2026-07-28 19:33 UTC · Community Announcements · cHaOsFaTz
Unfortunately, we have no positive news to share.We had conversations with several potential investors, but unfortunately no agreement could be reached. With one investor, we had great hope — everything was practically settled. Sadly, this investor has not responded in about a week now, leaving us with no other choice.The corresponding ticket has already been submitted to Steam, and the discontinuation of the sale has been confirmed.Since the game is currently still part of a sale, the listing can only be closed once that sale ends. The game will therefore be officially discontinued on August
2026-07-02 14:16 UTC · Community Announcements · cHaOsFaTz
Quick reminder: There's still 60% off right now – you can get the game for about $11, until July 9th.The UE4 Version Is BackMany of you have asked for the old Unreal Engine 4 version to return – mainly because of the map, and I completely understand that. Everything else, especially multiplayer, was noticeably worse back then. Still, I wanted to give you the chance to see for yourselves what the game looked like at that point in time.How to activate the UE4 version:Right-click the game in your Steam library → PropertiesGo to the "Betas" tab → select the "ue4-old" branchThe download will start
2026-06-22 16:02 UTC · Community Announcements · cHaOsFaTz
Unfortunately, I don’t have good news for you in this post. The past few months have already been very tight financially, and the situation has not improved. Up until now, I managed to get by somehow, but I have finally reached a point where it is simply impossible to keep going.Therefore, the development of Gold Hunter will be discontinued with immediate effect.It is no longer financially viable for me to continue developing the game. To give you some context regarding the numbers: over the last few months, the revenue was only in the mid-three-figure range. I think this makes it clear why th
2026-04-10 19:48 UTC · Community Announcements · cHaOsFaTz
In our last post, we shared the first exciting details about our upcoming Character System.Today, we’re taking it even further. We are thrilled to announce that Voxel 2.0 is officially coming to the game! To make this possible, we are currently upgrading our foundation to Unreal Engine 5.7.4.As many of you know, an engine jump of this scale always brings its challenges, but we are working hard to smooth out every wrinkle and ensure a stable experience. One Giant Leap: The Major UpdateInstead of releasing these features in small bits, we’ve decided to bundle everything into one massive Major Up
2026-04-03 17:13 UTC · Community Announcements · cHaOsFaTz
The current character system we have already for few years and it´s getting harder to fix or improve features for this. The reason for that is simple, it was made years ago, other experience since the start and now it´s time for a fresh character system.With the new character system, which already in progress, you have a lot of more functions and details.Now i wanna share some details of the upcoming character system with you.No more camera shakingSmoother transitions between camerasBetter performanceAwesome quality and details of charactersMore character presetsChange clothesMore animations f
2026-03-20 21:54 UTC · Community Announcements · cHaOsFaTz
Info ■ We have a new hose and cable system. On first load of savegame, the cable or hose will be disconnected from connector and dropped near the connector. BeforeAfter Localization ■ Added more translations for language "german" Images ■ Added missing inventory icon for item "splitterwater01" ■ Added missing inventory icon for item "splitterelectric01" Multiplayer ■ Fixed error with not hear sound for item "waterpump01" after started Added ■ Added history for tablet app "calculator" Reworked ■ Reworked hose system ■ Reworked cable system ■ Reworked usage system Changed ■ Changed location for
2026-03-13 18:05 UTC · Community Announcements · cHaOsFaTz
Localization ■ Added more translations for language "german" Added ■ Added loan (one loan at the same time, after payed back you get bigger loans) ■ Added app "calculater" for tablet ■ Added item "splitterwater01" ■ Added item "splitterelectric01" Functionality ■ Added function to calculate the current week day ■ Added function to convert ounces to gram on tablet ■ Added function to connect item "waterpump01" with item "waterpump01" Troubleshooting ■ Fixed some more text formatting for price labels ■ Fixed error with not update the chat auto hide option function while chat open ■ Fixed error w
