Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:28 UTC.
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2023-09-15 13:58 UTC · Community Announcements · 🛳️ Jason ~ Wayward Strand
Hi everyone! It’s incredible to think that it’s already been a year since we put Wayward Strand out into the world. We’ve been so chuffed with the response that you all have had to this experience we created together, and thought it’d be lovely to reminisce about what’s happened during Wayward Strand’s first year, as well as giving an update on where we, the people who made it, are at! First things first, to celebrate Wayward Strand’s release anniversary, we’re doing a pretty big sale - our first 40% discount. If Wayward Strand sounds interesting to you, or you've had your eye on it for a whil
2023-03-17 22:34 UTC · Community Announcements · 🛳️ Jason ~ Wayward Strand
Greetings, fellow Wayward Strand enthusiasts! We're here to share some exciting news and updates with you about the game and our studio, ghost pattern. We've had a lot going on lately, from GDC talks to award nominations, and we're thrilled to share all the details with you. https://store.steampowered.com/app/1080450/Wayward_Strand/ The first big news is that Wayward Strand is currently on sale as part of the Steam Spring Sale, at a discount of 20%. This is a great opportunity to pick up the game at a reduced price and experience the beautiful, interactive storytelling that we've poured our he
2022-11-22 18:01 UTC · Community Announcements · Goldie [Wayward Strand]
Hello! It's Goldie! I hope you’re cosy and wrapped up in various blankets, hoodies, oodies, onesies or jumpers right now, because it’s time for the Steam Autumn Festival! My very witty title would have worked better if they’d called it the Steam Fall Festival, but I appreciate the language too. Autumn just has a nice ring to it, don’t you think? Autumn. Makes me think of all of the best parts. From the chilly, crisp air, to the warm ciders, grey skies…Beautiful golden leaves, darkening evenings. Late season honey, pumpkin soup, apple pie…and of course, videogames on sale uwu. We’re dipping our
2022-10-28 06:38 UTC · Community Announcements · 🛳️ Jason ~ Wayward Strand
Hi all! We've been chipping away at a bunch more fixes that players have been finding post-launch, and have bundled them into Patch 1.0.4; this includes a few issues that have been found by some diligent achievement hunters on our Discord - thanks to community members unbrokenodds and andre. in particular for the help! Speaking of the Discord, if you wanted to chat with us and other players about the game (or about your favourite '70s kitsch), you can join our Discord with this link: https://discord.gg/KDAMU3N What we discovered when fixing the achievements is that some weren't accessible due
2022-09-21 07:39 UTC · Community Announcements · 🛳️ Jason ~ Wayward Strand
Hey everyone - first, thanks so much for all the kind words about Wayward Strand so far! It's wonderful to hear you all connecting with it and discovering so much within the game. We have prepared our first post-launch patch, and it's now live on Steam! This is mainly just a few key fixes for issues that players have found in the live version, along with a small quality-of-life feature. Oh, a quick note that while the patch is called 1.0.3, it's the first post-launch patch - we did a couple of additional patches pre-launch. {STEAM_CLAN_IMAGE}/35872257/1976609e32175c3876fc8260ef6995f70148ac7b.j
2022-09-19 04:30 UTC · Community Announcements · 🛳️ Jason ~ Wayward Strand
Wayward Strand is now available on Steam - the ship is in flight! You can get it right now, and for the next few days, at the introductory price of 10% off. https://store.steampowered.com/app/1080450/Wayward_Strand/ We've been floored by the early reviews that have been coming out about the game - here are a few quotes: "Masterful writing and voice-acting make Wayward Strand a great work of interactive fiction." - LadiesGamers - Two Thumbs Up "The complexity of the simultaneous narratives that unfold around you in real time creates a beautiful experience that should be played by all gamers." -
2022-09-12 11:03 UTC · Community Announcements · Goldie [Wayward Strand]
Hi everyone! IT IS LAUNCH WEEK First up, check out this short and sweet video which shows some emotional content from the team Second up, It's AGDAs time, baby! We are incredibly honoured to have been nominated in a few categories - as well as given an honourable mention for another. We are nominated for Best Narrative, along with friends You Will (Not) Remain and Wylde Flowers We are also nominated for Best Serious Game, along with friends again (how lucky are we?) Kinder World and RAW: Emotions Unite Us Finally, we have been awarded an honourable mention in the Accessibility category, thanks
2022-08-15 03:02 UTC · Community Announcements · Goldie [Wayward Strand]
