Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:29 UTC.
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2024-06-14 18:22 UTC · Community Announcements · Under the Stairs
Hi there, Due to circumstances outside of our control, Under the Stairs has recently reached an agreement with Gearbox Publishing to mutually part ways. For us this means the return of our publishing rights for Eyes in the Dark. We wish to express our love and support to everyone on the Gearbox Publishing team, the entire experience of working with them was nothing short of amazing. Not only have they helped us launch our first game, but they made sure that it turned out to be the best version of the game possible. However, we now have to be realistic, it's been almost 2 years since we last wo
2022-11-18 18:00 UTC · Community Announcements · Huntress
{STEAM_CLAN_IMAGE}/34834177/0fbcb489543b805e8c57b1c95ee354556692ff77.png Fight with light against the dark in this "roguelight" platformer starring Victoria Bloom! Drive back the darkness that's overrun Bloom Manor and conquer swarms of creatures as you discover powerful new items to upgrade your arsenal. Are you ready to enter the ever-changing manor? Light & fight with Eyes in the Dark on Steam Deck today!
2022-11-01 23:02 UTC · Community Announcements · semmy.michial
Hello Tinkerers! We are back with a small update. Here is what we have fixed below: Solved various functionality issues with Edgar's Shop. Players can now purchase items and pick them up immediately. Items will now always drop after purchase. We hope you have enjoyed the festive update! Cheers!
2022-10-25 17:02 UTC · Community Announcements · chris.faylor
{STEAM_CLAN_IMAGE}/34834177/5350be535fb02cada49a180d3c4986f82d108aff.png Hello, Tinkerers! Happy Halloween! To celebrate the spookiest month of the year, we just deployed a new update that added a few Halloween-related cosmetic upgrades, new visual filters, a series of costumes with gameplay-changing items, and standard patch-related improvements. See below for more details, and banish these creepy crawlers in style with our new festive update! Accessibility: Our goal has always been to improve accessibility for those who may not be able to play our game due to some mechanics within the initia
2022-10-24 18:33 UTC · Community Announcements · chris.faylor
{STEAM_CLAN_IMAGE}/34834177/506b359d601cd4643bee3a95cb5392ae8925a6a8.png 🏆 GRAND PRIZE WINNER - MEGAMIGS Game of the Year 2022 🏆 Eyes in the Dark: The Curious Case of One Victoria Bloom – Under the Stairs
2022-08-31 15:11 UTC · Community Announcements · GBX_ChristineM
Hello Tinkerers! Eyes in the Dark patch version 1.0.6 is now live. Please see the notes below on all the changes that have been made to Bloom Manor. Controls The Select button will always open and close the Run Info Menu while using gamepad. The Start button will always open and close the Pause Menu while using gamepad. Visuals Impediments and Boons will still be legible when repeatedly selecting Twist of Fate. The Monsters Defeated section will always reflect the number of monsters defeated during the run on the Run Result screen. The additional Knowledge provided by the Eureka Perk is indica
2022-08-17 15:13 UTC · Community Announcements · GBX_ChristineM
Hello Tinkerers! Eyes in the Dark patch version 1.0.5 is now live. Please see the notes below on all the changes that have been made to Bloom Manor. Controls The mouse cursor will move offscreen in all menus while using a gamepad. Addressed an issue where dashing into the boss area could prevent the fight from starting when using mouse and keyboard controls. Opening a menu no longer causes Broodor's projectiles to fall to the ground. Visuals Insector: When exiting and re-entering the room, there is no longer a striped look in the ambient darkness. Darkness will remain clear when exiting and en
2022-07-26 14:11 UTC · Community Announcements · GBX_ChristineM
Hello Tinkerers! Our first Eyes in the Dark patch version 1.0.3 is now live. Please see the notes below on all the changes that have been made to Bloom Manor. General ● General stability improvements to enhance the user's experience. ● Increased performance by reducing the particles generated upon enemy death. Balance ● Increased the amount of Knowledged gained from Sparks at the end of a run. ● Reduced cost of the first Metamachine Selector in the bookshelf. ● Bonuses from Whiplash Bulb, Arc Surge Battery and Damage Surge Battery no longer apply to subsequent loops. ● The Light Drain and Lose
