Survive in a medieval world filled with tower-defense, magic, exploration, and building. Use a unique directional combat system. Explore a rich world with dynamic weather that impacts gameplay. Uncover the secrets of the land and emerge victorious in this ultimate survival game.
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Regional prices
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
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Price history, US store (USD)
Date
Price
Regular
Discount
2026-09-11 21:39 UTC
$15.99
$15.99
DLC
AppID
Release
Price
No DLC known for this app.
Branches
Branch
Build ID
Description
Updated
Password
public
13637790
2024-03-04 21:33 UTC
Depots
Depot
Name
OS
Size
Download
Public manifest
Notes
228986
windows
from app 228980 · shared install
228990
windows
from app 228980 · shared install
1016661
windows
3.89 GB
1.63 GB
2465957915551265049
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
Build ID
Branch
Updated
First seen
13637790
public
2024-03-04 21:33 UTC
4 hours ago
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:39 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2024-03-04 21:35 UTC · Community Announcements · ☬ Crow ☬
I have uploaded a demo of the upcoming changes to this game. We now have entirely NEW dodge and attach animations, as well as a plethora of new mechanics, features, storyline and scope. Please let me know if you have any issues testing the new melee combat and I will have another major update coming very soon!
2023-01-10 20:21 UTC · Community Announcements · ☬ Crow ☬
I am currently working on a complete overhaul of Age of Omens, using the most current version of Unreal engine 4, and might possibly be moving to 5.1 in the future in a few key things are fixed in time. To follow the progress and see what's coming down the line for this game, check out the youtube channel
2021-12-19 19:43 UTC · Community Announcements · ☬ Crow ☬
1.7.4 1. New blood damage screen FX. 2. AI Skelly warrior initial set up. 3. AI Skelly Archer initail setup. 4. Particle effects added to footsteps. 5. Removed double tap to roll (needs fixes). 6. Added (left alt key) roll forward, properly replicated now. (and re-bindable soon!) 7. Added General Store Catalogue and General store. You can now purchase goods for gold. 8. Gold ore x2 now smeltable into gold nuggets via your furnace. 9. Pickaxe and arrows added to general store. 10 Gold bars can now be smelted via the furnace from 5 gold nuggets. 11. Building Hammer now sold for 1 gold nugget at
2021-12-03 20:59 UTC · Community Announcements · ☬ Crow ☬
For a special holiday promotion, starting December 18th. Purchase 1 copy of Age of Omens at the discounted sale price, stop in the Groundbreak and say hello, and I will gift you a second copy of the game for FREE. You will be able to give this copy to anyone you like so you can test and play the multiplayer this game now has to offer!
2021-11-17 22:02 UTC · Community Announcements · ☬ Crow ☬
1.7.3 1. Slow/Fast zombies re-created, (needs 1 more pass) CAN NOW BE STEALTH KILLED W/ A DAGGER 2. Decor added to Necromancer's tower. (A glimpse of items to come perhaps?) 3. AI pathing optimizations. AI now create their own nav mesh instead of existing in one large one. 4. Ent now have proper boulder throw attacks, and have been placed in the world. This was a small update but I wanted to get it out because the next patch will be BIG, and will take some time to get ready. I'm adding a whole new tier of weapons/armor/and items, including magic and health potions and the ingredients needed to
2021-11-12 03:25 UTC · Community Announcements · ☬ Crow ☬
1.7.2 1. New areas added (First lost kingdom) 2. Exploration music added for main area. 3. Raw & cooked meat changed to "stringy meat" reduced hunger give back. 4. Raw & cooked deer venison added to deer drop list. +75 hunger given back per piece eaten. 5. Various quest changes and tweaks. Much more to come this week! https://www.youtube.com/watch?v=k2X6egef7V4
2021-11-05 21:25 UTC · Community Announcements · ☬ Crow ☬
1.7.1 1. Fixed questline breaking after creating flax twine. 2. Added food, water and meat back in to starting area. 3. Added voiced intro to new game. 4. Fixed quest windows not popping up the first time you interact with quest giver. (FINALLY!)
