Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:03 UTC.
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2026-06-28 08:25 UTC · Community Announcements · Whiskeybarrel Studios
Greetings mighty gladiators! Its hard to believe ( and kind of cool to think ) Swords and Sandals is now over 20 years old! Truly they say time flies and it does feel like an eternity since I first coded up the little cartoon gladiators who would enter the arena back in Swords and Sandals I. What's even cooler, in my opinion, is that the S&S series has some of the most awesome dedicated fans a game developer could ever hope for. Over the years they've been making mods for the various S&S games, extending them and changing all sorts of parameters to give them a whole new life. Some of the most
2025-04-26 11:05 UTC · Community Announcements · Whiskeybarrel Studios
Greetings, mighty gladiators! By far one of the S&S questions I am asked most is "When are you going to do a remake of Swords and Sandals III?" (The other question I always get asked is "What's up with the S&S 2 comma glitch, was that on purpose?" - nope, that was just the work of shoddy programming!) I'm thrilled to at last be able to announce a Swords and Sandals III remaster is in the works - and the Steam Page has just gone live. Check out the new Steam page for the game here! {STEAM_CLAN_IMAGE}/34820491/541eb8ea6b456f109d93374cfebb0c695076f1c6.gif Swords and Sandals III Redux is being mad
2024-07-24 23:59 UTC · Community Announcements · Whiskeybarrel Studios
Greetings gladiators, and welcome to version 1.5 of the Swords and Sandals Classic Collection! While this update does not change much in the classic versions of each of the games, there are now TEN new mods for the games. These mods have been created by the legendary community of S&S fans on the official S&S Discord channel. These mods are spread throughout S&S 1, 2, 3 and 4 and some of them radically change how the game is played, with all new champions, XP boosts, new skills and more. Important note - this update now works on Windows and Mac, but for some reason Achievements will only be tri
2023-09-26 01:32 UTC · Community Announcements · Whiskeybarrel Studios
Greetings gladiators! As many of you know, I'm taking a (hopefully well earned) break from the long running Swords and Sandals series to recharge and restore my creative capital. I am definitely keen to return bigger and better than ever with more gladiatorial action in the next few years, but until them I've been working away at another game dev project since May this year. Behold, Gorgon Shield! This is an idea I've been sitting on for nearly a decade. Imagine if you will, four heroes climbing a tower on a shield. For much of the game, you don't control the heroes directly, instead you rotat
2023-07-24 02:36 UTC · Community Announcements · Whiskeybarrel Studios
Hey gladiators, this is a small maintainence patch for Swords and Sandals IV. When Steam updated its UI recently, it broke compatibility with the S&S Classic Collection - I've been able to fix that, let's hope this fix doesn't open the floodgate to other issues! I think it should be alright, I tested all the games and the Steam Overlay shows up again. Also a small fix for enemy gladiators in S&S IV appearing to have no armour/weapons. Thanks as always for your continued support of this ancient and hallowed series, haha :) I've taken a break from the series for a little while ( as I've been wor
2023-04-02 10:16 UTC · Community Announcements · Whiskeybarrel Studios
• Potential fix for Windows 10/11 Black Screen Bug • Swords and Sandals IV : Gladiators now gain correct amount of gold after each game played
2021-08-19 11:24 UTC · Community Announcements · Whiskeybarrel Studios
Gladiators, it's time to return to the world of Tavern Quests! One of the most requested features I've been asked over the years is for the ability to save all four human players in S&S IV. This was a major challenge to add into the game, but I've finally wrangled it together! Check out Tavern Quests, play a game with up to 4 human players and at the end of the game, all human players will be able to visit the shops, and if you have enough XP, level up also - as well as all their progress will finally be tracked. You can now properly compete against family, friends and foes to see who the grea
2021-08-06 10:46 UTC · Community Announcements · Whiskeybarrel Studios
Gladiator! Grab your sword, equip your sandals and take on the world in multiplayer Swords and Sandals! Brutal turn-based combat where gladiators can lose limbs, wield guitars and yell so loudly enemy heads will fall off. This is the most fun you'll ever have in the arena! After six months in development, I'm proud to announce that Swords and Sandals Immortals now has a coming soon page and trailer here on Steam. https://store.steampowered.com/app/1707650/Swords_and_Sandals_Immortals The game isn't due until around April of 2022 but I have huge plans for it, including a full single player camp
