Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:24 UTC.
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2025-03-24 17:00 UTC · Community Announcements · 8BitBento
City Building and Peasant Smiting, Now with a 10% Discount! {STEAM_CLAN_IMAGE}/34519146/f0d7cc25cb4c6f370959c41fc4fcd05a9f052f92.gif Hey there Creostriders! I'm excited to announce Creo God Simulator's participation in Steam's City Builder and Colony Sim Fest! During this weeklong event, Creo will have a 10% discount applied at checkout, so all you patient folks with Creo God Simulator on your wishlist - this is your time to grab a copy! A Brief Progress Update {STEAM_CLAN_IMAGE}/34519146/359eb2d2a7515273ceb669b3ff6d1cf19984e42b.gif I'll also take this opportunity to give a really brief update
2025-03-08 18:28 UTC · Community Announcements · 8BitBento
A Bug Patch Thanks to a Player {STEAM_CLAN_IMAGE}/34519146/787433aefcc35a997f9d1f4f4bcbc0890440098b.gif Hey there, Creostriders! I just wanted to share a brief bug patch update that should be deployed to all of your Steam libraries now for Creo God Simulator: Steam Achievements are now being granted and received correctly. This bug was caused by the way Creo God Simulator is compiled in the Unity editor and how it interacts with the Steamworks API. Certain parts of the Steamworks API—namely Achievements—were actually not supported in the compilation method I was using (IL2CPP). This was compou
2025-03-03 05:27 UTC · Community Announcements · 8BitBento
Steam Achievements, A New God Power, and More! {STEAM_CLAN_IMAGE}/34519146/53cc670e5315021627d8618dd7cdd4829226986b.gif Hey there, Creostriders! It's so good to connect with you all again and share Creo's newest update. I hope you all have been enjoying Creo's recent major update and all the content that came along with it. Since Creo's launch out of Early Access, I've been busy at work on Creo's next update while implementing the great suggestions and feedback you have been giving me. It's also been great to have more direct interaction with all of you on our Discord server, which you can joi
2025-01-23 15:07 UTC · Community Announcements · 8BitBento
A New Era for Creo God Simulator {STEAM_CLAN_IMAGE}/34519146/787433aefcc35a997f9d1f4f4bcbc0890440098b.gif Hello Creostriders! I hope you all have been having a great time growing your cities, gaining powers, and smiting some villagers. I cannot express the excitement that I feel to share with you—and the tens of thousands of other Creostriders around the world—the news that Creo God Simulator has exited Steam Early Access! After years of development, feedback from gamers like you, late-night programming, and the occasional full game redesign, I believe Creo is finally at the point where I'm co
2024-10-29 05:31 UTC · Community Announcements · 8BitBento
Always Moving Forward - The Tech Progression Update {STEAM_CLAN_IMAGE}/34519146/88146e1a101975b2e46c33fe5f0e5fd7f0ade885.jpg Hey there, Creostriders! I'm very excited to announce Creo's newest update, the Tech Progression Update! This major update focuses on adding greater progression to Creo's gameplay loop through the unlocking of new technologies and godpowers. Many of these new technologies unlock extremely helpful powers and features that will make your job of growing your religion and city much easier. Before continuing on to the details of the update, I wanted to acknowledge the time ga
2024-03-29 03:04 UTC · Community Announcements · 8BitBento
Hey there, Creostriders! I'm excited to announce our newest regular update, version 0.6.7! In this update, I've added various new game mechanics, animations, quality-of-life improvements, and bug fixes. Thanks to the feedback that many of you have shared with me privately and here on Steam, I was able to find various places where improvements could be made while making the game more fun. Without further adieu, let's hop right into the newest update! {STEAM_CLAN_IMAGE}/34519146/c9aff0e02ccb339cdd9808e1bad4b00efc64e458.gif The Arrival of the Ancient Willpower Fragments Long ago, the ancients of
2024-03-10 21:17 UTC · Community Announcements · 8BitBento
Creo's Newest Update {STEAM_CLAN_IMAGE}/34519146/c303a13337e49bb9d9c49d0a6bcc6bf173842663.gif Hey there Creostriders! I'm excited to announce Creo God Simulator's newest update: version 0.6.5. In this update, I've added several new game mechanics and improvements, namely: A new construction system with a new construction workshop building Replaced the old 2D pixel-art villagers with physics-enabled 3D villagers Added Autosave option in addition to allowing saving during disasters/events The full changelog will be listed below, but overall, a rather large set of improvements was added to Creo i
2024-02-27 06:13 UTC · Community Announcements · 8BitBento