2022-07-14 13:23 UTC · Community Announcements · GBX_ChristineM
As of this morning, I’m incredibly proud to say that Eyes in the Dark is now available worldwide on both Steam and in the Epic Games Store! After such a long time in development, it feels crazy to finally say that, but it’s an amazing feeling to share with the world what this team has been working on for so long. Roughly eight years ago, Eyes in the Dark started out as a small Game Jam prototype – a final project for a game design course I took meant to spark some creativity before getting back to my day job. As it turns out, that little project would become the foundation of a new career and
2022-07-12 13:01 UTC · VG247
Roguelikes are, typically, games that keep on giving. They are deeply replayable, let you sit in for short sessions or long ones, and the genre itself won’t stop expanding. Eyes in the Dark: The Curious Case of One Victoria Bloom describes itself as a 'roguelight', and shows off exactly how this genre of game continues to be fresh and innovative even when it may seem that it’s all been done before. Eyes in the Dark is a side-scrolling roguelike that uses twin-stick controls (keyboard is also supported, but I wouldn't recommend it), features a manor of nine zones that are procedurally generated
2022-06-27 17:43 UTC · Community Announcements · GBX_ChristineM
Thank you to all of our players who entered Bloom Manor and fought the darkness with light! We enjoyed sharing our experiences with players during our developer streams and interacting with you all in our Discord, and the feedback you've provided will help improve the game as we prepare for launch and beyond. We're very excited for players to return to the ever-changing mansion and take on more monsters, try more combinations, and discover more secrets – we'll see you back here in less than one month when Eyes in the Dark launches July 14!
2022-06-20 17:00 UTC · Community Announcements · chris.faylor
{STEAM_CLAN_IMAGE}/34834177/392cd7540a1d32ac4baedc608dee4b11cb68030d.png First off, a huge "thank you" to everyone who played our demo of Eyes in the Dark during Steam Next Fest! Your comments and feedback have done more than help improve our debut game; they've brought joy, light, and relief to the 7 of us at Under the Stairs that've been "in the dark" (so to speak) crafting this. The last 5 years have been anything but predictable for an independent studio like ours in Croatia. Despite COVID and a major earthquake here in Zagreb that left our brand-new office and most of the city center tota
2022-06-19 15:25 UTC · Community Announcements · chris.faylor
{STEAM_CLAN_IMAGE}/34834177/681d79736352afe68a578a0b97e1f953a2ae6416.png Victoria packs the most deadly trigger button in this build. With full ammo, she has at least 10 shots (Extra Shot Augment x2). If used all at once, she can shoot them all over the place…not to deal damage immediately, but to make mines stick all over walls, ceilings, and ground (Detonation Mines). And then, when the trap is ready and the enemies are a-swarming, she just presses the button and watches them burn (Burn Augment).
2022-06-18 20:00 UTC · Community Announcements · chris.faylor
{STEAM_CLAN_IMAGE}/34834177/d9e58db7a73a66022470bd7f44a64edad92624fc.png In this build, our eleven year-old tinkering maverick turned herself into a slow-falling paratrooper of doom. Get Victoria on high ground - perfect for the open spaces of the Garden Zone - and just jump into freefall. The Feather Shoes make Victoria slowly glide groundwards and lets her take her time to shower the enemies with projectiles (Sparkle Bulb) and sow a slowly burning inferno (Burn Battery).
2022-06-18 15:02 UTC · Community Announcements · chris.faylor
{STEAM_CLAN_IMAGE}/34834177/b2879ea73a0dc3da0b22a4a89c02bebec9d97307.png Another of the lithe builds, this one allows you to almost fly through the mansion. It comes into its full glory in the more open Zones, like the Rooftops, because it quadruples your jump distance (Blast Shoes IV), making jumps look like small bursts. The Thrust Module and Thrust Burst Module provide extra protection, extra damage, and most importantly, extra time in the air. Just remember to every now and then sit back and enjoy Victoria bop through levels like a bouncing ball of carnage.
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