Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:15 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2023-09-20 08:23 UTC · Community Announcements · senadpalic
Hello, we have fixed two more bugs on Beam. As always - thank you for your support. If you find any other bugs, please contact us. We can't always fix the bugs instantly, but do it as fast as we can. Promised :) Here are the details of the patch 1.1.1r133s: 1.9 Added collision to prevent the player from falling out of the map. 3.2 Deleted unused level elements. 3.6 Deleted unused level elements. 3.10 Changed position of flaps. Also, a fix was added so that the player no longer takes damage there.
2023-07-10 11:34 UTC · Community Announcements · timothy.thee
Hello, you have surely noticed that we have added a third chapter and also an ending for Beam. We overlooked a few things, but luckily we have a fantastic community that helps us make the game better together. Thank you very much for that. Now we have just released a new patch for beam and hope that we have fixed most of what you have shown us and sent us. We are still working on the rest of the issues. Here are the details of the patch 1.1.r132s: 1.1 added tooltip for additional plane change tutorial 1.3 removed alternative exit due to testing reviews 2.4 added some geometry to avoid player t
2023-06-29 17:01 UTC · Community Announcements · timothy.thee
We can finally announce the release of our last chapter. Chapter 3 is now available on steam and represents a lot of new content additionally to the base game and a final story ending! Beam now offers additional gameplay up to 6-8 hours included in 10 new levels (which are really hard ;) ), new obstacle as mine carts and drills and new collectables! https://store.steampowered.com/app/1067430/Beam/ Additionally Beam is now in the Steam Sule available for a 75% discount! https://store.steampowered.com/app/1459680/Beam_Soundtrack/ But the soundtrack is also discounted for 50% Now is the best time
2022-03-26 11:08 UTC · Community Announcements · Burnout
We released a new public patch for Beam (1.0.4r119s) on Steam. Most changes were done on stream and we will continue to correct and modify with your suggestions. Here are the details: - Fixed missing control bindings for moving up and down in green beams. Now you can rebind those controls as intended. - Improved performance in the whole game by fixing the core beam assign code for the beam collider volumes. - Improved performance of ingame TVs by limiting their fps and only activating if a player is close. - Improved the performance of fog sources by only executing their particle on trigger ca
2022-02-15 08:47 UTC · Community Announcements · Burnout
The finest games made in germany and we are part of it. Let us celebrate this with 70% off until Wednesday the 16th of Februar. A conglomerate of german associations which are helping german studios with a lot of events, congresses and funding has put together a list of the finest games made in germany. For three days you have the chance on a good deal for the best germany has to offer. So take a few minutes and browse the impressive line up for this event until the 16th of februar. Browse through almost 200 finest games made in Germany in the first ever German Steam feature! Discover the vast
2021-09-15 13:35 UTC · Community Announcements · Burnout
We released a new public patch for Beam (1.0.4r113s) on Steam. All changes were done on stream and we will continue to correct and modify with your suggestions. Here are the details: added missing subtitle in 1.4 to the language files removed double point lights in almost all pipe sections for performance reasons moved the remaining lights to get a similar effect. More than 500 point lights were removed. turned :red: beam around in 1.7 at the small barrel puzzle to avoid soft lock added an additional :purple: beam in 1.10 to give a solution to get out of a potential soft lock changed occlusion
2021-08-04 09:08 UTC · Community Announcements · Burnout
We just released a new version of Beam. The default as well as the experimental version changed to 1.0.4r109s on Steam. In preparation of the new chapter we finally put some long overdue time in fixing some of your reports which will also continue in the next weeks. Let's dive into the details: added 2nd levellist for easier swap between public and beta fixed rare black screen issue when extinguishable fire tries to access the audio source before that was loaded fixed antenna puzzle reload issue fixed alternative way not opening in 1.9 improved performance in 1.9 improved performance in 1.6 ch
2020-10-29 19:08 UTC · Community Announcements · Burnout
Привет, why we welcome you today in Russian has a simple reason. We have now added Russian subtitles and menu language. Special thanks to Nitablade for her continuous support and engagement not only with the Russian translation but with the game in general. We are lucky to have such active community members. Check out her channel on twitch (https://www.twitch.tv/nitablade) We hope this will give more players the opportunity to enjoy our game even more. The different languages can now be adjusted even more individually. For example, you could play with German menu language, English speakers and
2020-10-16 09:54 UTC · Community Announcements · Burnout
We keep working on making our game even better. You have given us a lot of input and we are very thankful for that. By the way, you can watch live how we work on the improvements. Just check out our Twitch-Channel (twitch.tv/binaryimpact), where almost every day one of our developers is streaming live to answer your questions and look at issues. We also managed to save 400 MB of RAM in all chapter 1 levels. This is an optimization of the dialogue system. We hope that we can reduce the load on your systems this way. {STEAM_CLAN_IMAGE}/34918125/bf61e4495cd538a5e4087a10e33affb9655cbf22.jpg If you
2020-10-08 11:24 UTC · Community Announcements · Der Zinni
We have heard and seen you. So we have made some adjustments and improvements to Beam to give you an even better gaming experience and make it easier to get started. Especially the streamers among you have found ways to decompose the game that we could not imagine. Luckily, we were able to fix everything quickly and are already giving you our latest patch today. If you have any questions regarding Beam or want to leave us feedback, you can directly reach our community manager Zinni by mail (thomasz@binaryimpact.de), join our Discord or send a DM in one of our socials. So let's go into the deta
2020-10-07 10:35 UTC · Community Announcements · Der Zinni
We have the first speedrun world record in BEAM. "Whynottwist" needed 3 : 43 : 48 . 29 for his Any% Run. With 5 : 17 : 52 . 02 the russian streamer "Nitablade" is placed right behind him. If you also want to join the race for the world record, you can download the LiveSplit for BEAM Any% here. Thanks to Malastrus who made this file available to us. Join our Discord to see the current ranking and meet the other runners.
2020-10-02 14:02 UTC · Community Announcements · Der Zinni
Last Tuesday we could finally release our game BEAM. We thank you all for the feedback we have already received and all BEAM purchasers so far. Our first patch now includes some quality of life improvements and fixes of some bugs that the first players encountered. We continue to work on making BEAM even better and giving you all a unique gaming experience. If you have any questions regarding Beam or want to leave us feedback, you can directly reach our community manager Zinni by mail (thomasz@binaryimpact.de), join our Discord or send a DM in one of our socials. Let’s dive into the details: S
2020-10-01 17:46 UTC · Community Announcements · Der Zinni
Hey everyone, Our precision platformer BEAM is out now. After years of hard work, you can get it for 18.99$ (EUR 15.99). In BEAM, you get to play as the lone survivor of a crashed interstellar spaceship with the snarky rolling escape pod MARBLE as your only companion. You are in for the ride of your lifetime as you weave your way through 8 hours of platform puzzle fun, mastering physics puzzles and trick jumps. Use the fog of the MARBLE to manipulate five different crystals and their light beams and use these to make your way through the wrecked Stralsund to a mysterious world beyond - and hop
2020-09-04 18:39 UTC · Community Announcements · Der Zinni
In the last devlog before the release on September 29th we give you an insight into some things you haven't seen before in the demo of Beam
2020-08-18 14:39 UTC · Community Announcements · Der Zinni
! 29.09.2020 ! Mark the date in your calendar!
Full appinfo as delivered by Steam PICS, changenumber 34845220. Also at /api/app/1067430/raw.
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