -added injury specific graphics for each injury given/received during combat -hyper
2020-07-26 23:33 UTC · Community Announcements · Strange Journey Games
New feature -Added pause. press P to pause. Press O during pause screen to dismiss the pause image. -Added new lines for Coach in the food screen. He will now warn you if your meal plan's calories are too high/low. -Getting knocked down will now deduct 15pts from your total score during the match result. -Added mute feature to settings menu. As a result, I also disabled numpad 0 for muting. -The event boxer information window has been redesigned to carry more information of the enemy boxer. -Added Total BP display in ranking screen. -Added date display in ranking screen. -Added enemy boxer fig
2020-05-13 03:17 UTC · Community Announcements · General Krukov
New features -added visitor NPC, Audrey who resets your fatigue to 0 and mood to 100. -added visitor NPC, Yachiyo who resets your skill tree. -added visitor NPC, Lingling who removes all your rusty stats. -added visitor NPC, Lilly who takes your boxer to a Bootcamp. Boxer loses 7kg(14lb) from it. Balance Changes -Players now exclusively have 30% less chance to receive an injury Bug fixes -fixed a problem where the game occasionally crashes when transcendence and chrono boxing is activated. Note Hi all, it's been quite a bit since the last update. I've been a little busy due to arranging stuff
2020-04-28 00:01 UTC · Community Announcements · General Krukov
Hi everyone! I've noticed some of you are still a bit confused in terms of how to play this game. So I've included a video tutorial so that you can get a little more comfortable with the game. I'm also hoping this will help the new players and future buyers. If you have any questions or opinions, let me know! Now that that's over with, I will go back to making updates for the game.
2020-04-24 06:53 UTC · Community Announcements · General Krukov
New additions -added 3 new tutorial cards to help the new players Balance changes -lowered overall damage past level 1 proficiency by 50% to make it fair to point oriented players. -lowered stamina gained per level from 20 to 15 Fixes -supposedly fixed the problem where denying matches subtract BP from other leagues. Note: This is a very small update I decided to make because I've started to notice some players that are suffering from some mechanics because they are simply not aware of it. Thank you all for the feedback!
2020-04-17 04:51 UTC · Community Announcements · General Krukov
New features -Boxer's requested training and food now gets added to the log when the request occurs. -You now gain 10GP from winning ranking matches and 30 from defense matches. Balance changes -footwork now governs dash cancel chance. -reflex doesn't have anything to do with dash cancel now. -muscles now weigh slightly less due to the concern of it affecting your weight division too much in the late game. (Will only apply on new save) -decreased the days it takes for your boxer to get overcome the hatred of food from 3 days to 2 days. -footwork now affects movement speed 20% more than it used
2020-04-07 07:40 UTC · Community Announcements · General Krukov
New feature:Underworld survival mode -available through action menu after you finish amateur league(for those of you who have already beaten amateur league, the mode should unlock as soon as you win a ranked match) -participate in endless waves of matches to earn all available in-game combat items and inventory items for free. -Each match won will fill up a bar in the rewards UI during the fight result screen, when you have two bars full, you will be able to pick two items from the selection of six. The items picked will be stored and you will be able to receive it when you quit underworld sur
2020-03-27 05:45 UTC · Community Announcements · General Krukov
New additions -added Canada -added United Kingdom -added Thailand Balance Changes -nerfed natural combo occurance chance from 25 + (focus/2) to 15 + (focus/2) -raised max level cap for player boxer from 350 to 370. Bug fixes -fixed a bug where the bubble says "boxername, do a error" when you tell him to do a bodyshot combo. -fixed a bug where potion of the stars effect lasts 3 days instead of 1 day. -first aid no longer heals your boxer by 15% of his health. -pill of mind no longer affects your focus level. -adjusted Mini Thunder cloud's restrictions to avoid people getting electrocuted during
2020-03-22 06:29 UTC · Community Announcements · General Krukov
Balance changes -The property of the first hyper in the utility tree has now been changed. Upon activation, boxer will have 70% chance to perform forward dash cancel on each hit that they land. -boxer AI's forward dash requirement distance has been altered. You may end up seeing it a lot, but I did nerf the chances to make it balanced. If you notice that it's happening way too often, let me know. -Sluggers will now cancel out of their attack animation to do their favorite attack when the game determines they will do a dash cancel. This is an intended change to make slugger style more viable. -
2020-03-18 05:11 UTC · Community Announcements · General Krukov
Version 0.9c5 changes General changes -undying skill's recovery amount has been reduced from 20 to 15% -undying skill's trigger has been changed from 10% health to 8% health -made it so that if your BP is higher and level is 10% higher than your opponent, you will get very little BP from that match. Fixes -fixed a loading crash problem that affected certain players. -made an extra function to kill expired events that used to stay forever when going to hospital at the end of the month. Function will run and delete expired event at the end of the day. -fixed a bug where some ranking outboxers do
2020-03-16 08:04 UTC · Community Announcements · General Krukov
Version 0.9c4 changes General changes -Defense letter challenger assignment is now tied to level instead of BP. Level range is + or - 20% of player boxer's total level. -adjusted execution order of the injury calculation elements to make injuries happen less. -slightly altered outboxer's AI. Fixes -Fixed an issue regarding the same low level boxer constantly challenging you. -Fixed an issue regarding the same high level bully boxer constantly challenging you.
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