2020-11-30 10:30 UTC · Community Announcements · Whiskeybarrel Studios
Greetings gladiators! This is a patch I've been planning for the Classic Collection for quite a while. Firstly, the most controversial arena champion in all of S&S by far is the Yeti Project! So many people have asked me to nerf him ( ie to make him easier to kill ). However, many purists argued against that, preferring the challenge. Now the option is yours - before the fight, you will be approached by someone who offers to sell you a potion for 1000 gold. This potion will then be used to 'nerf' the Yeti Project, essentially making him a lot easier to kill. Secondly, and probably most importa
2020-05-18 14:06 UTC · Community Announcements · Whiskeybarrel Studios
Continue your journey through the Swords and Sandals archives with the bizarre, hillarious curiosity, Gross Out : Battle For Sludge Valley! As another special thank you to everyone who has bought the Classic Collection over the years, we have decided to include Gross Out : Battle For Sludge Valley in the collection! This oddity of a game was a joint project with Kryptix Entertaimnent to promote their line of Gross Out trading cards. It was built using the Swords and Sandals 2 combat engine way back in 2007. While the game itself has nothing at all S&S universe, it is a much-requested game that
2020-01-06 04:56 UTC · Community Announcements · Whiskeybarrel Studios
Begin the new year with a new addition to the Classic Collection, Swords and Sandals Mini Fighters! As a special thank you to everyone who has bought the Classic Collection over the years, we have decided to include Swords and Sandals Mini Fighters in the collection. This previously mobile-only game was originally designed as an ultra fast, slimmed down version of Swords and Sandals 2. It was released as simply 'Swords and Sandals' on iPhones and Android phones way back in 2011, and then re-released in 2018 as Mini Fighters. We hope you enjoy this simpler, slightly different take on the classi
2019-07-02 10:25 UTC · Community Announcements · eGames.com
Good morning gladiators! One of the big complaints about the Classic Collection was that in S&S 3, you could only save one gladiator. In the old Fizzy versions, you could save up to ten, so understandably a lot of people were confused and annoyed about the restrictions on the new one. Long story short, technical issues with S&S 3 had kept me from being able to save more than one gladiator in the game, but I've completely re-written the save game system using the same ancient code as the old game. After installing this patch, you'll be able to save up to 10 gladiators. For those who already hav
2019-06-24 01:27 UTC · Community Announcements · eGames.com
Hey everyone! Apologies for the delay in patching the Classic Collection! I've been super busy lately, between this game, looking after my little son, maintaining the mobile versions of the games and working on the new game Spartacus, my time has just felt non-existent! Good news is there's a new patch up for the game! Here are some of the latest additions / fixes - this is for Windows only right now but a Mac patch is coming soon too. Global Changes] Players can now return to the main menu by clicking Quit Game. This was a lot trickier to implement than I thought, but it's working now. You ca
2019-04-23 05:44 UTC · Community Announcements · eGames.com
Hey gladiators, I hope you're enjoying the series! I'm as always working hard to iron out as many bugs from the past as I can. Here are the latest updates: SWORDS AND SANDALS 3 Fixed a bug where gladiators with special characters (,!,$ etc) would corrupt the save game ( You may have to clear save data from the title screen or delete your character if strange things are still happening ) Misc fixes on some tweens SWORDS AND SANDALS 4 Unlocked all minigames for people to play straight away (more fun that way!) Fixed a bug where gladiators with special characters (,!,$ etc) would corrupt the save
2019-04-21 11:27 UTC · Community Announcements · eGames.com
Greetings gladiators! The latest patch has just gone live, with some love shown to S&S Crusader - sieges should be working properly now. S&S 3 was also patched. See the notes below - more patches to come this week! * SWORDS AND SANDALS CRUSADER Fixed a bug where sieges faded to black but wouldn't progress Fixed a bug where catapults weren't hitting towers properly Fixed a bug on combat where troops paused before returning to formation Fixed a bug on Survival mode with Shi-Tzurantula appearing too early Potential fix for allied computers causing some turns to freeze * SWORDS AND SANDALS 3 Fixed
Full appinfo as delivered by Steam PICS, changenumber 38489911. Also at /api/app/1055430/raw.
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