Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:15 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2020-06-19 11:47 UTC · Community Announcements · Anea_Duo_Dev
Changed: - Changed the vegetation style. {STEAM_CLAN_IMAGE}/36562459/b20f8201537a6bfb8b1eedc4e2e4515fa7f2f949.png - Unit behavior, priorities - Navigation for units, now they're better at moving around the location. -The archers now have a much longer attack range Added: - Each unit is now "repelled" when receiving damage. - Added ragdoll effect
2020-06-07 18:28 UTC · Community Announcements · Anea_Duo_Dev
- Fixed unit navigation - The explosive damage balance has been changed - Fixed inability to destroy enemy building. - Changed balance between unit cost and unit construction speed - The carrier pigeon now works correctly if you captured it. - Fixed a lot of small errors.
2020-06-02 01:18 UTC · Community Announcements · Anea_Duo_Dev
We are still working on the project but we want to attract more players to the game. At the moment we would like to know the community's opinion on which way to move the project, you can write what you would like to see in the game here https://steamcommunity.com/app/1032450/discussions/0/2280456883462660417/ We have fixed most of the critical issues now, but there are still some that need to be radically reworked, please be patient if you encounter them.
2020-02-22 14:30 UTC · Community Announcements · Anea_Duo_Dev
- Fixed a lot of problems. - Added object "pigeon" - with its help you can give orders to your troops that are far away. If you die and the enemy player receives your pigeon, he can give a false order to your troops. You can also lose the pigeon if the location where it will arrive is without your troops, it will simply stay on the flag of the location. (The Pigeon is created in the Citadel at a certain interval for free). {STEAM_CLAN_IMAGE}/36562459/bbccf8839e8fe7c2ae8e3f69b442b0eb6970f29b.png - Added object "Tower" - with its help you can build a defense of captured locations by building a w
2020-01-25 14:51 UTC · Community Announcements · Anea_Duo_Dev
Now the AI is attacking you with its troops, capturing back the locations. Victory conditions remain the same as they were, they are different from multiplayer game, but also added the condition of defeat - the death of your character and loss of control over the castle. Now this mode allows you to understand all the mechanics of the game, the objects that can be used, the economy of the game.
2020-01-24 22:35 UTC · Community Announcements · Anea_Duo_Dev
Today was a tough day, we fixed a lot of bugs. Check for game updates before you launch to avoid version incompatibilities. Also now there is a sound notification that another player has connected to you, it will allow you to minimize the game while waiting.
Full appinfo as delivered by Steam PICS, changenumber 34844197. Also at /api/app/1032450/raw.
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