Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:52 UTC.
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2022-06-07 02:20 UTC · Community Announcements · AF-CO
Hello all, Hope you are doing well! I wanted to give a quick shout since it has been a while. As many of you have noticed things been moving rather slow. This partly due to funding (or lack thereof) issues for this project but also the sheer amount of work involved. Nonetheless, slowly but surely, things are moving in the right direction. Also, to put some of you at ease, I have no intentions of abandoning this project, surrender is not an option, fight to the death! The good I am happy to say, I have completed an entirely new open world system. This will allow us to have a huge map without an
2021-12-26 00:42 UTC · Community Announcements · AF-CO
Hello all, I hope everyone is enjoying the Christmas and holidays! I just want to say how grateful I am for your support this year and I could not have done this without you! I also want to give you a quick summary of what is currently being worked on and will be showing up during the Q1 of next year. You will in fact see some of these showing up within the next several weeks. I have been reading all your comments and feedback and I have found some of the items require special attention. Especially when it comes to interacting and vehicle operation. Improvements to Tiger and Vehicle Systems Ti
2021-11-28 04:51 UTC · Community Announcements · AF-CO
{STEAM_CLAN_IMAGE}/34331538/7872b9c0d22c69e7d4ec8b936f835751c063739e.gif Added Mounted (MG-34) Machine gun for the commander Added highlights for interactive items and it is now much easier to find them Improved Improved Tips Improved hand interaction area and detection method General code base improvements General physics interaction improvements Changed Tiger's gunner accuracy increased Changed Pak40 lever resistance -should make it easier to turn Changed Pak40 shell insert detection -easier to insert shells Changed 88's shell insert detection -easier to insert shells Changed how the control
2021-11-20 20:24 UTC · Community Announcements · DigiC
Fix 2 for HP Reverb G2 issues.
2021-11-20 05:07 UTC · Community Announcements · AF-CO
Hello Tank Commanders! Thank you for your long patience and supporting the game thus far! There are few things you should understand before purchasing/playing. This game is not intended for VR beginners and you will need have some VR experience and understand the intricacies of VR. Game only features a smooth locomotion system and there is no teleport! This is an Early Access game. Game is currently at an Alpha state with a lot of work ahead. This means that the game is incomplete, buggy, imperfect, and can be frustrating to play! Content will be limited, especially in the beginning. Not only
2021-11-11 23:50 UTC · Community Announcements · AF-CO
Hello all, First, thank you for patiently following this game for such a long time! Secondly, I apologize for the recent release delays! And unfortunately, I will be needing few additional days before I am ready to publish. There were new content added to the game and that required little more time than I anticipated. Despite this, I am happy to announce that I was able to exceed the content goals for the Early Access release. You will have infantry AI, armored AI, off map air and artillery support at your disposal. Rest assured that the game will be out in a few days! New release date will be
2021-10-03 18:26 UTC · Community Announcements · AF-CO
Hello Everyone! Hope you are having a great weekend! Those who are participating on the the Playtest, thank you for your feedback so far! And for those who did not get a chance to participate, I'd still like to give you an update on the development progress and this time I have a video log for you. Let me know if you like more of these video updates announcements in the future, in the comments section. Hope you enjoy! AFTC
2021-10-02 04:23 UTC · Community Announcements · AF-CO
Hello All, Playtest will go alive shortly! Those who requested access should get a notification. Keep in mind that you may have to restart the Steam app for it to show up in the library. {STEAM_CLAN_IMAGE}/34331538/5f322695cb1992240cd18f921dd5e1a07c957b58.gif Important There are now two new forums on Steam. One called Feedback and the other is Bug/Issues Report. Please these forums for bug reports and feedback. Also, please create a separate, new post per bugs/issues/feedback, etc.. so they can be easily tracked and resolved. Discord is fine for quick questions but it is impossible to keep tra
