Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:46 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2019-11-24 21:59 UTC · Community Announcements · FMR
Steam achievements were a very popular demand amongst the people on the forums and Discord when asking for new features. We're very pleased to announce 11 achievements available now to be unlocked in the game! And who knows, maybe if they're too easy we can get you some more... {STEAM_CLAN_IMAGE}/34377459/505e597479efa9904714d4519e519614a6f2dcfd.png At the same time we're rolling out version 1.1.0 which comes big in terms of fixes and adjustments. Full release notes (1.1.0): Improvements: - Add 11 Steam achievements - Clarify "Close the Pit" quest objective (suggested by Exzyen) - Prevent "no
2019-11-19 21:12 UTC · Community Announcements · FMR
The game has been released 5 days ago and we've received great feedback from players here or on Discord. So without further ado, here's what we've changed for this new version: Improvements: - Use middle mouse button to move map (suggested by Tchey, MiyabiSFG) - Add button to loop through catalysts (suggested by Tchey) - Add button to loop through all units (suggested by Tchey) - Add button to go to siege location on combat notification (suggested by Geo) - Allow choice of tile when moving unit out of army (suggested by MiyabiSFG) - Increase clickable area to select army - Add movement point t
2019-11-01 11:32 UTC · Community Announcements · FMR
It's with extreme pleasure that we now announce that we're happy with Fantastic Creatures and we're ready to make it available for all of you to enjoy it! Fantastic Creatures will be available on 14th of November 2019 at 11AM PDT / 2PM EST / 6PM GMT / 7PM CEST. There will also be a discount at launch, so please make sure to wishlist the game and be notified when the game is out! Finally, we'll share plans on the future of Fantastic Creatures on Discord. Make sure to join us here: https://discord.gg/EzX2QYP {STEAM_CLAN_IMAGE}/34377459/41960b6805347fa1e3c50eebe52eca7b01a03e74.png
2019-09-22 13:40 UTC · Community Announcements · FMR
Hello, bonjour ! We're pleased to announce a first exclusive stream tonight! Join us at twitch.tv/exzyen from 10pm CEST (9PM BST). Note the stream will be in French! A tous les francophones, le premier stream de Fantastic Creatures se déroulera ce soir. Vous pourrez venir poser vos questions à propos du jeu, et nous nous ferons un plaisir de vous répondre. {STEAM_CLAN_IMAGE}/34377459/99c67248de165484d38dc2101e680ff0032c51b6.png
2019-09-15 14:52 UTC · Community Announcements · FMR
The weekly build is out! This time it's 0.6.0-beta.3 and covers the following: {STEAM_CLAN_IMAGE}/34377459/53b651c02965eced1e48e02bc7ff54999ea16d18.png Improvements: - Add delete button to delete save files in load and save screens - Allow more characters to save name (note that some characters are strangely handled by the font) - Add Defense dice to all units, and Critical dice to all creatures - Improve overlay showing tile yield to have more contrast - Show tile yield when positioning pillar - Show pillar health points in pillar panel - Choose where to expand around Pillar - Choose spawn lo
2019-09-08 20:25 UTC · Community Announcements · FMR
We're extremely happy to announce Linux support! The game has been tested successfully. {STEAM_CLAN_IMAGE}/34377459/dfff2af0a2006798347d270dbebc4a62b330d398.png Here is the full list of changes: Improvements: - Allow double-click on research icon to queue immediately - Show portals even under fog of war (as they never move) - Add Wooden Palisade improvement effect of adding 100 HP to pillar - Add Stone Walls improvement effect of adding 300 HP to pillar - Add Fire Lance Factory improvement to grant units and extra 50% attack - Use Escape to cancel in menus - Add "randomize" button in new game
2019-08-30 20:43 UTC · Community Announcements · Fab
We're pleased to release a new build for our new beta testers (still open! If you're interested, join us on Discord). Here's our release notes, and it's a big patch! Bug fixes: - Fix improvements button showing on Pillar panel when Pillar was still building - Fix position of army size above units on map that was sometimes too close to unit - Fix "era locked" labels never getting removed - Fix escape not closing Research screen - Remove worker housings when a pillar is destroyed - Fix Pillar and Catalyst not having correct health points when reloading a game - Prevent units from spawning on mou
2019-08-22 17:18 UTC · Community Announcements · Fab
We're now extremely happy to show you the trailer of Fantastic Creatures! https://www.youtube.com/watch?v=v_BhOgBxEDg It also means the game is fully featured and will enter Beta phase on the 31st of October! We're already looking for some enthusiasts who would be willing to try the game and provide feedback. You only need to join us on Discord and follow instructions there to register your interest, but be quick as availability will be limited. Lastly if you've read this far, you might as well wishlist the game on Steam now and help a fellow 4X enthusiast who spent a lot of effort into making
2019-04-12 21:13 UTC · Community Announcements · Fab
Hi fellow players, We're pretty excited to say a new version has been made available to our beta testers! https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/34377459/41960b6805347fa1e3c50eebe52eca7b01a03e74.png For this update we are very happy to bring you Fantastic Creatures' main quest! It will definitely bring direction and flavour to the game! On top of this we have added our victory and defeat conditions, as well as fixing a lot of bugs, in particular with regards to Combat. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/34377459/513e86b7e3ebba744fdcbd
2019-03-12 16:55 UTC · Community Announcements · Fab
Hi everyone! If you read this, you're probably interested in Fantastic Creatures. The game is currently in its Closed alpha phase. If you are interested, please make your way to our Discord and you'll see the instructions there. To give more visibility to the rest of you, we are planning to release Fantastic Creatures in 2019. Here's what's on the roadmap between now and the release: - Main Quest: the story of the game - Victory / Defeat conditions: currently the game is more sandbox-y - Map generation and improvements - God specificities: currently they all play the same - Adjustments: improv
Full appinfo as delivered by Steam PICS, changenumber 34843365. Also at /api/app/1002440/raw.
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