Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:05 UTC.
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2026-08-13 02:17 UTC · Community Announcements · Awesome[BG4-Dev]
Attention, soldiers!Yesterday we published a new game update that fixes a longstanding bug that has been in BG ever since it came out on the Source engine 20 years ago. For all that time, players who knew their way around the source engine asset system could (and did) modify the game to achieve an unfair advantage. They could make brick walls translucent, make players visible through the deepest fog, make musket smoke disappear, or modify uniform textures to highlight different hitboxes on the bodies.This new sv_pure update changes that. Game assets are now verified to match those present on s
2025-04-19 20:55 UTC · Community Announcements · Awesome[BG4-Dev]
In accordance with voted-on changes from the Battle Grounds Discord, the following changes have been made: Snipers now move at the default speed when reloading, as opposed to being slower than other classes. Buffed the Blunderbuss weapon: its damage by 10%, and its accuracy by about 20%. Added a cvar, sv_jumpshooting, which when set enables full weapon accuracy when ironsighted+jumping To support experimentation with the Grenadier class, added the cvars sv_grenade_damage_multiplier and sv_grenade_range_multiplier.
2024-08-17 02:48 UTC · Community Announcements · Awesome[BG4-Dev]
Re-updated the game with the changes that had been reverted, this time with a fix for the suspected root cause of the crash.
2024-08-16 21:45 UTC · Community Announcements · Awesome[BG4-Dev]
Due to crash reports, yesterday's update is being reverted until a solution is found. The update remains available on the beta branch.
2024-08-16 00:01 UTC · Community Announcements · Awesome[BG4-Dev]
The next BGU season is upon us! In accordance with the community poll and group discussion, the following changes have been made. Nerfed Spanish Musket accuracy Slow debuff damage cap on grenade increased Lit grenades now drop on any hit of 30 damage or more Rapier was added for British officer Officer buffs are all now 30s and buffs can now override each other Blunderbuss accuracy was nerfed but now has more pellets Shotgun slow debuff removed from all weapons except for blunderbuss Sniper reload movement speed increased Sweep hits can now headshot Crouched melee is now available with mp_disa
2024-07-16 22:46 UTC · Community Announcements · Awesome[BG4-Dev]
Added cvars sv_periodic_message and sv_periodic_message_interval. Can be used by server owners to add periodic chat messages to unmodded servers. Does nothing when sv_periodic_message is empty.
2024-07-15 03:19 UTC · Community Announcements · Awesome[BG4-Dev]
Attention soldiers! We have a mini-update for you, as well as an external Google survey for you to give feedback about the game: https://forms.gle/f366MvRrZe1MC8aL6 Here are the game changes: Shooting can now drain stamina, controlled by mp_stamina_multiplier_shooting. Set to 0 to disable. General-purpose shooting damage multiplier mp_damage_multiplier_shooting. I am particularly interest in testing values of 0.8 or 0.9. General-purpose melee damage multiplier mp_damage_multiplier_melee. mp_disable_ammo_cache_on_restart. It's in the name.
2024-05-06 01:06 UTC · Community Announcements · Awesome[BG4-Dev]
Attention soldiers! After the latest BGU, we have several balance changes and fixes available for you. Removed jump shooting Reverted Spanish musket movement speed change, instead nerfing its damage and increasing recoil. Stomach shots no longer kill. Swapped Officer & Sniper movement speeds Cut sniper movement speed while reloading by 40% Increased Blunderbuss spread to make it less effective at long range FOV changes from buffs disabled when mp_competitive = 1, allowing for use of zoom_sensitivity_ratio Fixed officer buff icons being underneath the health/ammo HUD Fixed typo in Trade Musket
2024-04-13 03:48 UTC · Community Announcements · Queen of Arendelle
Balance Mini-Update released! Nerfed Spanish musket by slowing player movement speed when equiped. Nerfed Dutch musket by giving it a random additional lock time; it will still be faster than most muskets on average. Slow effect from grenade and shotguns now lasts 3 seconds instead of 4 Officer can now use the "Rally Round" buff to get rid of Slow even when they have Slow themselves (before, Slow would block it) And a small quality of life change: the class menu now shows the minimum and maximum lock times for weapons that have randomized times. Before, only the maximum time was shown.
