Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:10 UTC.
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2022-04-13 16:17 UTC · Community Announcements · Exo
Hey everyone, we’re very excited to bring you some new massive updates! The major news is that we’ve added Mac support, we’re working on native Apple Silicon support but at the moment the game runs great on both Intel and Apple Silicon through Rosetta 2. Adventure In Aellion also supports cross-platform play between Mac and Windows PC so you don’t have to worry about leaving anyone out. Our work on Mac support has taught us all a great deal and hopefully we’ll be able to use that experience to bring Adventure In Aellion to Linux and other platforms in the near future! Our next piece of news is
2021-12-08 18:27 UTC · Community Announcements · Exo
Hey everyone, Here's our final update of the year in time for the Holidays! We’re bringing you a couple new character customisation options and more fixes as we get ready to launch on new platforms next year! We're also working on bringing all the dungeons onto one persistent level so that you no longer have to wait for all other players agreeing to move to a new area. This is a difficult process but we're getting there and this will help the world and game play feel drastically more natural. Hope you have a great Christmas and a happy New Year! Change Log for 0.4.10 • Two new hats for the Hol
2021-10-27 16:12 UTC · Community Announcements · Exo
Hi everyone we're releasing an Inventory Update to better support multiplayer alongside some new hats being released for the Spooky month! The updated inventory system allows for better equipment management for both single and multiplayer. Players will be able to share equipment with each other and be able to drop and reequip armour and weapons correctly. Change Log for 0.4.9 • Inventory system rebuild • Added unequipping of items • Chest Items now support multiplayer • Equip Gear now shows on equipment menu • Added Pumpkin Hats Bug Fixes • Fixed hat attachment points • Fixed level select gear
2021-09-09 16:17 UTC · Community Announcements · Exo
Hey Adventurers, to celebrate one year of Early Access we're giving Year One backers a small Thank You gift! We are adding an exclusive free DLC to all Steam accounts that have bought the game so far and for anyone who buys before the end of September. This DLC is the Anniversary Gift that unlocks a small collection of Crowns and Tiaras for the player to equip as an accessory in the Character Creator. With this update we have laid the groundwork for future accessories and other additions so included in this update is a generic felt had alongside the limited Crowns to show how it works, with mo
2021-07-29 17:57 UTC · Community Announcements · Exo
Hey @everyone we've released a new update! This brings new features like a Bracelet in Character Creator to easily visualise accessory colour and mouse support added to more menus! We have been working non-stop since the New Year and so will be taking a break for the next few weeks but don't worry, we'll be bringing a fun update next month for everyone who has supported us so far! We have been working non-stop since the New Year and so will be taking a break for the next few weeks but don't worry, we'll be bringing a fun update next month for everyone who has supported us so far! Change Log fo
2021-06-24 16:55 UTC · Community Announcements · Exo
Hey everyone We're excited to have Adventure In Aellion be a part of the Steam Summer Sale running from now until July 8th! If you've been following development but haven't picked up a copy yet, it's 80% OFF for the duration of the sale We hope you give it a look!
2021-06-24 16:27 UTC · Community Announcements · Exo
Hey everyone Adventure in Aellion has an update adding a new item, the Bottle! Use it to carry potions and more to help you in combat or exploration. We've also added Potion Wells, so you can fill up on the go! At the moment this is limited to just one Bottle and Health Potion but this update lays the groundwork for adding in more. We plan to let players carry up to 8 Bottles and include more bottle contents such as Magic Potions, Water etc but we're open to feedback on what you'd find interesting or helpful! We also added some of this updates content earlier during the month as part of some s
2021-06-09 23:41 UTC · Community Announcements · Exo
Hey everyone, we're putting out a quick update to sort out some bugs that can block progress or have unintended results. Thanks to our Discord community such as KEMMikal_X and Steam user PhaseLaser for helping us find these issues. There are other bugs we're working to fix based on player feedback, so expect to see those implemented in the next update! Change Log for 0.4.5 •Fixed bug with dialogue skipping •Fixes bug with Farinn teleporting players without them asking •Fixed a bug with the harness quest •Fixed a soft-lock dialogue bug with the Vandr'mark Dirge, sat on a barrel •Fixed an issue
2021-06-02 17:03 UTC · Community Announcements · Exo
We have decided to keep our 50% off sale price for the rest of the UK half-term break! Get the game with a 50% discount from now until the 7th!
2021-05-27 17:07 UTC · Community Announcements · Exo
We're excited to have Adventure In Aellion be a part of the Steam Open World sale running from now until Monday! Pick it up for 50% off!
2021-05-26 16:01 UTC · Community Announcements · Exo
It's time for our Whiplatch Update focused on improving various player items and interactions in-game! This month has been about improvements to various tools and other interactive elements based on feedback and further testing while we work on new content. So the Whiplatch will now perform as intended with updated mechanics and UI Alongside the Whiplatch, there have been other improvements like updating the interactive switches found throughout the world and dungeons of Aellion. This brings them more in line with the aesthetics of the other magical elements within the world as well as being c
2021-04-01 16:07 UTC · Community Announcements · Exo
Hi everyone This month was focused on Multiplayer Improvements while we work on the next Dungeon. Many puzzles and enemies have had updates to be more stable in multiplayer such as push blocks no longer freezing/stuttering for clients and Goblins applying damage correctly while noticing all players. Last month we had to limit multiplayer to two players per game as a new bug had appeared that would kick players if more joined, we have since fixed this bug and many more so now up to four players can adventure together! To those of you that have a bank holiday weekend we hope you enjoy the time o
2021-03-10 18:12 UTC · Community Announcements · Exo
Hey Everyone, Another monthly update and we've focused again on Quality Of Life updates and fixes suggested by our community! The big behind-the-scenes stuff included collision overhauls on the Rune Tower and Ameria Crypts which should substantially increase performance in those levels, especially if you have an older computer! Other updates include Multiplayer Network improvements, we know there have been some pretty big bugs preventing good coop play and while there's still lots of work to do we hope you continue to give us feedback and report bugs. We hope you enjoy the update, Thank You! C
2021-02-03 17:08 UTC · Community Announcements · Exo
Hey everyone, this is our first monthly update of the year and we've focused on Quality Of Life updates and fixes suggested by our community! Our most notable improvement so far has been the Bow, we've reworked the targeting as well as the animations so now it's much more accurate. Another is a QoL for our Early Access players helping us with feedback, a Level Select option on the Main Menu. When you select the play option you'll have the option to either continue or start a new save, from there you can choose to go to the open world like normal or start in one of our dungeons with the items a
2021-02-03 16:20 UTC · Community Announcements · Exo
Hey everyone, this is our first monthly update of the year and we've focused on Quality Of Life updates and fixes suggested by our community! Our most notable improvement so far has been the Bow, we've reworked the targeting as well as the animations so now it's much more accurate. Another is a QoL for our Early Access players helping us with feedback, a Level Select option on the Main Menu. When you select the play option you'll have the option to either continue or start a new save, from there you can choose to go to the open world like normal or start in one of our dungeons with the items a
Full appinfo as delivered by Steam PICS, changenumber 34844720. Also at /api/app/1050580/raw.
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