Game Abandoned?
Game Abandoned?No.Does Genesz hate social interactions?Yes.Thank you for your attention and patience!
Random generated open world semi-post apocalyptic survival car driving game.
| App ID | 1017180 |
|---|---|
| App type | Game |
| Developer | Genesz |
| Publisher | Genesz |
| Release date | 2019-09-25 16:03 UTC · Early Access |
| Release state | released |
| Store page | store.steampowered.com/app/1017180 |
| Last store refresh | 2 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | TheLongDrive.exe | windows |
| Playing now | 212 (21 minutes ago) |
|---|---|
| 24-hour peak | 319 |
| All-time peak (tracked) | 319 2026-09-11 21:10 UTC |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:00 UTC | $15.99 | $15.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 11140890 | 2023-05-02 21:30 UTC | ||
| beta | 16539689 | Upcoming version test | 2024-11-26 15:32 UTC | |
| old_multiplayer_test | 11140900 | 20230502d_nonVR_Multi (Old) | 2024-10-25 22:01 UTC | |
| vrtest | 11140908 | Old VR test (Old) | 2023-05-02 21:26 UTC | |
| v20230411c | 10973042 | v20230411c (Old) | 2023-04-11 02:47 UTC | |
| 20191227winter_development_build | 4531940 | Very Old Christmas Version (Old) | 2019-12-29 20:07 UTC | |
| v20190925 | 4227832 | First Released Version (Old) | 2019-11-01 02:45 UTC | |
| v20190329 | 4843191 | First Ever Build (Old) | 2020-03-31 22:59 UTC | |
| 32bit | 5356327 | 20200731b 32bit (Old) | 2020-07-31 12:54 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 228986 | windows | from app 228980 · shared install | ||||
| 1017181 | windows · 64 | 504.72 MB | 321.94 MB | 7731485613881054580 | branches: beta, old_multiplayer_test, vrtest, v20230411c, 20191227winter_development_build, v20190925, v20190329, 32bit | |
| 1017182 | windows · 32 | branches: 32bit |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 16539689 | beta | 2024-11-26 15:32 UTC | 2 hours ago |
| 11140900 | old_multiplayer_test | 2024-10-25 22:01 UTC | 2 hours ago |
| 11140890 | public | 2023-05-02 21:30 UTC | 2 hours ago |
| 11140908 | vrtest | 2023-05-02 21:26 UTC | 2 hours ago |
| 10973042 | v20230411c | 2023-04-11 02:47 UTC | 2 hours ago |
| 5356327 | 32bit | 2020-07-31 12:54 UTC | 2 hours ago |
| 4843191 | v20190329 | 2020-03-31 22:59 UTC | 2 hours ago |
| 4531940 | 20191227winter_development_build | 2019-12-29 20:07 UTC | 2 hours ago |
| 4227832 | v20190925 | 2019-11-01 02:45 UTC | 2 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:01 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
Game Abandoned?No.Does Genesz hate social interactions?Yes.Thank you for your attention and patience!
Hello dear Players! There is a new update for you! As always, you can access this version if you right click TLD in your Steam, select properties, then select betas, and then select the upcoming version test! So, let us see what we have here! V2024.11.26b_test: Added Milk ( With all it's cool benefits, just like in real life! ) Liquids are now visible in the Bucket and they pour from it's edge, not the middle Ragdoll sync got better Fixed an error when restarting in multiplayer Fixed Auto Continue not doing anything Added Button to set the selected save as the one which will be continued when
A little update for you again! As always, you can access this version by right clicking on TLD in Steam, select properties, then select betas, then select the upcoming version test. V2024.11.13_test: Added Auto Run setting in the contorls Added Player Damage Direction Indicator Taking Damage now only shows the HP bar instead of all of them Added Restart and New Start Button when pressing Exit Restart: Same Map, Same Seed New Start: Same Map, New Seed Computer on the FPS Dungeon map spawns further away from start FPS Dungeon now starts with all of the Weapons available Added more room types to
Hello our dear Desert Dwellers! A little update for you on this wonderful Sunday! As always, you can access this version by right clicking on TLD in Steam, select properties, then select betas, then select the upcoming version test. ! WARNING ! - This update now breaks old saves and saved cars! V2024.11.10_test: Parts and Attachables are now using the same script! (This should make things easier and more stable in the future, as well as open up new possibilities!) But be aware this also now broke old saves, and saved cars! Fixed sometimes not being able to drive forward until releasing and pre
Hello guys! Here is today's update for you! As always, you can access this version by right clicking on TLD in Steam, select properties, then select betas, then select the upcoming version test. V2024.10.17b_test: All Headlights and Bulbs can be turned on by hand when they aren't in their slot (Yes, later they will need batteries for that, but we don't have those yet) Metal bar got thin Physics Lock around it Pumpkin got better and it is possible to turn it on-off again Fixed explosive stuff not exploding when shot (like paint can) Fixed very weak guns not being able to destroy bulbs at all Fi
Hello dear survivors! We have another update for you! You know why? Because we always got to try! Update 'till you die! As always, you can access this version by right clicking on TLD in Steam, select properties, then select betas, then select the upcoming version test. V2024.10.10_test: Added cacti, rocks and such! Draw Distance Setting Works Again Removed Distant Terrain Setting, now its On if the Draw Distance is not Minimum Tumbleweed only spawns in the desert Fixed wells' hole being next to it when not spawned next to a building Heathaze at the edge of nearby objects maybe a bit better Fi
