2026-09-09 16:56 UTC · Community Announcements · ykeara
Behavior Changes Keyboard Switched from buffered keyboard to individual character input Text Fields are Now applied on the following conditions: Hide Keyboard (may take 1-2 seconds) Hide Dashboard (instantly) Enter key pressed on keyboard (instantly) click somewhere besides text field (may take 1-2 seconds) Previous data is not automatically removed, you will have to delete it every time you adjust. This change was made because the buffered keyboard has been effectively deprecated, steam itself uses non-buffered version. Based On feedback some behaviors may change slightly. Desktop Mode Bindin
2026-08-27 22:27 UTC · Community Announcements · ykeara
Changes -space drag movement expectations with regards to re-centers The new movement expectation is on re-center you should lose your verticality, your play area will be oriented towards current HMD direction, and new "center" set at new location. This should be consistent across all hmd's - Added default bindings for new controllers - Added additional logging Fixes - space fix will now no longer be greyed out and work in most environments - space drag Movement is partially restored in OpenXR based titles. Specifically Vertical Movement - rotation adjust will work again across everything - Ad
2026-08-11 21:20 UTC · Community Announcements · ykeara
Just a Quick Update: With the soon to be released Frame, There have been a lot of things changing in SteamVR, and as such certain features are effected. Beta is updated to reflect some of these changes, and fix issues. Based on feedback or future changes Valve may make on their end some of these changes may get rolled back or altered further. I know it can be frustrating when things break suddenly, unfortunately more often than not these changes can make it out into SteamVR beta/public, without me having really any idea it's effected until I notice it or reports come in. If you have an issue t
2024-03-29 06:32 UTC · Community Announcements · ykeara
Fixes - Fixed an issue where space drag would not properly initialize if a user's base stations were asleep - Fixed an issue preventing third party apps to adjust chaperone properly note: this is the default behavior, but changes will only properly apply when there are no current offsets with space drag. - Changed the space fix tab features to be based off of space drag logic Known Issues With Mixed Set-ups - IF you use OVR space calibrator, then we have an incompatibility with the Paste chaperone bounds automatically when geometry resets setting.
2024-03-26 22:45 UTC · Community Announcements · ykeara
I Bring a bit of bitter-sweet news but the short version is below. on or about 4/15/24 (april 15th 2024) OVR Advanced Settings will no longer be free it will cost $7.99 (and adjusted regionally). - If you already use/own OVRAS on Steam, you will not need to purchase it. - You have until 4/14/24 to add/download it for free, at which point it will be paid. - It will cost $7.99 Why? It has been my pleasure over the last several years to continue to support and develop for OVRAS for over 750,000 users, I want to continue to do so, and in fact continually want to create a better User experience for
2024-03-25 21:13 UTC · Community Announcements · ykeara
Again sorry for the Back and forth updating between 5.7.4 and some of the 5.8.* branches. Hopefully this has fixed most of the lingering issues and Patch notes can be found below: 5.8.9 Fixes - Fixed Brightness Slider, minimum now 3% by text set and 20% by scroll bar - Fixed various Re-center / space drag issues - Fixed psuedo room-setup launch on auto-apply chaperone - Increased logging around Space Drag - Changed wording in offsets tab from "seated recenter" to "recenter" Previous (5.8.*) Features - Battery Tracker overlay control - ability in utility tab to now disable the overlay for batte
2024-02-28 00:29 UTC · Community Announcements · ykeara
This patch should fix most issues with space drag and your chaperone/guardian system if you still are having issues please say something in the discussion threads or preferably on the discord. 5.8.6 Feedback - Please if you have particular issues with this build comment in steam Discussion forums or on our discord so I can investigate if needed. Bug Fixes - Space Drag Changes - Removed some checks to fix an issue where users could not drag out of the box. This fix should mainly effect non Lighthouse users. - Recenter Fixed - Recenter should be working again - Fixed camera settings - fixed an i
2024-02-21 18:42 UTC · Community Announcements · ykeara
5.8.3 Features - Battery Tracker overlay control - ability in utility tab to now disable the overlay for batteries on trackers if you don't want it. - Desktop Mode Improvements - Steam launch option on steam there should be an option to launch into desktop mode (this is just the launch parameter) --desktop-mode - Always launch as Desktop Mode in settings tab you will now have a checkbox to always launch as desktop mode, if the screen is blank I would recommend this as an option as it is fully functional now, just will not be in the SteamVR dashboard. - Bindings Tab on Desktop this will now ope
2023-11-09 01:14 UTC · Community Announcements · ykeara
Just a Quick Announcement Covering that we have launched our Official Youtube Channel as well as a few Guides that may interest people Space Drag Guide Feature Overview Guide Binding/Action Guide
2023-10-14 15:09 UTC · Community Announcements · ykeara
I am aware of issues with the 5.7.4 branch for a small subset of users. 5.7.3 is temporarily available as a beta branch for users who need to roll back. Furthermore their is a beta branch delaytest that is specifically for trying some fixes for the issue. If you have the issue I need testing on delaytest branch, and can share that in steam's forums as a topic or on the discord.
2023-10-09 21:08 UTC · Community Announcements · ykeara
Updated SteamVR Libraries to 1.26.7 Updated The Camera Options in steamvr tab Changed Behavior of Space Drag to ignore invalid play area error, as some setups the play area is not properly reported to steamvr Fixed some issues with Space drag moving your position to the wrong area in seated games
2023-06-12 02:17 UTC · Community Announcements · ykeara
With the SteamVR Beta Update You may experience you Chaperone Not Moving with space Drag Movement. In order to Fix this: Option A: Use version 5.7.1 (live build) and the live build of SteamVR. Option B: Use version 5.7.2 (beta build) and the BETA build of SteamVR. Please Be Safe and use the appropriate version, This should no longer be necessary when the current build of SteamVR becomes the live version.
2023-05-18 20:02 UTC · Community Announcements · ykeara
Fix the error with the pop-up "OpenVR version is too outdated"
2023-05-17 20:22 UTC · Community Announcements · ykeara
5.7.0 Patch Notes Features - Chaperone Auto Fade Out Height based - When head ducks below configurable height for >5 seconds chaperone will fade out, allows dynamically disabling chaperone if you say sit down in your play area - note This currently doesn't really respect space drag, so will only properly work while you are not drug away from origin - note This will disable chaperone and fade distance chaperone features while this is enabled (and are as such disabledin the UI ) - Volume Slider in setting tab - note currently does not affect alarm volume Bug Fixes - HMD not found error (and othe
2022-07-28 22:09 UTC · Community Announcements · ykeara
5.6.2 Is Out! Features Face Lift Honestly This has probably been too long since we updated, but updated color pallette to hopefully better blend in and not be as.... blue. Feel free to leave feedback on new looks positive/negative or changes. {STEAM_CLAN_IMAGE}/37225573/0541c0061385cdec8cb23fe29424d684d9a4b9ea.png Per App Bindings Now Have your Bindings Change Based On what game you are playing. {STEAM_CLAN_IMAGE}/37225573/48f492b5a9f671efa5f15d05cf6607b8607de8a1.png Usage: Enable Per-App Bindings via Checkbox Select Application you want to select Bindings for: Some Common Overlays and their A
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