2021-11-02 19:22 UTC · Community Announcements · ☬ Crow ☬
1.7.0 1. Added crafting sounds for many new items. 2. Fixed Twine appearing as gold nuggets in crafting menu. (YES>.. GOld nuggets were free to craft!) 3. New wood chopping sounds, +randomization. 4. Steel Axe now chops trees and gives more wood than stone axe. 5. Change various crafting requirements to smooth out progression. 6. Added creatures "Drowners" 7. Added creatures "Imps" 8. Added creatures "Skeletal Warriors" 9. Added creatures "Skeletal Archers" 10. Removed chickens from Castle 11. New area added "Farmstead" 12. New Area added "Swam
2021-05-23 17:37 UTC · Community Announcements · ☬ Crow ☬
Several people from the community have asked how best to support the development of Age of Omens, so I have created a discounted price for those who wish to contribute. Until May 26th, Age of Omens is ON SALE! If you have been interested in supporting this game, by purchasing during this short sale, it will greatly help me to work full time on bringing new quests, monsters, items and mechanics to the game in a speedy fashion! If you are just now finding the game and interested in trying it out first for FREE, please join the discord https://discord.gg/9anR6ydX where you can still download the
2021-05-07 19:54 UTC · Community Announcements · ☬ Crow ☬
{STEAM_CLAN_IMAGE}/34783590/c9458bfaefd22139d81ec1198363ce8ca45532d8.png Patch Notes 1.6.7 1. Changed quiver model. 2. Fixed arrow models in quiver showing number of arrows left when less than 6. 3. Tweaked Nav mesh to only be dynamic in Mines procedural level, giving back about 10fps in base level. 4. Fixed archery target not triggering quest end. 5. Fixed Missing right attack on melee weapons. 6. Changed Melee Quest reward to stone axe. 7. Changed Stealth Kill quest reward to 2 cooked meat, 2 boiled water. 8. Added NPC enemies "Ogres", "Skeletal Mage", "Skeletal Warrior" 9. Added magical pro
2021-04-01 23:13 UTC · Community Announcements · ☬ Crow ☬
{STEAM_CLAN_IMAGE}/34783590/769b0a1090ed8b2176db20da9c5025a66721c175.png Arrows can randomly break but most can be retrieved from whatever you shoot them in to, including live creatures. (that was a lot tougher to do then I thought. :P) {STEAM_CLAN_IMAGE}/34783590/eb774af08dfafdafa06df8ac46fd2426c9056789.png Ads change in zoom is now a smooth transition, along with some vignette effects during aiming, hold right click to aim, left click hold to draw and release left click to fire. Auto reloads after each shot from quiver, with animation. {STEAM_CLAN_IMAGE}/34783590/e34db2faafed45f51fb4d39405ec
2021-03-27 17:17 UTC · Community Announcements · ☬ Crow ☬
{STEAM_CLAN_IMAGE}/34783590/1470ad64f7cdcf4ee52a5fe6c28f48a6e3933137.jpg HUGE Update this week, which brings procedural generation and farming in to the game! {STEAM_CLAN_IMAGE}/34783590/919403eee411e080c2e86971f3bd424b9983e5f0.jpg There is still much to be done to finish polishing off these new additions but I wanted to get the testers out playing on the new map to see how everything feels going forward. {STEAM_CLAN_IMAGE}/34783590/43f3ce0b18c7474a6d38ca0188f8fc852856123a.jpg If you are interested in the future roadmap, or becoming a tester, OR if you are a streamer trying to grow and audienc
2021-03-09 18:57 UTC · Community Announcements · ☬ Crow ☬
Patch Notes 1.6.4 1. Removed hide as requirement for linen shirt and pants. 2. Added various quest reaction sounds to npc. 3. Fixed AI Navigation issue *URGENT* 4. Fixed Grass roof houses blocking entry. 5. Fixed Text spacing on popup hints. 6. New land area added along with new animal spawns. 7. Building Hammer added to craftable items in crafting bench. Known Bugs: 1. Grass/foliage interact movement stops once crouched. 2. Stuck in first person mode when changing view while equipping bow. (Work around=log out/in) 3. Ruins collision blocking players from passing through. 4. Rain in houses/bui
Full appinfo as delivered by Steam PICS, changenumber 34843794. Also at /api/app/1016660/raw.