Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:02 UTC.
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2023-11-20 03:15 UTC · Community Announcements · Edward850
The DOS version is now included for the Steam version of Blood. This is provided as a launch option as "Launch DOS" Blood One Unit Whole" and you can find the game files under the /DOS sub folder. The DOS version is provided with limited support, but should otherwise be fully functional. Features such as multiplayer for the original DOS version will need an understanding of how to configure DOSBOX under the hood.
2019-08-05 18:27 UTC · Community Announcements · Daniel NDS
Hey everyone, It's been a while but we have a new patch ready for Blood: Fresh Supply and it's available now to all customers. It includes the following fixes: Sprite links and how they're handled on level load is now accurate, Earth zombie accuracy behaviour fix. They immediately go into search state when woken, Ghost sight check accuracy behaviour fix (does not use eye-height offset when calling hitscan), Napalm damage type accuracy fixed. Now uses hitscan type, Tommy Gun Alt-Fire attack now uses the correct vector type. Vector type 3 now identified as BV_BULLET_WIDE, Gillbeasts now take fla
2019-06-06 17:59 UTC · Community Announcements · Daniel NDS
Hello Everyone, We have just put out a quick mini-patch that fixes some remaining issues that were reported to us. 1.9.6 (Update #2.1) - 06/06/2019 ========================= Engine updates, Fixed a potential crash with OpenAL playback of Vorbis buffers, OpenAL32.dll updated, Missles now pass through breakable windows. Keep Spillin' Daniel G, Nightdive Studios Production Team
2019-06-03 19:26 UTC · Community Announcements · Daniel NDS
Hello Everybody, It's that time again. We hope you have been enjoying the game so far. We have another patch ready to push out for everybody, and we hope you like all the fixes we've made: Patch Notes for Update #2 (1.9.5) -------------------------------------------- Gargoyle Statues can be moved and bleed when shot, Ecto Skull Projectile is now transparent, Reflection effect appears on player when picking up the reflection powerup, Fixed bug with pressing use on wall sprites very close to the wall (fixes some issues in Death Wish), Crash fix for Bloody Pulp Fiction mod, Phantasm bleeds when s
2019-05-14 22:42 UTC · Community Announcements · Daniel NDS
Hello Everybody, We have been working hard over the last week or so, listening to your feedback and comments and, today we are happy to release our first patch for Blood: Fresh Supply! Steam users don't need to do anything to receive the update. You will receive the update automatically through Steam. Below is a list of the following fixes and alterations: Fix video crash when switching from OpenGL to other renderers, Fluidsynth now loads MIDI internally, resolving some instances of user crashes depending on the user's directory name, Fix CD audio music not being present when reloading a level
2019-05-09 18:28 UTC · Rock, Paper, Shotgun · contact@rockpapershotgun.com (Dominic Tarason)
For the first time ever, there is an official Windows version of Blood, Monolith Software’s classic horror-themed FPS. Blood: Fresh Supply is out today, and a subtle update produced by Night Dive and their porting maestro Samuel “Kaiser” Villarreal, brains behind their Turok, Strife and System Shock updates. It’s a surprisingly straightforward port to modern systems, retaining the old look while adding widescreen, high-refresh and variable FOV support, mouse-look that doesn’t warp perspective and split-screen for up to eight players. Take a look at the fancied up
Full appinfo as delivered by Steam PICS, changenumber 37439940. Also at /api/app/1010750/raw.
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