Hello there! Aaand another update! You will find it in the "beta - Upcoming version test" branch. (Right click on TLD, properties, betas, beta - Upcoming version test) Please always make sure that you are running the latest possible version, because if this is not the case, it may cause problems in multiplayer. After this update or later hotfixes, old saves and mods may become unusable in beta. V2024.09.30b_test: - Fixed save bug - Fixed ignition, shift when sitting next to eachother ( Driver has priority ofcourse ) - Client can spawn stuff, and you can now correctly see the client manufacturi
Happy anniversary for everyone. We have been fighting together in the desert for five years now. Who would have thought that when about six years ago the three brothers decided to make a game together that not many had thought of until then. They wanted to make a game that works according to their own vision and will not be another game on the assembly line that will then be forgotten. I don't think even they thought that they would reach so many players with this game. However, we hope that the wait was at least a little worth it. It is not certain that all changes are obvious, but Genesz has
Hello there! As you've all noticed, the server was raided and destroyed. After assessing the damage, we have concluded the current server is too wrecked to salvage, and we can't be sure it's even entirely safe to use anymore. In light of this we are currently working on a new server built from a month old template of this server, it will be identical, however the history and content is permanently lost unfortunately. Here is the link to the one, hope to see you all there! https://discord.com/invite/geneserver By Geneserver Staff However, in the game still has the wrong link(which is lead to no
Glitches make the best videogame moments. Everyone looks back fondly on the open-world bugs in the early GTA games and the Hunter grabbing you through a wall in Left 4 Dead, but most games don't truly embrace the jank. Videogames not working as they should is too often seen as a negative but as The Long Drive continues to prove - as it soars on Steam - jank can make a good game great. Read the rest of the story...
No, we're not dead at all. And neither does Long Drive. We did not expect that it would be easy to rewrite the main parts of the game, but even so, it is much more difficult than we expected. Genesz is sweating blood and fighting to get the update ready for you as soon as possible, but he won't release it half-finished. We don't know how long it will be until it is ready, but once it is ready, we hope to be able to say that it was worth the wait. The landscape generation is the most difficult part of the whole process, we have to prepare it first so that we can adjust to it and place the possi
We are silent for a reason, trust me! 😃 But, if you are bored, you can follow Gus on his Youtube channel, if you are missing the good old Chat 'till you Die vibes! He just started the channel a few days ago, don't expect anything fancy, or you get your armpit kicked! We are still working on the game base codes. Its's a very hard work because anything you change in the game's old code could break everything else. It is a very meticulous job to track down all the bugs and therefore it is a rather slow process since Genesz is the only one who coding. We are working on a lot of new things, but th
Hy Guys, there are some new hotfixes/changes: Bikes driving got much better, they spin less likely and should be less jumpy, and their keyboard steering speed decreases less at higher speeds Removed not being able to drink or pour from heavy containers Fixed being able to attach baskets and such to air if they have other attachables in them Pallets do not physics lock new things while picked up to make it easier to move them around without grabbing random things but already locked things will stay on it Fixed attachables loading to the hitch when the should be somewhere else on the car Adjuste
Hello our dear desert riders! We are here again with some news, new stuff, and many interesting things! CHANGES/FIXES/Things added since the last post: Added spirit water bubble level tool instrument thingy ( YES! ) Added new Trophy! (And they should spawn now) Fixed being able to attach things to the thin air, if looking at buildings or the terrain Fixed the bus locking its own wheels again! :@ Collider size of locked wheels now update with different wheels Fixed not being able to attach trailers to the big vehicle Added "Reduced Debris" option the the misc tab in the settings (If enabled, br
v2023.04.06c: Few vehicles now have removable fuel tanks (when loading older saves those vehicles will not have a tank) Fuel cans, oil cans and such can be installed as tanks Car interior lights now turn on when the doors are opened they have 3 states: only on when doors are open always on always off Physics lock triggers now lock vehicle's wheels if its handbrake is on, so transporting them is more stable Added deferred rendering path setting (this may run a bit better, than forward, which was the default) Distant terrain setting now disables the Distant Terrain Camera when it's disabled (sho
Full appinfo as delivered by Steam PICS, changenumber 38645953. Also at /api/app/1017180/raw.
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