Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:24 UTC.
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2023-02-27 20:08 UTC · Community Announcements · MXTreality
Hello Adventurers! We have some exciting news to share with you today! We have officially launched our new Discord server for Adventure Climb VR! Joining our Discord server will give you exclusive access to community updates, events, and announcements. You will also be able to connect with fellow adventurers, share your experiences, and engage in discussions about the game. Our team will be active on the server to answer your questions, gather feedback, and listen to your suggestions. We believe that your input is crucial to improving the game and making it even more enjoyable for everyone. To
2022-08-31 22:55 UTC · Community Announcements · MXTreality
Explorers have traveled far and wide to seek the "Golden Carabiner"... the most elusive gear known to only the most experienced climbers. Grab your wits, keep your determination, and look everywhere - you'll need to solve climbing puzzles, try new skill moves, and search high as these golden collectables are scattered across the world, hidden amongst the highest peaks. We are looking for the most accomplished climbers to retrieve them all, and win big prizes... are you up to the challenge? {STEAM_CLAN_IMAGE}/34751411/a1fc276d5dc29390782e250b99d54822b1369070.png How to Compete Hidden in the new
2022-08-13 00:43 UTC · Community Announcements · MXTreality
This update brings tons of game play improvements, easter eggs, UI displays, some new climbing features, off-route options, and secret routes! For those who like the full experience, we begin to add support for new virtual reality peripherals like bhaptics vest and LIV recordings, as well as deeper immersion of the new HapticSol virtual smells (micro cilia), therefore offering you an even more immersive experience. Keep an eye out for some indicators of some special features that we will disclose later - nudge nudge wink wink! Brave the Elements {STEAM_CLAN_IMAGE}/34751411/1f451882e3d78950a999
2022-07-18 21:49 UTC · Community Announcements · MXTreality
With the addition of our new climbing system and route changes, we have reset our old leaderboards for this new season to get an accurate gauge of what is possible time-wise for the level. Moving forward we are looking into ways to improve the grabbing system to make it a bit more accurate and feel better when jumping and when interacting at faster speeds. Keep on climbing, MXTreality Bug Fixes Leaderboard times reset to reflect the new level length All Achievements should work the first time Zip Line Pausing mid-trip fixed Sound effect looping multiple times Time submission trigger extended C
2022-07-18 17:37 UTC · Community Announcements · MXTreality
It is here the update everyone has been asking for. Our most ambitious update yet. There are five new levels to climb and explore, with the new climbing interaction system, improved lighting and performance, new user interface, a movement system, and serval quality of life improvements. We would like to thank you for all the feedback and suggestion we received, it has been amazing to see how many people enjoyed the original experience although it was just a short presentation of gameplay. Brave The Elements Store Page New Levels! The DLC Pack has five new levels all with varying difficulties f
2022-07-16 00:56 UTC · Community Announcements · MXTreality
Today's long-awaited update brings a load of new and improved features and systems to the game. We noticed the limitation our old systems had on the player and wanted to provide you with more freedom and ease of access as well as improve performance and the visuals. New Climbing and Movement system! With our new dynamic grip system, the hands will now animate to match the object you are holding on. Also, you can now use the thumb sticks to move and rotate on some flat areas of the levels. {STEAM_CLAN_IMAGE}/34751411/57029c2ca63e77b3c65a89f1d48b22d69969efd6.png New Lighting improvements Fullyin
2020-01-17 20:04 UTC · Community Announcements · MXTreality
Whoa! it's been a while, but we finally fixed some major bugs around gameplay based on people's feedback and added native knuckle controller support for the index. Also cleared some of the super fast times of the leader boards so get back out there. Even though we are a very small team we plan to add more to this game as we can, might be very far out but ill just leave this here for now. {STEAM_CLAN_IMAGE}/34751411/ad7e4544fd0f22d8eaac63927bb53cdf2780775b.png Keep Climbing, MXTreality Minor Features Knuckles support Bugfixes Slight Adjustment on hold colliders Slight route adjustments Slight p
2019-05-10 19:32 UTC · Community Announcements · MXTreality
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/34751411/8c9d76dcdfd8ceb14a9d68b68ee1293027a70580.png We are excited to begin our development on Valve Knuckles support for Adventure Climb VR. The Valve Knuckles are the latest VR controller and allow us to experiment with novel ways to grip climbing holds by actually, well, gripping them. With this more natural and free feeling controller, immersion will be much easier. Here's one of our devs, Nate, playing around with the Valve Knuckles. For more info on Knuckles look to SEGA. For more details on the Valve Knuckles support f
2019-04-19 18:32 UTC · Community Announcements · MXTreality
We really appreciate all the feedback we are getting, and are working to implement the ideas that users are sharing. Features Added gravity in select areas. Bugfixes Fixed leaderboard from randomly appearing. Fixed achievements not always triggering.
2019-04-17 00:37 UTC · Community Announcements · MXTreality
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/34751411/d483254be0c744d9a1365172931095b3138e50b6.jpg We are so excited to announce the release of our first Steam game, Adventure Climb VR. This project has come a long way from when we first demoed the experience at a rock climbing competition in Portland. The essence of climbing and adventure has been fostered through continual feedback from community members like yourself as well as professional climbers. As with the game's production, we aim to be deeply involved in your experience moving forward. With updates, new feature
2019-04-15 17:47 UTC · Community Announcements · MXTreality
And here we go! The release of Adventure Climb VR is our first game to hit Steam. After our initial community posting on Reddit we chose to spend the past two weeks adding features that the community we are making this game for has requested. We are both excited and anxious to hear from y’all as we move forward with our game. Developing a game with the community in mind is a baton pass. We pass our game to y’all and you toss it back, covered in feedback from start to end. We then take this baton and accommodate the feedback to the best of our ability. Metaphors aside, this is a more difficult
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