Hey there, Creostriders! Yes, it's me, the sole developer behind Creo God Simulator. To get things cleared up, the development of Creo is indeed in progress. There certainly has been a large gap of time from the previous update, and I wanted to thank you, and the over 50,000 Creostriders, for your patience, suggestions, and reviews of the game so far. The purpose of this first dev diary is to help bring you all up to speed on the progress I've made with Creo, on the upcoming large content update, and on the future release of the game, so let's hop right into it! {STEAM_CLAN_IMAGE}/34519146/53c
2023-03-11 05:34 UTC · Community Announcements · AudiusSwift
{STEAM_CLAN_IMAGE}/34519146/12a7a1749a0704b505d9522d2c66c36473441833.gif Back at it Again! Hey there all you Creostriders! I'm excited to announce that Creo God Simulator is back in active development after a long hiatus. As many of you know, Creo God Simulator is currently being developed by only myself. For the last few years, I've been getting my university degree. To be frank, the university was much more challenging and intensive than I initially assumed, and I was severely limited in what I could accomplish game development-wise. However, I'm excited to announce that this is my final sem
2022-05-10 21:39 UTC · Community Announcements · 8bitbento
Please note that this update breaks savegames, please read to the end to see how to still use old versions' savegames. Hey Creostriders - You Spoke, and I Listened Based on the reliable feedback and suggestions of the community, I've made a large number of balancing updates and bug fixes to Creo God Simulator. With the large number of players we now have experiencing the world of Creo, I've received a large number of insightful and helpful suggestions and bug reporting - I've done my best to address them, which I believe will improve your gaming experience dramatically! Balancing the Game A ma
2022-03-09 09:01 UTC · Community Announcements · 8bitbento
The Power of Willpower Hey there Creostriders! I'm excited to bring you Creo God Simulator's newest update: The Willpower Update! This newest update introduces several new game mechanics to Creo, specifically regarding the willpower resource and how it is managed/obtained. It also adds a few new buildings and other small improvements that I'll cover in this post. The Prayer System Yes, you read that right—your villagers can now have prayers that you're capable of answering. As a Creostrider, your goal is to help improve the lives of all the inhabitants of your town and Creo, and one of the gre
2022-02-23 23:21 UTC · Community Announcements · 8bitbento
Free you say? That's right! After months spent considering the best courses of action for the future of Creo, I've decided that the best course would be to make the game completely free. This will enable many people who haven't gotten the chance to play Creo to join our community and play our game. Creo God Simulator will become a free game on 9 March 2022, so please take this into consideration before purchasing the game! Why is it becoming free? I will be completely frank with you, I have not been able to put the amount of time I have wanted into this project since I've recently started a ne
2021-12-22 06:31 UTC · Community Announcements · 8bitbento
Happy Holidays Creostriders! Yes, it's really me! Yes, Creo is still in progress! I'm excited to bring y'all a new content update that adds a variety of new events, buildings, and other improvements. Before elaborating a bit more on this update, I'd like to thank those in the community who have been patient and understanding during this time of personal growth and change for me - regardless of whatever life tends to bring - good or bad - I always find myself being given direction and purpose thanks to Creo. We've really come a long way, haven't we? So thank you all for being a part of somethin
2021-07-02 01:10 UTC · Community Announcements · 8bitbento
Bienvenido a Creo! {STEAM_CLAN_IMAGE}/34519146/c8d0efa67b5e1107eb39d9f65d7afe21adf6aa7b.png Hey there Creostriders! It's so exciting to finally be able to reach out to all of you and let you know about our exciting new version of Creo - V.0.5.2! I've been hard at work for the last several months developing a myriad of improvements and changes to our beloved game, and with all the hard work being done, the time has come to release the update. That's all great news, but where have you been for the last few months? That's an excellent question, random stranger! If you all haven't noticed, I've be
2020-12-29 22:50 UTC · Community Announcements · 8bitbento
A Small Holiday Hotfix Hey there everyone! I hope your holidays were spent wonderfully in whichever way you could manage - we all know that this year's been a doozy. I just wanted to make a small update to Creo which fixed a small number of bugs and issues with the previous version. Nothing too fancy with this update, though I'm working on a new building and some new events for the next update. I've been thinking about adding in the Trader's Guild building again, which allows you to generate additional gold and a random resource item as long as it's staffed with totally non-greedy tradespeople
Full appinfo as delivered by Steam PICS, changenumber 34844094. Also at /api/app/1028730/raw.
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