2021-09-25 16:44 UTC · Community Announcements · AF-CO
Dear Commanders, Hope you are having a great weekend! Just a quick announcement about the first Playtest and the release date. Playtest You may now request to Playtest through the Steam, Armored Front Store page. Please keep in mind that only a limited amount of players will be allowed. Playtest will take place at some time (depending on time zone) from Friday, Oct 1, 2021, to late Sunday, Oct 3, 2021. Note that if you do not see a request access button, that means all available slots for this Playtest have been filled up. Release Date The release date is now set for November 5, 2021 (Pacific
2021-09-19 23:17 UTC · Community Announcements · AF-CO
Hello All, I thank you for sticking with Armored Front thus far and I hope you will enjoy what we have coming up. Play Test First, playtest will take place at some time (depending on time zone) from Friday, Oct 1, 2021, to late Sunday, Oct 3, 2021. Please note that there will be limited slots. If you do not get a slot, don’t worry, there will be another test before the release. You cannot request access yet, but I should have this ready by next Sunday. Roadmap Most of the features for Armored Front are more or less finalized and we have a good idea of where the game is headed. Please take a mo
2021-07-25 07:30 UTC · Community Announcements · AF-CO
Good day Commanders! During the last couple of weeks, we moved one more step closer to Early Access. The world map was further improved and finalized. Most likely this will not change until after the Early Access launch. Enhanced visuals fidelity of the world map {STEAM_CLAN_IMAGE}/34331538/01e0c16a80ec7f4f0fc2dd5efc2edbbe72c56b6a.png Added several new areas {STEAM_CLAN_IMAGE}/34331538/ddb2b0254a6d8a878c5088c218df6dc7ee2f2432.png Added mountain, which we plan to improve over time to incorporate these into game play {STEAM_CLAN_IMAGE}/34331538/c2e9d4261b270467e6f70955e9059c3643bb1289.png Implem
2021-07-04 19:32 UTC · Community Announcements · AF-CO
Happy 4th of July everyone! Hope you are having a wonderful day off (hopefully with some good food)! I know it has been some time since the last update so I wanted to give a brief account of what’s been going on. {STEAM_CLAN_IMAGE}/34331538/b148f6dbea937fa1e3e64ae0ddce082a149fbebe.png Openworld It was clear from your overwhelming votes (on Discord) that the vast majority of you want an open-world game. And so, without further ado, I started working on the open world. I decided it would be best to start out with this now rather than adding it on later. In fact, I am very happy to say that the w
2021-01-16 09:32 UTC · Community Announcements · AF-CO
Happy New Year Tank Commanders! Hope you all had a great Christmas and holidays! Just wanted to give you a quick update video and share with you few things Armored Front has been busy with. Hope you enjoy it! Stay safe out there! AFTC
2020-11-02 05:50 UTC · Community Announcements · AF-CO
Hello All! Hope you all had a great weekend! {STEAM_CLAN_IMAGE}/34331538/6960e91ccb830ff722f523970b61c141f302d6cd.gif There were number of improvements and implementations that happened with systems and coding since the last update, but today, I am not going to bore you with the technical stuff. I am here to give you a quick sneak-peek of the new movement system that I mentioned in update #1 and a glimpse of the Tiger's interior. {STEAM_CLAN_IMAGE}/34331538/356f6da7ca6adbee9ea8f16e880fadc4806c2015.gif I know inside looks a little empty now, but not to worry! This is because the tank is still a
2020-10-18 01:57 UTC · Community Announcements · AF-CO
Hello, Tankers! It was yet another busy week but most of the work done was code-related, so there isn't anything too flashy to share today. However, I still wanted to give you a quick recap of what was done. Tiger's Lower Hull This week, the lower hull was stripped of all its components and received a coat of "Afrika Korp Tropical" paint scheme. {STEAM_CLAN_IMAGE}/34331538/f1b08f3312fb36b279f48ba1e887463d96a42a23.png But of course, the logistics company that was in charge managed to miss-handle it during transportation, I think they might be a little jealous! However, the camo we will be apply
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