2025-12-13 07:17 UTC · Community Announcements · Bonne
We’re excited to announce Tri6: Infinite 2, the next evolution of our futuristic arcade racer.Expect procedurally generated tracks, smarter AI, new vehicles, weekly challenges and even more high-speed chaos – all in a refreshed visual style.Wishlist Tri6: Infinite 2 now and follow development!
2025-09-07 15:07 UTC · Community Announcements · Bonne
This new update for Elemental War 2 fixes some small issues we either found while working on Elemental War Clash or that got reported in the meantime.The update will go live now on all platforms. If you have suggestions, check out the feedback thread in the Steam discussions or our Discord. Changelog Fixesfixed random exception building towers blocking game from working properlyfixed vibrating crystal when all elements already are unlockedfixed preview range not matching range sometimesfixed bug on swamp mapfixed several small issues If you have questions, feedback or just want to talk with us
2024-12-18 12:06 UTC · Community Announcements · Bonne
This new update for Elemental War 2 fixes several small issues we found while working on the next entry in the Elemental War series, Elemental War Clash. The update will go live now on all platforms. Merry christmas already everybody! If you have suggestions, check out the feedback thread in the Steam discussions or our Discord. Changelog Fixes fixed demon bat not being easy to hover fixed Rage tower ability not working fixed monster hover info sometimes being mislocated fixed item tooltip not being removed when equipping item fixed upgrading rage tower while its bonus is active permanently bo
2024-10-24 15:48 UTC · Community Announcements · Bonne
We are happy to announce a new game in our tower defense series: Elemental War Clash! It combines the best features of Elemental War 1 and 2 to create a new and better experience: Dozens of different towers with different abilities and strengths 3 singleplayer modes: Hero Mode, Classic Mode, Survival Mode Plenty of passive and active items as well as tower equipment Monster abilities from Gold Rush to Invincibility to make each run unique Different and visual stunning environments from desert to ice world Different skills with multiple upgrades to customize your playing behavior Plenty of diff
2024-04-18 12:44 UTC · Community Announcements · Jim_Hal_Wilson
Hi everyone, Welcome to cyberspace! Our next game HexaScape: Cyber Defense has just been announced - and it comes with a demo! HexaScape: Cyber Defense is an addictive mix of hex grid puzzles and tower defense mechanics to create a compelling turn-based strategy game. So if you are a strategy player or a board game addict, this game is for you! Be sure to give it a try: https://store.steampowered.com/app/2647510/HexaScape_Cyber_Defense/
2023-12-12 13:57 UTC · Community Announcements · Bonne
We’re less than two weeks before christmas this year and as we stumbled upon a few bugs in Elemental War 2 we decided to release another patch as a little christmas gift for you. The update makes it easier to find the earth piles for the treasure chest on Witch Forest map. They sometimes were really hard to find and I hope it’s at least a little easier now. Then there is also performance bug where the grass got rendered twice (on all platforms except Switch). That’s also fixed now. The remaining bugs affect the barricades (the memory allocated for their material didn’t get free’d anymore until
2023-10-20 09:27 UTC · Community Announcements · Bonne
Quite a while passed since the last update for Elemental War 2. We collected a few bugfixes and now have a new patch ready. We fixed the Steam invites, so playing coop with friends is a little easier now. And across all platforms we fixed a few rare cases where small bugs could occur as found in our logs. If you have suggestions, check out the feedback thread in the Steam discussions or our Discord. Changelog Fixes fixed Steam invites not working properly in all cases fixed some rare issues If you have questions, feedback or just want to talk with us, join our Discord.
2023-06-13 13:41 UTC · Community Announcements · Bonne
This update fixes a few bugs and adds some optimizations to improve the game even further. As usual let us know if you encounter any other issues or have general feedback. While we don’t have any future plans with Elemental War 2 we will keep up support as needed. If you have suggestions, check out the feedback thread in the Steam discussions or our Discord. Changelog Enhancements mouse can be used now to skip dialogues and boss spawn sequences improved readability of element damage on monsters Fixes fixed VSync setting not working anymore fixed resolution sometimes not getting restored proper
2023-04-24 12:29 UTC · Community Announcements · Bonne
Last year we started working on this new update to finally add official Steam Deck support. While that wasn’t too hard (it basically worked fine on Steam Deck already, but we optimized a few things for usability there) we decided to wait with release of the new update until the Switch port was done. That way we were able to integrate the performance optimizations (as far as possible, some fixes were more invasive and are only relevant on Switch anyway) into all other platforms as well. Now it’s time to launch the update, even a few weeks before the Switch version will launch. You can find the
2022-11-16 11:43 UTC · Community Announcements · Bonne
During the last October weekend I was at Polaris in Hamburg and there I presented Elemental War 2. Of course that way I got a lot more direct feedback than from all the other players that might find problems, but never report them. So update 1.1.3 is mostly feedback from the convention. Not every feedback is possible to integrate easily and so some things will not be integrated into EW2 anymore, but we will keep them in mind for our future games. There are few convenience features like 1, 2, 3 on keyboard being assigned for the speed levels now and that you can zoom out even further now to get
2022-10-24 18:55 UTC · Community Announcements · Bonne
This update is just a small hotfix in order to solve the issue that the game in coop still ended at wave 80 even though you were actually playing endless mode. That’s solved now, so you can continue playing there as well! You can also check out the new What’s New video of the 1.1.0 release if you haven’t yet: If you have suggestions, check out the feedback thread in the Steam discussions or our Discord. Changelog Fixes fixed issue in endless coop mode still stopping at wave 80 If you have questions, feedback or just want to talk with us, join our Discord.
