Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:35 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2025-07-14 02:57 UTC · Community Announcements · emf
I am very sorry, but Embark development will continue next year. I tried to finish Embark last year, and I think with the updates last year the game looks great now but there are still fundamental flaws in the gameplay loop. Development has not been great this year. I haven't been able to make any headway in improving/fixing the gameplay. A lot of the problems stem from the fact that I had no idea what I was doing when I first started developing Embark. My hope is that I will have more inspiration and resources to finish the game next year.I have started a new project with Andrew, a Factorio-l
2024-06-19 03:19 UTC · Community Announcements · emf
The focus with this update has been to improve the playability of the game, especially for new players. I've probably missed some things, let me know if anything confusing was left out. New in-game help system to explain things in game (will be improved with more images shortly). Includes list of all items in game and their recipes. Improvements to UI for building functions. Added many new tooltips and cleaned up old tooltips. General UI tweaks and clean-up.
2024-04-22 15:09 UTC · Community Announcements · emf
Work on fixing issues with room system. Will reset room temperature when first loading saves. Still trying to track down some annoying bugs with the rendering of room selection areas too.
2024-04-12 10:05 UTC · Community Announcements · emf
Added option to restrict worker for building construction to specific colonist. Added option to filter building construction materials based on item (click on an ingredient in the construction panel). Also can filter individual components based on item quality.
2024-04-03 07:43 UTC · Community Announcements · emf
Fixed bug with room formation. Fixed room UI not updating when switching rooms. Fixed workshop order filter worker panel overlap. Also added sorting by worker skill. Improved performance of colonist selection UIs. Fixed bug with equipping of items introduced in last update. Tweaks to room lighting calculations.
2024-03-28 06:09 UTC · Community Announcements · emf
New building markers to indicate pipe and mechanism connection points. UI tweaks to fix overlapping. Performance improvements for late game slowdowns caused by wild animals breeding out of control. Fixes for animal pen jobs. Forbidden items now show up in the stock panel item finder. New particle effects.
2024-03-22 05:32 UTC · Community Announcements · emf
Added ability to assign tamed animals as pets (select through main colonist tab). Pets will follow colonists around and slightly improve colonist mood. Effect increases as colonist spends more time with pet. (Experimental, might be removed)Colonists will ride larger pets into battle if a pet is assigned to them. Not sure if this is too janky to keep. Added option in order items panel to restrict order to a single colonist and/or workshop. New particle effects. Fixed some item positioning. Basic furnace is now larger and scaled correctly. Reduced non-player character AI job update rate.
2024-03-19 21:05 UTC · Community Announcements · emf
Work in progress improvements to animal pen and the animal taming system. Number of available tiles per animal in an animal pen now contributes to animal pen job quality. 100% quality at 10 tiles per animal. Animal pens now have a water connection. Fresh water is optional and increases job quality. Tamed vegetarian animals will now consume grass tiles. In the next update animals will escape if not contained, so ensure your animal pen areas are fully closed off. New particle and sound effects. Improvements to item and building art. Adjusted advanced furnace, mechanical forge, saltworks, and jew
2024-03-11 18:10 UTC · Community Announcements · emf
Settings for pausing the game when an event happens should now work. Improvements to item models and textures. New item icons. Fixed items dropping on slopes disappearing. New NPC houses on maps.
2024-02-29 05:32 UTC · Community Announcements · emf
Fixed bug causing water movement to generate massive lag. Fixed bug causing archers not to shoot after saving and loading. UI improvements.
2024-02-14 08:08 UTC · Community Announcements · emf
Fixed bug causing wall builders to get stuck sometimes. Added decorative slopes to build wall tool. 0.915c Fixed bug with creatures loading in invalid state and perma idling. New model for rail station building.
2024-02-09 02:08 UTC · Community Announcements · emf
Fixed UI for healthcare settings. Fixes for AI faction squad assignment (should stop weird attacks with only one or two creatures). Fix ladder under construction not transparent. New model for water wheel. Fixed issues with water wheel building. 0.914b Fixed building accessibility not updated when ladders and stairs are built. Improved take squad equipment task, should now take items sorted by distance.