G'day! As per usual, let's get right down to the meat and potatoes of this post: our cast! Here's the announcement in video form We want to start off with a huge shout-out to our four studios - Original Score in Melbourne, ZigZag Post in Sydney, Innenhof in Vienna and Voiceover Soho in London. Making people on three continents sound like they’re in one room is *hard*, but our audio director Maize Wallin and their team have had some of the best quality sound to work with, thanks to the hard work of everyone around the world who collaborated with us! {STEAM_CLAN_IMAGE}/35872257/6131678ae69ca45b6
2022-07-07 13:38 UTC · Community Announcements · Goldie [Wayward Strand]
Hi everyone! There’s been some news, which is a bit of a relief for us. I’ll cut to the chase: we’re delaying the release of Wayward Strand. We will now release on September 15! {STEAM_CLAN_IMAGE}/35872257/0b05112344f760831195e112a1de268fd4a1ac0c.png {STEAM_CLAN_IMAGE}/35872257/6131678ae69ca45b634709144ab57d3daebece49.png It was a difficult decision to make, because this project has gone on a long time already - some of you will have been waiting for it since we were in the showcase at PAX Melbourne in 2019, some will have been waiting since we showed it at Freeplay Parallels in 201...7? Reall
2022-06-13 09:42 UTC · Community Announcements · Goldie [Wayward Strand]
Hello, It’s Goldie here! Just a short post today, to let you all know that we’re part of Steam NEXT this week. Thank you for having us, Steam! During Steam NEXT, our lovely demo will be live - This will be the last time that this demo is available. Bon voyage little demo! You have been a stable friend~ The strangest part about playing this demo, for us, is just how far we’ve come since making it. I’ve prepared a few screenshots showing some of the visual differences between then and now - it’s pretty incredible! We’ve been working so hard :’) {STEAM_CLAN_IMAGE}/35872257/a9cc3f5104d0a7ef92b6358
2022-05-11 14:20 UTC · Community Announcements · Goldie [Wayward Strand]
You’re here! Welcome! It’s thrilling for our little team to see so many of you coming to visit our Steam page. We’ve just announced our launch date, and we can’t wait to finally be able to share the game with you. I’m Georgia, one of the lead writers for Wayward Strand. First things first: The game will launch here on Steam, on Thursday 21st July, 2022! For any newcomers, Wayward Strand is a heartfelt narrative game developed in Melbourne, Australia. It’s set here in Australia, in the 70s. You play as Casey, a curious and compassionate 14-year-old who’s spending a few days helping her Mum at t
2022-01-13 16:06 UTC · Community Announcements · 🛳️ Jason ~ Wayward Strand
Hi everyone! We're chuffed to announce that we're being featured, along with a bunch of other really exciting games, in the upcoming Steam Big Adventure Event, organised by Hitcents! {STEAM_CLAN_IMAGE}/35872257/0006f0333b12c6144be2e9f52e3bfa7c12d1c395.png As part of the event, we'll be doing a live-stream to our Steam page and to Twitch - we'll hopefully be doing something a bit different, being interviewed by a lovely person (yet to be announced), as well as playing through the demo live, and discussing it! We feel like this is a great way to introduce the game to all the wonderful BAE folks
2021-09-30 23:24 UTC · Community Announcements · 🛳️ Jason ~ Wayward Strand
First of all: We have a new demo, available to play right now! Wayward Strand is a part of the Melbourne International Games Week (MIGW) showcase, which is starting now - Sep 30th, 10am PDT / Oct 1st, 3am AEST. We'd love to invite you to check out our demo, which is available from the start of the event. Here's a handy widget thingie that you can use to go to our page to download it: https://store.steampowered.com/app/1080450/Wayward_Strand/ It's been quite a while since we updated our demo (our last one was built in October 2019!) so there's a lot of new features in there to have a look at. I
2021-07-29 01:09 UTC · Community Announcements · 🛳️ Jason ~ Wayward Strand
After my last post, on how we’ve integrated ink and Timeline, there was some interest in how we use Unity’s Timeline tool to do things like trigger animations on characters. Over the course of making Wayward Strand, we've developed a solution for this that we're pretty happy with. Put simply, we use Timeline to set parameters on our characters' Animator Controllers - but we've developed quite a bit of scaffolding around this, as well as a useful categorisation structure for our animations. There's quite a bit that goes into all this, so I'll cover it over a couple of posts - this first one wi
2021-06-07 07:44 UTC · Community Announcements · 🛳️ Jason ~ Wayward Strand
Hi there - I’m Jason, a member of the team making Wayward Strand. Now that we’re getting closer to finishing and releasing Wayward Strand, we thought we’d start sharing a bit more of our development process as it happens. As we’ve been developing Wayward Strand for a few years now, this post is a mix of what we’re focusing on right now, and catching you up to where our team is at with our tech and development process. So, one of the challenges we had to overcome when deciding to make a fully-3D real-time narrative game with complex, animated characters as an indie team was: how? This is someth
Full appinfo as delivered by Steam PICS, changenumber 35946306. Also at /api/app/1080450/raw.
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