2022-10-19 11:53 UTC · Community Announcements · Bonne
After the big game mode update we released just last week, here we have a new regular patch fixing a few bugs that got reported in the meantime. The update also adds the possibility to unlock new maps via coop mode which wasn’t possible so far. There is no What’s New video this time as there is nothing really worth it to show. But we launched a new blog post on Xbox Wire in the meantime telling a little more about the endless mode and weekly challenges. You can also check out the new What’s New video of the 1.1.0 release if you haven’t yet: If you have suggestions, check out the feedback threa
2022-10-12 11:10 UTC · Community Announcements · Bonne
It’s time for our big game mode update for Elemental War 2. It took a while due to some cert issues (as usual), but now we’re fine and here we go. The two big features of the new update are the endless mode and the weekly challenges. The endless mode is the same game as the normal mode until wave 80. But instead of ending there another elemental crystal will spawn. That way you can continue playing until you have no lives left and get new elements and items until you reach that point. The weekly challenges are exactly what the name says: they change every week and are real challenges. You will
2022-10-04 19:13 UTC · Community Announcements · Bonne
It’s finally time to announce our new tower defense CyberTD, a mix of tower defense, roguelite and deckbuilding taking place in our cyberspace setting now called Triverse. Working on it since April this year we’re finally ready to announce our new game, CyberTD! It’s a tower defense game, mostly turn-based, roguelite with deckbuilding and inspired by Taur, Core Defense and Slay the Spire. You have one tower to defend the cyber core against viruses. Each wave you can select an upgrade to enhance your tower and its customizable loadout of weapons and active abilities to strengthen your defense a
2022-06-30 19:53 UTC · Community Announcements · Bonne
Here we have another update for you. Again we fixed a few issues here and there. There are no new features this time as we work in parallel on the first bigger content update. That will introduce an endless mode and weekly challenges. Endless mode as the name implies will just not end at wave 80 like the normal mode does. Instead you can continue playing as long as you can survive and get some more elements. Weekly challenges will be really challenges. We have a bunch of things that can be modified and each week you get a new challenge. Less lives, fixed element order, no items, no cooldown be
Full appinfo as delivered by Steam PICS, changenumber 34845087. Also at /api/app/1063020/raw.
{
"appid": "1063020",
"common": {
"name": "Elemental War 2",
"type": "Game",
"releasestate": "released",
"oslist": "windows,macos,linux",
"osarch": "64",
"osextended": "macos64,macosapplesilicon",
"logo": "05c66224b931fadd120385f402b26a9ae88b0680",
"logo_small": "05c66224b931fadd120385f402b26a9ae88b0680_thumb",
"icon": "aac0aea9bda456dec77a3e34545e984c9e1179ab",
"linuxclienticon": "d96a602f7e69d20834ef7dc23477e12b055a7277",
"clienticon": "0b24284e307a50262614fe47bde435e267d1a357",
"clienttga": "9ff1ab231e630e0e0afbb1adf32d20651aa15e08",
"clienticns": "e123f0abd9a69d5f14570ae13296122f23cad900",
"languages": {
"english": "1",
"german": "1",
"french": "1",
"italian": "1",
"koreana": "1",
"spanish": "1",
"schinese": "1",
"tchinese": "1",
"russian": "1",
"japanese": "1",
"portuguese": "1",
"polish": "1",
"hungarian": "1",
"romanian": "1",
"brazilian": "1",
"ukrainian": "1",
"latam": "1"
},
"name_localized": {
"japanese": "エレメンタルウォー2",
"koreana": "엘리멘탈 워 2",
"schinese": "元素战争2",
"tchinese": "元素戰爭2"
},
"controller_support": "full",
"small_capsule": {
"english": "capsule_231x87.jpg"
},
"header_image": {
"english": "header.jpg"
},
"library_assets": {
"library_capsule": "en",
"library_hero": "en",
"library_logo": "en",
"library_header": "en",
"logo_position": {
"pinned_position": "BottomLeft",
"width_pct": "98.36144031419296",
"height_pct": "100"
}
},
"library_assets_full": {
"library_capsule": {
"image": {
"english": "library_600x900.jpg"
