Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:20 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2021-11-07 23:12 UTC · Community Announcements · Lord Imperio
- New "doors game" added (The new biom has an own Puzzle game) - All biomes have been completely redesigned - Stone and forest are much more detailed and offer much more variety - The old wooden labyrinths were removed and exchanged to "mansion hall". They have their own traps and idiosyncrasies - Snakes and Abyss worms have been replaced and improved. - New graphics option mode to adjust performance - extensive performance updates for textures and objects - luminous points now provide assistance - Tutorial revised and shortened. Help and texts improved - Many bug fix
2020-12-29 18:34 UTC · Community Announcements · Lord Imperio
fixing a performance bug in the main tutorial
2020-12-27 12:27 UTC · Community Announcements · Lord Imperio
The Quantum Enigma part 2 Mini labyrinths insert. (now you can riddle in new Steampunk Enigma rooms New Enigma ports (the portals are magic gates now, you can play 3 levels of difficult) New portal design Another brick in the wall part 2 2 new tutorials insert (you will teach in Aura an Aqua spells now to learn more about the spells New Shield spell (the spell works much more different now, press the shield button quick if you get damage) New Map insert (a new corridor helps you to repeat the individual tutorials) Feel the Force part 2 new Startroom insert. (now the game have a reasonable star
2020-05-21 09:41 UTC · Community Announcements · Lord Imperio
Tutorial Improved (now you have more help for rotate the Testlab. Also the Worm is marked)
2020-05-19 19:53 UTC · Community Announcements · Lord Imperio
all content is now correctly in the folder (Sry 4 that)
2020-05-12 19:51 UTC · Community Announcements · Lord Imperio
- Enigma room insert. Now you can test the puzzle games A portal will show you the way now. Find the informations in the labyrinths solve the puzzles. 2 Puzzles insert. (latin math and horoscope) - more lights in the workshop - Performance upgrade - Potions will show correctly now without opening the Koraktor - Many bug fix
2020-03-20 20:23 UTC · Community Announcements · Lord Imperio
- New Skill system! The old ranking system including the experience system was removed Now you get your skill points directly with the Keystones - New balance (enemy/potions/spells) also new spawn rate of enemies - New Portal Machine! As a result of the new machine, the labyrinth sizes have also been revised - Great Performance Upgrade! The workrooms in particular are now running much more system-efficiently - Loading Time reduced! Due to a different loading method and some improvements, the computing times at the start of the game have decreased significantly - Early access warning! Due to ma
2020-02-05 00:47 UTC · Community Announcements · Lord Imperio
{STEAM_CLAN_IMAGE}/34597836/a7847ff317c63aacdda960d16fe23abfb088be95.png - Garden insert (you have to make alcohol to make potions now, find potatoes and wheat in the garden to make alcohol on the distillery) - Great performance update, it's a new method now to rotate the labyrinth. You now longer need so much computing power to rotate big labs -Design update (Stone and Wood Labs are more beautiful and have much more variety) -AI update (your enemies dodge walls much more better now) {STEAM_CLAN_IMAGE}/34597836/b022bd4192ad9394d124fa63bfded127c5465276.png -Rotate the mainroom is now longer pos
2019-11-06 19:16 UTC · Community Announcements · Lord Imperio
3 minigames, many items and Item menu, minigame tutorials, a workshop... you can make potions on the “Athanor” now and make minigames to improve the potions New spellbook/menu (name is “Koraktor” now) (many improvements and little bugfix in spellbook Many new sounds New music in tutorial (walking, jumping, minigames…) Many tutorial improvements Light and shadow improvements (There are also a shadow button in options menu now) Post processing effects improved daily reward chest in workshop many bug fix Little skin update for keystones Brightness insert
2019-07-08 14:54 UTC · Community Announcements · Lord Imperio
-Fire Coals fire effects improved -New game button in tutorial removed -change position of “past and next” in tutorial -Text “press E” will show again -Rename button “End Tutorial” -Startroom are brighter -Tutorial Door is wood now -Tutorial text improved -colored questtext -English translation improved -Fix a Bug in rotation of big Labyrinths
2019-07-03 18:57 UTC · Community Announcements · Lord Imperio
-Mouses a not rolling anymore -Performance update -language bug fixed -Optionsmenü has his own close button now -Optionsmenü will show if starting a Tutorial now -Fog in Tutorial rooms -Little new text in Tutorial
2019-07-02 20:09 UTC · Community Announcements · Lord Imperio
- Start the Education! Playable tutorial insert. You can learn the basics now - New Startroom insert - many light and graphic improvements - Audio Volume works now - If worm is death, you can not cast a Force Field anymore - Text and color in Rank Menu changed - Healbar creatures insert - If skilling a spell, your power must be higher than “absolute” force now - Spellmenue is on Letter key “I” now - many little Bug Fixes
2019-05-08 19:33 UTC · Community Announcements · Lord Imperio
Sound improvement for Cast and Portal Aura Mark will fly with facing Player now new Spell “Aura Tempesta” (Teleport with short Distance) Performance upgrade Forcefield insert (you can spawn Force Fields above Abyss Worms now) Camera Shake insert Sound Improvement Fix a Saving Bug
2019-04-21 09:26 UTC · Community Announcements · Lord Imperio
- Aura Keystone collect bugfix - Sound to loud bugfix (Lab Portal, Main menu) - Fixed a German/English bugs - Engine update (Unreal 4.22) - New Magic Sounds - Pause in spell, option and help menu - new Enemy: “Abyss Worm” (attacks everything) - New death animations for Vipers and Skeletons (Enemies will fall with Physiks now) - Performance upgrade - Fixed 2 Bugs in Spell menu
2019-04-11 18:05 UTC · Community Announcements · Lord Imperio
- Portals no longer spawn in air - new Spell “Aura Demeto” included - first 5 skills for the spell “Aura Demeto” - Viper Animation faster - You can no longer collect keystones throw walls - Keystone effect will deactivate correct now if you are behind a wall - floating light if sneak - Light improvements for better colors (darker playerlight, higher range) - Image (Help button in spell menu) now “in” the box - new keystone drop rate - New spells will only unlock now, if your force is enough - jump tooltip no longer loop now - You no longer need to hold spells, when they need to cast full - new
Full appinfo as delivered by Steam PICS, changenumber 34844172. Also at /api/app/1031330/raw.
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