2024-02-08 04:12 UTC · Community Announcements · emf
Fixed new game customize menu not updating correctly. New burning oil building model. Fixed item quality filter for building. Fixes for new building models not setup correctly. Fixed repairing of buildings. Added sand areas to terrain generation.
2024-02-07 01:38 UTC · Community Announcements · emf
New ballista model. Fixed sleeping positions for fancy beds. Fixed UI issue with colonist inventories. Hauling colonists who get interrupted now drop items immediatly. Colonists will now use best weapon in inventory when training melee combat. Fixed archers not shooting when they cannot find a path to target. Fixed arrows with no rounds left not being released. Fixed doctors not healing patients on double beds.
2024-01-26 16:08 UTC · Community Announcements · emf
Fixed bug causing colonists to sometimes use random items as bandages. Fixed expanding stockpiles not updating correctly. Slightly increased priority of construction hauling jobs.
Full appinfo as delivered by Steam PICS, changenumber 37439940. Also at /api/app/1055090/raw.
{
"appid": "1055090",
"common": {
"name": "Embark",
"type": "Game",
"releasestate": "released",
"oslist": "windows",
"osarch": "64",
"icon": "ede8357854f44be218da7506f376694e0afc91e3",
"logo": "6ea20c3b5f74405a71efab0e8b53e1849031cde4",
"logo_small": "6ea20c3b5f74405a71efab0e8b53e1849031cde4_thumb",
"clienttga": "7ef9012b58b019b5530d0645557e029477964f3c",
"clienticon": "a712ac368a27602710d9649f23a600ad56143527",
"steam_deck_compatibility": {
"category": "2",
"steamos_compatibility": "2",
"steam_machine_compatibility": "2",
"test_timestamp": "1669248000",
"tested_build_id": "9433067",
"tests": {
"0": {
"display": "3",
"token": "#SteamDeckVerified_TestResult_DefaultControllerConfigNotFullyFunctional"
},
"1": {
"display": "3",
"token": "#SteamDeckVerified_TestResult_ControllerGlyphsDoNotMatchDeckDevice"
},
"2": {
"display": "3",
"token": "#SteamDeckVerified_TestResult_TextInputDoesNotAutomaticallyInvokesKeyboard"
},
"3": {
"display": "3",
"token": "#SteamDeckVerified_TestResult_InterfaceTextIsNotLegible"
},
"4": {
"display": "4",
"token": "#SteamDeckVerified_TestResult_DefaultConfigurationIsPerformant"
}
},
"steam_machine_tests": {
"0": {
"display": "3",
"token": "#SteamMachine_TestResult_DefaultControllerConfigNotFullyFunctional"
},
"1": {
"display": "3",
"token": "#SteamMachine_TestResult_ControllerGlyphsDoNotMatchDevice"
},
"2": {
"display": "3",
"token": "#SteamMachine_TestResult_TextInputDoesNotAutomaticallyInvokesKeyboard"
},
"3": {
"display": "4",
"token": "#SteamMachine_TestResult_DefaultConfigurationIsPerformant"
}
},
"steamos_tests": {
"0": {
"display": "3",
"token": "#SteamOS_TestResult_GameStartupFunctional"
},
"1": {
"display": "1",
"token": "#SteamOS_TestResult_DefaultControllerConfigNotFullyFunctional"
},
"2": {
"display": "1",
"token": "#SteamOS_TestResult_TextInputDoesNotAutomaticallyInvokesKeyboard"
}
},
"configuration": {
"supported_input": "other",
"requires_manual_keyboard_invoke": "1",
"requires_non_controller_launcher_nav": "0",
"primary_player_is_controller_slot_0": "0",
"non_deck_display_glyphs": "1",
"small_text": "1",
"requires_internet_for_setup": "0",
"requires_internet_for_singleplayer": "0",
"recommended_runtime": "proton-stable",
"requires_h264": "0",
"requires_voice_files": "0",