},
"image2x": {
"english": "library_600x900_2x.jpg"
}
},
"library_hero": {
"image": {
"english": "library_hero.jpg"
},
"image2x": {
"english": "library_hero_2x.jpg"
}
},
"library_logo": {
"image": {
"english": "logo.png"
},
"image2x": {
"english": "logo_2x.png"
},
"logo_position": {
"pinned_position": "BottomLeft",
"width_pct": "98.36144031419296",
"height_pct": "100"
}
},
"library_header": {
"image": {
"english": "library_header.jpg"
}
}
},
"store_asset_mtime": "1747239040",
"associations": {
"0": {
"type": "developer",
"name": "Clockwork Origins"
},
"1": {
"type": "publisher",
"name": "Clockwork Origins"
},
"2": {
"type": "franchise",
"name": "Clockwork Origins"
},
"3": {
"type": "franchise",
"name": "Elemental War"
}
},
"primary_genre": "2",
"genres": {
"0": "23",
"1": "2"
},
"category": {
"category_2": "1",
"category_22": "1",
"category_23": "1",
"category_28": "1",
"category_25": "1",
"category_45": "1",
"category_46": "1",
"category_9": "1",
"category_38": "1",
"category_27": "1",
"category_1": "1",
"category_68": "1",
"category_69": "1",
"category_70": "1",
"category_74": "1",
"category_78": "1",
"category_79": "1",
"category_62": "1"
},
"supported_languages": {
"english": {
"supported": "true",
"subtitles": "true"
},
"german": {
"supported": "true",
"subtitles": "true"
},
"italian": {
"supported": "true",
"subtitles": "true"
},
"romanian": {
"supported": "true",
"subtitles": "true"
},
"tchinese": {
"supported": "true",
"subtitles": "true"
},
"schinese": {
"supported": "true",
"subtitles": "true"
},
"japanese": {
"supported": "true",
"subtitles": "true"
},
"hungarian": {
"supported": "true",
"subtitles": "true"
},
"french": {
"supported": "true",
"subtitles": "true"
},
"spanish": {
"supported": "true",
"subtitles": "true"
},
"brazilian": {
"supported": "true",
"subtitles": "true"
},
"koreana": {
"supported": "true",
"subtitles": "true"
},
"russian": {
"supported": "true",
"subtitles": "true"
},
"ukrainian": {
"supported": "true",
"subtitles": "true"
},
"polish": {
"supported": "true",
"subtitles": "true"
}
},
"steam_release_date": "1651856309",
"community_visible_stats": "1",
"community_hub_visible": "1",
"gameid": "1063020",
"store_tags": {
"0": "492",
"1": "9",
"2": "4182",
"3": "4711",
"4": "1645",
"5": "1676",
"6": "4191",
"7": "4791",
"8": "1684",
"9": "4172",
"10": "1777",
"11": "5125",
"12": "4057",
"13": "1685",
"14": "3843",
"15": "5154",
"16": "3859"
},
"review_score": "5",
"review_percentage": "69"
},
"extended": {
"developer": "Clockwork Origins",
"publisher": "Clockwork Origins",
"homepage": "https://elemental-war.com/elemental-war-2"
},
"config": {
"installdir": "Elemental War 2",
"steamcontrollertemplateindex": "4",
"launch": {
"0": {
"executable": "Elemental War 2.exe",
"type": "default",
"config": {
"oslist": "windows"
}
},
"1": {
"executable": "Elemental War 2.x86_64",
"type": "default",
"config": {
"oslist": "linux"
}
},
"2": {
"executable": "Elemental War 2.app",
"type": "default",
"config": {
"oslist": "macos"
}
}
}
},
"depots": {
"1063021": {
"config": {
"oslist": "windows",
"language": ""
},
"manifests": {
"public": {
"gid": "3922646156528412730",
"size": "13639114793",
"download": "8361135424"
},
"test": {
"gid": "175779593351050549",
"size": "13630498200",
"download": "8328138000"
}
}
},
"1063022": {
"config": {
"oslist": "linux",
"language": ""
},
"manifests": {
"public": {
"gid": "38815753676920317",
"size": "13763514096",
"download": "8411162464"
},
"test": {
"gid": "6274320060963876236",
"size": "13743198703",
"download": "8372325680"
}
}
},
"1063023": {
"config": {
"oslist": "macos",
"language": ""
},
"manifests": {
"public": {
"gid": "8585416547384387661",
"size": "13823487764",
"download": "8392136864"
},
"test": {
"gid": "3309427492344152781",
"size": "13805780266",
"download": "8382324832"
}
}
},
"branches": {
"public": {
"buildid": "19776185",
"timeupdated": "1757257533",
"timebuildupdated": "1756412599"
},
"test": {
"buildid": "11402872",
"description": "Test branch for specific user issues",
"timeupdated": "1686041779",
"timebuildupdated": "1686041779"
}
},
"privatebranches": "1"
},
"ufs": {
"quota": "100000000",
"maxnumfiles": "4"
}
}