Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:13 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-03-08 15:28 UTC · Community Announcements · VVolf
Update 1.5 - is a gift for dedicated fans at the start of the racing season* The game menu is now two-level* The "Production" screen is split into two: "current season" and "next season". You can now run development in parallel by allocating staff.* Added "Licensing" screen. Here you can earn extra money for the team by licensing products.* Added pre-race car setup screen. The mechanic existed before but had no dedicated interface. Car setup bonuses are now shown more clearly.* Added several new types of mail to the manager* AI teams now have an improved algorithm for choosing who to negotiate
2025-11-16 16:28 UTC · Community Announcements · VVolf
Hi everyone,My name is Ivan — I’m the developer of Open Wheel Manager and Open Wheel Manager 2. A few months ago, after parting ways with the publisher of Open Wheel Manager 2, I began working on a new racing management game called Racing Series Manager. This time, I’m developing it solo.This isn’t a sequel. It’s a fresh start with a different focus and philosophy. I’d like to give you a quick introduction to this game.Why a new game?The rights to OWM1 and OWM2 remain with the publisher.I’ve dropped the resource-based system, where accumulating a certain resource (design points, production poi
2023-08-08 06:06 UTC · Community Announcements · VVolf
📣 Second open playtest starts on August 22th The signup button is already on the steam game page https://store.steampowered.com/app/1757580/Open_Wheel_Manager_2/ All players registered on first playtest are automatically approves for the second
2023-06-02 11:36 UTC · Community Announcements · VVolf
Open playtest has started! Download game here https://store.steampowered.com/app/1757580/Open_Wheel_Manager_2/ Our discord https://discord.gg/R88kcp6j49
2021-03-26 06:22 UTC · Community Announcements · PaprikashWorks
New translations have been added to the game. The following languages were added to Russian and English: Italian, Spanish, Brazilian Portuguese, French, German, and Dutch.
2020-05-11 20:04 UTC · Community Announcements · PaprikashWorks
Our game has been released on early access on Steam year ago. On this occasion, the price is off to 50%!
2020-04-20 09:19 UTC · Community Announcements · PaprikashWorks
It's time for the latest patch to OWM. The list of changes: added youth academy instead of mechanics facility; added simplified race generator for OWC-2 and OWC-3. All free drivers in suitable age will be distributed in those championships: the principle increase drivers skills has changed. The skill growth is limited by driver talent, so only a few drivers will be manage to achieve the highest level; added retire from race due to component failure; car upgrade are paid now; all generated drivers and candidates to youth academy weaker on skills, than were in the last patch; FOR MODS: added pos
2020-03-03 20:23 UTC · Community Announcements · PaprikashWorks
The latest patch for the game will be released this spring. The following will be added: - car failure due to breakdown of spare parts - youth academy instead of building “Mechanics”. - possibility to customize the point system (it will be useful for historical mods) - car upgrades will become paid and will cost quite impressive amounts. Open Wheel Manager 2 is at the pre-production stage. We created a page on Patreon, where you can support the development, follow the progress of work and try the early builds of the game as soon as they are ready. Great to see you among our followers: https://
2019-12-19 07:58 UTC · Community Announcements · PaprikashWorks
Let us remind all new features of v.1.2.0 beta and v.1.2.1 beta (for those who didn't take part in beta-testing it will be helpful): v.1.2.0 release notes: Removed next sections: "Projects", "Production" and "Carsetup"; Added new section "Production"; Added the screen of contracts for next season of all teams (appears when some team sign the contract); Fixed bug with driver roles that crashed the game in off-season or in first test session of new season. {STEAM_CLAN_IMAGE}/34901253/940c02288cbc89ed448c81345274c3e7190909c3.png New section "Production": Each team have a standard set of 10 elemen
2019-12-05 08:00 UTC · Community Announcements · PaprikashWorks
UPDATE NOTES: reduced level of sponsors money changed upgrade balance - each iteration needs less points, the chance of purple iteration depends on upgrade size (numbers of iterations) and chief designer skills added upgrade focus: perfomance / reliability / no focus added screen with PC teams upgrades {STEAM_CLAN_IMAGE}/34901253/510ed5808656941df841c52534abe6c590feae58.jpg increased engine regress in off-season reduced team reputation growth in off-season teams budget reduced twice (for new game start) reduced prize payments by season results. FIXED BUGS: added mods validation check to select
2019-11-20 22:11 UTC · Community Announcements · PaprikashWorks
Great to invite you to take part in the OWM v1.2 beta testing. We managed to realize all the features we wanted to include in this patch. However, there are the lack of help information in the interface and some flaws in the graphic part, and it don't allows us fully release this version. To take part in the beta test, go to your library on Steam, right-click on OWM, select Properties and switch on the Beta branch as shown in the screenshot. {STEAM_CLAN_IMAGE}/34901253/73c2781004129efc08013b70997c1dd4a528ddb0.png v.1.2 release notes: * removed next sections: Projects, Production and Carsetup;
2019-10-09 17:22 UTC · Community Announcements · PaprikashWorks
automatic pit-stop switched off for drivers. Driver loose speed vastly when tyre wear is 100% or fuel is over now, but don't go on pit-stop engine regress increased in off-season added Steam Workshop More about Workshop on gif below: In Editor {STEAM_CLAN_IMAGE}/34901253/b96ae997f65bf19da0c99413b4e78d68350cdb4b.gif On Workshop page {STEAM_CLAN_IMAGE}/34901253/f061e8b01325f07682d83f0aa9f85a8e5a92878f.gif In game {STEAM_CLAN_IMAGE}/34901253/254569b8b5c1d9df4aed4878eccc7f1439131db5.gif Please, inform us about any crashes and bugs on discussions, our discord channel or e-mail.
2019-09-30 20:23 UTC · Community Announcements · PaprikashWorks
Demo-version is actualized to v.1.0 now
2019-09-27 12:53 UTC · Community Announcements · PaprikashWorks
There are 2updates for current version of the game in plans. 1. Big update of car development screen. The car will develop by update packs, not by single parts. This will decrease micromanagement and make every upgrade more. It will looks like this: {STEAM_CLAN_IMAGE}/34901253/d5db5998e9473cdde1a6371f54c960b55b0c263e.png 2. Statistics, youth championships results, race academy. We are also planning decrease messeges about new contracts in news and make information about rival line-up for next season more visual. The anouncement of Open Wheel Manager 2 is planed on the middle of Octobre.
2019-09-20 15:43 UTC · Community Announcements · PaprikashWorks
{STEAM_CLAN_IMAGE}/34901253/1bec16622f7a502f7dc0e70ea80e7ada74d3a82d.png What's change in the game from v.0.9.3? Here you are the list: Added ability of driver generation (random names and parameters) on new game start; Added some animations to game interface; Added links to relevant sections in mailbox; Added widgets to main screen; Redesigned Production screen; On race screen in driver round is current position now (not driver number); Added compensation for staff dismiss in facilities; Increased number of progress points for next season car projects; Current season car projects development
Full appinfo as delivered by Steam PICS, changenumber 37439940. Also at /api/app/1013960/raw.
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