Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:55 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2022-02-28 02:55 UTC · Community Announcements · supersoup
Good to see you again, mayors. It's been a while, and a lot has changed under the hood of NewCity. So much in fact that we've bundled it all together as the long-awaited "Art Update." We're not quite comfortable pushing it straight to the main game branch without some due diligence. But that doesn't mean you have to wait to play it. Switch over to the "test" beta branch to give it a go while we smooth out the rough edges. Just like old times. Patch notes below: Version 0.0.58.15b ALPHA 1. The Art Update: Building designs have been overhauled to present an all-new art style. Designs have been r
2022-01-22 05:44 UTC · Community Announcements · supersoup
In order to get NewCity to v1.0, we’re going to have to make judicious use of the cutting room floor. But that shouldn’t be a scary thing. Freeing the team up to focus on improving the features we’ve already implemented will result in a better product. We don’t want to be “as wide as an ocean and as shallow as a puddle,” after all. Expect to begin hearing us use the phrase “out of scope” more often. It’s time to batten down the hatches and get this ship ready to sail. Read the latest Friday Facts over at our website: https://lonepine.io/2022/01/21/the-cutting-room-floor.html
2022-01-15 04:11 UTC · Community Announcements · supersoup
Oh, hi! It’s good to see you again. Took me a while to squeeze around the elephant in the room. But we’re back! Read the latest Friday Facts over at our website: https://lonepine.io/2022/01/14/new-year-newcity.html
2021-10-26 00:50 UTC · Community Announcements · supersoup
Mayors, Our Halloween modpack has been overhauled by Gainos and Lone Pine for maximum spooks. You'll find ghosts and witches roaming the land, a variety of new ambient sounds to send a chill down your spine, and even some surprises for you to discover! Keep an eye on the newspaper, and be prepared for your citizens to request a resting place for the dearly departed... You can subscribe/download the modpack here: Halloween Modpack (2021) If you are subscribed to (or had downloaded and unpacked) our previous Halloween modpack, be sure to either delete it or rename it to prevent issues. You can m
2021-09-28 19:49 UTC · Community Announcements · supersoup
Announcing the NewCity Speedrun Spooktacular! Lone Pine Games is offering a prize of $50 Steam gift card for the fastest (earliest game date) speedrun of NewCity. Rules: You must post a VOD (Twitch or YouTube) of the entire speedrun from map generation to the Skyscraper achievement, on or before October 30, 2021, at noon Pacific Time. Commentary is encouraged. The winner has the earliest game date and time at the moment the “Skyscraper” achievement appears. Speedrunners should provide a screenshot showing the achievement, the skyscraper, and the game date, for ease of verification. The map may
2021-09-25 04:09 UTC · Community Announcements · supersoup
Mayors, We come bearing an update! Version 0.0.58.14 ALPHA is now live on all branches. Details below: 1. Overhauled the Tutorial Experience: All New Tutorials covering basic gameplay, transit, expressways, economy, education, heatmaps, blueprints, and winning the game. Streamlined new player experience. Several bugfixes and improvements to the tutorial system. 2. Reworked the toolbar position and layout: The toolbar is now positioned along the left edge of the screen, with labels for each tool, making it easier to navigate. 3. Changed road and rail elevation behavior: Roads and rails are now
2021-08-15 02:31 UTC · Community Announcements · Swordless_Mimetown
Happy Summer, Mayors! It's been a while since the last game update, and we hope this small change will allow for a big difference in the way you play NewCity! Patch notes: Version 0.0.58.13 ALPHA And we're back! We've got a light update in terms of changelog items for v58.13, but expect to see that grow in the updates yet to come on the road to v1.0. Improvements: Overhauled our input management system to use KeyBinds composed of Actions and Keys. These are gathered into a KeyMap which allows players to customize binds to suit their playstyle. UI buttons with an associated action now show the
2021-08-07 00:53 UTC · Community Announcements · Swordless_Mimetown
Happy August, Mayors. Let's start with the NewCity-sized elephant in the room. You have probably noticed a lack of updates in your library from us. Lone Pine Games is still dedicated to NewCity and its growth, but we have fallen behind expectations. We have a note from supersoup on that in this Steam Workshop post, and I will transpose it here as well: This is our fault. We set an unsustainable pace with the first year of development. While weekly or bi-weekly releases are nice for players, for a small team they often lead to cut corners, more bugs, and more time spent putting out fires than f