"gamescope_frame_limiter_not_supported": "0",
"hdr_support": "0",
"requires_proton_soundfonts": "0"
}
},
"metacritic_name": "Embark",
"small_capsule": {
"english": "capsule_231x87.jpg"
},
"header_image": {
"english": "header.jpg"
},
"store_screenshot": "ss_8378ac831b3674609b48feea24f325a295c8b975.jpg",
"store_asset_mtime": "1712029977",
"associations": {
"0": {
"type": "developer",
"name": "Overly Complicated Games"
},
"1": {
"type": "publisher",
"name": "Overly Complicated Games"
}
},
"primary_genre": "28",
"genres": {
"0": "23",
"1": "28",
"2": "2",
"3": "70"
},
"category": {
"category_2": "1",
"category_22": "1",
"category_23": "1",
"category_15": "1",
"category_30": "1",
"category_62": "1"
},
"supported_languages": {
"english": {
"supported": "true"
}
},
"steam_release_date": "1555606821",
"community_visible_stats": "1",
"workshop_visible": "1",
"community_hub_visible": "1",
"gameid": "1055090",
"store_tags": {
"0": "220585",
"1": "7332",
"2": "9",
"3": "492",
"4": "599",
"5": "493",
"6": "1662",
"7": "3810",
"8": "1643",
"9": "1702",
"10": "1695",
"11": "12472",
"12": "4182",
"13": "1669",
"14": "4191",
"15": "3942",
"16": "1732"
},
"review_score": "5",
"review_percentage": "60"
},
"extended": {
"developer": "Overly Complicated Games",
"publisher": "Overly Complicated Games",
"homepage": "http://www.embarkgame.com"
},
"config": {
"installdir": "Embark",
"launch": {
"0": {
"executable": "Embark.exe",
"type": "default",
"config": {
"oslist": "windows",
"osarch": "64"
}
}
}
},
"depots": {
"1055091": {
"config": {
"oslist": "windows",
"osarch": "64"
},
"manifests": {
"public": {
"gid": "6328394867138435433",
"size": "760124918",
"download": "235117920"
},
"oldbuild": {
"gid": "6262536785196008403",
"size": "1204414874",
"download": "420759312"
},
"oldbuild7": {
"gid": "2372594507424648915",
"size": "1742020151",
"download": "443465408"
},
"beta": {
"gid": "6328394867138435433",
"size": "760124918",
"download": "235117920"
}
}
},
"workshopdepot": "1055090",
"branches": {
"public": {
"buildid": "14762937",
"timeupdated": "1718766828",
"timebuildupdated": "1718766779"
},
"oldbuild": {
"buildid": "4334649",
"description": "0.6 version of Embark",
"timeupdated": "1591034636",
"timebuildupdated": "1572327749"
},
"oldbuild7": {
"buildid": "5217316",
"description": "0.7 version of Embark",
"timeupdated": "1598745141",
"timebuildupdated": "1593141085"
},
"beta": {
"buildid": "14762937",
"description": "Beta",
"timeupdated": "1718766779",
"timebuildupdated": "1718766779"
}
}
},
"ufs": {
"quota": "2000000000",
"maxnumfiles": "1000",
"savefiles": {
"0": {
"root": "WinAppDataLocalLow",
"path": "Embark/Embark/worlds",
"pattern": "*.wld",
"platforms": {
"1": "Windows"
}
},
"1": {
"root": "WinAppDataLocalLow",
"path": "Embark/Embark/worlds",
"pattern": "*.sav",
"platforms": {
"1": "Windows"
}
},
"2": {
"root": "WinAppDataLocalLow",
"path": "Embark/Embark/worlds",
"pattern": "*.jpg",
"platforms": {
"1": "Windows"
}
},
"3": {
"root": "WinAppDataLocalLow",
"path": "Embark/Embark/userConfig",
"pattern": "OptionKeysInfo.xml",
"platforms": {
"1": "Windows"
}
},
"4": {
"root": "WinAppDataLocalLow",
"path": "Embark/Embark/userConfig",
"pattern": "StockpilePresetInfo.xml",
"platforms": {
"1": "Windows"
}
},
"5": {
"root": "WinAppDataLocalLow",
"path": "Embark/Embark/customStarts",
"pattern": "*.ss",
"platforms": {
"1": "Windows"
}
}
}
}
}