2022-10-21 02:03 UTC · Community Announcements · Awesome
1. Added built-in anticheat plugin (server update) 2. Added new French Officer voices from TheSoul (server update) (battlecries not finished yet) 3. Added new(?) yet nostalgic voices for the Minuteman class 😉 (server update) 3. Added the 'gag' command to gag players without muting their mic. 4. The 'asay' command is now accessible to everyone, so players can send chat messages to admins only. 5. Players can now replace old map nominations with new ones. Stay tuned for more! There's a big update in store for the end of this year!
2022-04-22 04:22 UTC · Community Announcements · Awesome[BG3-Dev]
Attention, soldiers! We're posting this bulletin to keep you all up-to-date on the latest going-abouts! From weekly linebattles, new features and fixes, and future development ideas, our line of battle still presses on. At the end of this post you can find a link to an opinion survey of ours. Linebattles Every Wednesday hosted by 3D On every Wednesday, at 8:30pm EST/ 12:30am UTC (i.e. early Thursday morning for EU players), the 3D clan is hosting a public linebattle. Maps vary from game to game, and they play custom ones too! Eventually we'll try to get weekly EU linebattle running too, probab
2022-02-07 03:20 UTC · Community Announcements · Awesome[BG3-Dev]
Attention, soldiers! This few weeks, several minor updates have been released, including one just today! The details for these have all already been announced on our discord server, however we will still now summarize them here for players who are not on the discord. One other thing—watch the below video to learn the new way to unlock the game's SECRET uniform! https://www.youtube.com/watch?v=xrlx6IVfy9E Voting System Linebattle map nominations will now only appear in the vote when an admin is on the server or when the gamemode is already set to linebattle (mp_respawnstyle = 4)Built-in RTV wil
2021-10-24 16:27 UTC · Community Announcements · Awesome[BG3-Dev]
{STEAM_CLAN_IMAGE}/34830532/e270faf8b93dc2e9ac1b0c4c13810147acb790b2.jpg There is a heinous monster afoot... it must die, or we'll all be kaput. It stalks the swamps and ruins at night setting Britons and 'Mericans afright. It is summoned by absence of light, glowing pumpkins smiling in delight. Who will step up as our heroic knight and save us all from this evil sprite. Trick or treat, soldiers! This coming Halloween on Sunday the 31st, at 2pm EST / 7pm BST, the Battle Grounds III Official FRANKFURT Server will be hosting our first ever Halloween event... will you be the one to vanquish the t
2021-10-02 00:24 UTC · Community Announcements · Awesome[BG3-Dev]
Attention, soldiers! It has been a while since the game received a large update; however, over the past few months, the game has nonetheless received a larger number of smaller updates. Their changes are summarized here. Also, be aware that there will be another update this weekend, which introduces a new voting system! Added sg_boston to default mapcycle Fixed British Officer model Fixed Light Infantry hitboxes Adjusted hitboxes on Jaegar, Native, Frontiersman, Continental Officer, and French Officer models Added missing out of tickets texts Added mp_tickets_timelimit to siege cfgs New knife
2021-04-25 23:29 UTC · Community Announcements · saturated hat
Celebrating the anniversary of the Battles of Lexington and Concord, we are releasing the largest update the game has ever seen! We are introducing new weapons, map changes, new gameplay elements, balance tweaks and the much anticipated progression system. Without much further ado: Weapons TEN new weapons: Light Model Charleville /w Bayonet A musket with average melee range and a quicker than average melee refire time Pattern 1756 “Common” Artillery Carbine /w Bayonet A shorter version of the sea service, with higher accuracy. Pattern 1770 Serjeant’s Fewzee An accurate musket with a short lock
Full appinfo as delivered by Steam PICS, changenumber 37955564. Also at /api/app/1057700/raw.
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