2021-06-29 19:12 UTC · Community Announcements · Swordless_Mimetown
The NewCity Summer Spectacular is ongoing from now through July 5th. We'll be running a contest with opportunities for you — yes, you! — to enter your very own slice of NewCity lime pie for a chance to win some prizes. Whether it's a mod, a building design, or a picture of you playing NewCity (or creating something NewCity inspired) in the real-world, every Mayor will have the chance to celebrate the summer season right along with us. Contest Rules Create and share a piece of NewCity-related content! It can be a photo, video, music, building design, modded content or other piece of art celebra
2021-06-18 17:47 UTC · Community Announcements · Swordless_Mimetown
Happy Summer, Mayors! Today's patch is on the small side for features. However, we are elated to announce a special summer event that will let you win some fabulous prizes! Stay tuned this weekend for more info. These are the patch notes: Version 0.0.58.12 ALPHA Development News Starting next week, we'll be starting the NewCity Summer Spectacular! Pay attention to our social media to see how to participate and what prizes you can win! Improvements: The terrain grid has been updated. We're going back to dots for the smallest grid size, and there is a compass rose pointing North. The grid can ea
2021-06-05 14:45 UTC · Community Announcements · Swordless_Mimetown
Good Morning Mayors, To celebrate the beginning of the summer seasons, our game will be on sale for three days starting only 20 minutes from this post! Here are the latest Friday Facts that have been posted on lonepine.io: Friday Facts #70: Show Me the Data Friday Facts #71: Colorful Friday Facts #72: Conference Call Friday Facts #73: Show Me the Data Friday Facts #74: Great Expectations Friday Facts #75: Demanding Specifications Friday Facts #76:Atomic Coding Friday Facts #77: Designer Workflow And finally, our team is proud to formally announce our weekly Twitch streams every Thursday aftern
2021-05-21 14:58 UTC · Community Announcements · Swordless_Mimetown
Salutations, Mayors! Today's patch is our first step towards addressing issues with early game zone demand. We streamed a bit of the progress on Twitch last night, where the VOD is still available for those interested. Lone Pine Games on Twitch These are the patch notes: Version 0.0.58.11 ALPHA Development News We’ve made significant improvements to the long standing issue with early game zone demand. The early game should now be much less frustrating and tedious. Features Density now grows faster up to Density 3. Density 4-10 is unchanged. Workers now get jobs immediately when moving to the c
2021-05-07 00:58 UTC · Community Announcements · Swordless_Mimetown
Good to see you back, Mayor! Today's patch is bringing a few new buildings and some new camera controls to toggle. Also, starting a few minutes from when this post is live, we'll be streaming NewCity on the Lone Pine Games Twitch Account! Tune in for some of that fresh patch. Lone Pine Games on Twitch These are the patch notes: Version 0.0.58.10 ALPHA Development News You asked for it, and you got it: edge scrolling is now available! Features Added toggles for edge scrolling and locking the mouse to the window in Options->General. Added new decorations (by group): pools and building components
2021-04-23 13:24 UTC · Community Announcements · Swordless_Mimetown
Hey, Mayors! Welcome back to our channel. To start, our latest Tourism Update promotional trailer is live now on YouTube. Players who would like to visit Pacific City and join our Discord to download this game file! This update also includes new building designs for farms, houses, shops, factories, and government offices. These are the patch notes: Version 0.0.58.9 ALPHA Development News Check out our new trailer for the Tourist Update! Features Added the ability to add newline characters in text boxes by using Shift+Enter. Added and modified many Retail, Government, Industrial, Agricultural,
2021-04-09 04:28 UTC · Community Announcements · Swordless_Mimetown
Happy Spring Break, Mayors! Our test mode has become the Scenario Editor. Terraform to your hearts content and create your ultimate cityscape! These are the patch notes: Version 0.0.58.8 ALPHA Development News Tourist Update and new trailer is coming more soon than previously! Want to make your own maps? Test Mode is now the Scenario Editor, and terrain editing (Bulldozer->Earthworks) therein are free! We're looking forward to seeing what you build. Features Added a terrain seam hider to prevent certain situations where terrain seams were visible. Changed Test Mode to Scenario Editor, and made
Full appinfo as delivered by Steam PICS, changenumber 37441117. Also at /api/app/1067860/raw.
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