Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:24 UTC.
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2024-04-24 19:01 UTC · Community Announcements · Marcos
Release date SET! Hello, guys! Marcos here. I'm the main developer behind Rift Racoon. I'm here to announce our next release: DIMENSIONAL ANIMALS! This metroidvania adventure filled with action, exploration and retro goodness will release on June 5th, 2024! We are just a few weeks away from its release. Hope you're excited! The game will release at a fair price and I'll also bring in a very juicy release discount! So hopefully I can count on you to get your copy right as the game releases, on June 5th! But I want to play NOW! Don't worry, because while you wait for the full release of the game
2020-07-09 18:27 UTC · Community Announcements · Marcos
- When you collected a level's diamond, it wouldn't get blue in the Pause menu. It would only get blue on the pause menu once you returned to a level where you've already collected the diamond. That is now fixed, the diamond will appear blue right in the moment you collect it. If you get a diamond and die, though, it will go blank again, because you have to save your diamond in a checkpoint. If you save your diamond in a checkpoint and then quit the level without completing it, you'll also lose the diamond. Checkpoints save diamonds, so you can die and die and retry the same level until comple
2020-06-25 17:40 UTC · Community Announcements · Marcos
Hey! Marcos here. Rift Racoon is going to participate on the Steam Summer Sale with a 65% discount, so this is a great time to finally get your copy! Not only because of the price deduction, but also because of the SUMMER UPDATE that has just come out! Check out what's new: New Skin https://media.giphy.com/media/cNMsnSCBd2Hs9YOPva/giphy.gif A new color palette that resembles summer colors is now available for your racoon! Unlike the other skins, this one is already unlocked from the start, so you just have to select it in the Stage Select menu. Now you can teleport, climb and jump around well
2020-04-17 14:45 UTC · Community Announcements · Marcos
Super Forklift 3000, the second game by Marcos Game Dev, is now available for purchase! In this game you drive a frantic forklift that shoots boxes in monsters! It's a shoot'em up with limited ammo, so you can't just go around shooting carelessly, you have to use strategy to make the most out of every shot! Buy now for only $0.99! https://store.steampowered.com/app/1278960/Super_Forklift_3000/
2020-04-02 18:02 UTC · Community Announcements · Marcos
{STEAM_CLAN_IMAGE}/35639140/cc89f82f97a9931999c9ed9c2f8768493765c8e0.png Super Forklift 3000, my new game, launches on Steam in April 17th! In Super Forklift 3000 you drive a forklift that can shoot the boxes it carries. Defeat enemies and bosses using your many box types in this colorful pixel art shoot'em up with light puzzle elements! https://media.giphy.com/media/YqFBib4HNIugBcZGgh/giphy.gif It was developed by the same programmer and designer from Rift Racoon, and also contains music by Vinícius Nuñez (who made Rift Racoon's music) and sound by Ryan Davies (who made Rift Racoon's sound).
2020-02-05 21:05 UTC · Community Announcements · Marcos
Hey! Marcos here, bringing you another Rift Racoon update! It was a simple one this time. First, a few bugs were fixed on the coyote time and jump anticipation systems, explained in the previous update. They were working, but not at all times. Second, a little change was made on level 3-14. There was a bit in the middle that was waay too frustrating. There were two spikes set on a running machine. It was way too tricky. I moved the first spike closer to the other, so you'll have more breathing room. Thanks for playing Rift Racoon! Hope you're having fun!
2019-12-02 20:10 UTC · Community Announcements · Marcos
Hey! Marcos here, bringing you another Rift Racoon update! This one will improve the game's overall gameplay. The first thing changed were the SPIKES. Yeah, those annoying spikes. They are less annoying now. They are a joy! The *hitbox*, or, in non-gamedev terms, the thingy that, if touched, makes something happen in the game (in the spike's case, the player death), was greatly reduced! It used to be like this: {STEAM_CLAN_IMAGE}/35639140/dc497a529617716594f884717e6b2be632b28d81.png It's like this now! {STEAM_CLAN_IMAGE}/35639140/4453b1444cc4b0bea89e7f5af33d66935ae50206.png Check out how you c
2019-11-26 23:05 UTC · Community Announcements · Marcos
Hi! Thank you so much for playing Rift Racoon! Hope you're enjoying! Today's update is very small and simple, but will definitely make the experience better. First, I've changed a bit level 2-2. {STEAM_CLAN_IMAGE}/35639140/2b2c7ba323fd27bda58f24196f3e31467ebffc3b.png Now, you won't fall a short distance onto the last platform. This was a bit frustrating, because if you were standing on the left corner of the upper platform once making the downwards teleport, you would fall onto the spikes, because of the short distance you had to fall until landing on the last platform. Now, once teleporting d
2019-11-06 23:41 UTC · Community Announcements · Marcos
Wow, the updates just don't stop! And we're not just fixing bugs, I promise lol, because this time it ain't a bug fix! Major menu update: - Now you can see which stages have collected diamonds, and which don't! - The selected level has a bright highlight in it, so you can REALLY know what level the cursor is pointing to {STEAM_CLAN_IMAGE}/35639140/79d4fbf70e26d1a06bc4c8de9e54ed4daf1d93c0.png Diamond hunting is much easier now, right? I hope you have fun collecting them all!
2019-11-04 20:13 UTC · Community Announcements · Marcos
Only bug fixes and minor changes today Bugs fixed: - Well, turns out the bug I thought I fixed on the previous patch wasn't really fixed (at all). The saw sounds! The saw sounds kept playing on to future levels if you skipped the level ending cutscene (in which the drone chases you). The only thing that the last patch helped solve here was that you could stop the saw sounds by going back to the menu. Now this bug is gone forever. The saw sounds only play when you're near then. - I found a major bug on the game's saving system, but it's gone now. Sometimes, when you finished a level, the game d
2019-11-02 13:50 UTC · Community Announcements · Marcos
Fun Patch Notes (Fun because I'm not gonna be all technical here. I'm gonna write it in understandable english): Bug fixes: - Fixed a bug where the saw sounds would keep playing even if you left the level through the Pause menu - Fixed a bug in Casual Mode where, if you were hit by something while also stuck into a wall, you would be stuck in the wall forever (well, not really forever, just until you Restart the game through the pause menu, which was a pretty ugly thing to ask of the players) - Now pressing F12 won't open a bizarre screen anymore! You can take as many screenshots as you want n
Full appinfo as delivered by Steam PICS, changenumber 37708853. Also at /api/app/1025460/raw.
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