2026-03-06 18:13 UTC · Community Announcements · cHaOsFaTz
Multiplayer ■ Added function to transfer money from bank account to other bank account Functionality ■ Added function that each bank account has an account number ■ Added function to reset feature, now possible to focus an vehicle or trailer and reset it Changed ■ Changed text color for name and price labels in stores ■ Changed text formatting for names in stores ■ Changed collision for ground at claim houses ■ Changed prices for item "waterbasin02" ■ Changed prices for item "waterbasin03" Troubleshooting ■ Fixed error with not get current price for blacksand at scrap yard ■ Fixed error with c
2026-02-27 18:17 UTC · Community Announcements · cHaOsFaTz
Localization ■ Added more translations for language "german" Images ■ Added missing icons for app "help" on tablet ■ Changed image for item "box goldtable01" ■ Changed image for item "box highbanker01" ■ Changed image for item "box washingplant01" Voxel ■ Improved rendering time of voxel while loading the savegame Activated ■ Activated walk mode "fast" again Added ■ Added vehicle "conveyorbelt01" to the vehicle list for tablet app "help" ■ Added vehicle "trailer01" to the vehicle list for tablet app "help" ■ Added vehicle "trailer04" to the vehicle list for tablet app "help" ■ Added vehicle "l
2026-01-26 10:39 UTC · Community Announcements · cHaOsFaTz
The new year has already started and we are planning many more updates for this year. These updates will include bug fixes and new content.Like all of you, we are also following the development and status of Gold Hunter. We have noticed that things are progressing much more slowly than we had perhaps imagined.Due to the fact that I am now only doing this on my own, there are simply delays.But now you would say, yes, then get support and more developers into the team.Theoretically that would be possible, but of course the developers also want to be paid and unfortunately this is not feasible at
2026-01-06 20:07 UTC · Community Announcements · cHaOsFaTz
Info ■ If you have an old savegame before 10th of november and still not converted to new savegame system, please load the savegame before end of january to make sure, it´s converted Troubleshooting ■ Fixed error with can fill multiple material into item "mold01" before release the goldbar Disabled ■ Disabled christmas event
2025-12-20 19:25 UTC · Community Announcements · cHaOsFaTz
Christmas is coming up soon and we need a break too. Many things are already planned for the new year. We will be presenting a roadmap for the coming year at the beginning of the year. The already expected new vehicle system and much more will be released in a big update in Jan/Feb will be released. But so that we can start the new year with renewed vigor, we need all times vacation and time for the family over the holidays and New Year. On January 5th the development will start continues. Until then, we wish you a Merry Christmas, happy holidays and a Happy New Year. Twitch https://www.twitch
2025-12-19 19:59 UTC · Community Announcements · cHaOsFaTz
Info ■ If you have an old savegame before 10th of november and still not converted to new savegame system, please load the savegame before end of january to make sure, it´s converted Localization ■ Added some missing translations Help ■ Fixed error with some wrong help types ■ Fixed error with not refresh button state Level Design ■ Fixed some reported map issues Multiplayer ■ Fixed error with not set default walk mode for clients ■ Fixed error with not show tutorial window on first join for clients ■ Fixed error with not destroy session after go back to main menu Activated ■ Added multiplayer
2025-12-05 16:29 UTC · Community Announcements · cHaOsFaTz
Level Design ■ Fixed error with missing collision at entry for building "scrapyard" Functionality ■ Added function to simulate cables and collide with collision (still not perfect but better then before) Troubleshooting ■ Fixed error with can see christmas hat at npcs while store closed ■ Fixed error with wrong rotation after vehicle spawn at the vehicle store ■ Fixed error with wrong volume for item "excavatorshovel02" Savegame ■ Changed function to create new savegame, it will be only created, if player saved first time or autosave not on load map What's planned for upcoming updates? ■ New v
2025-11-30 21:33 UTC · Community Announcements · cHaOsFaTz
With this update, our christmas event has started. You can search in the forest for gifts. The gift you can open it or upgrade it at the scrapyard. {STEAM_CLAN_IMAGE}/35032966/2a9b796ed0a434f438182fe6cf80e07cbafcb67e.png {STEAM_CLAN_IMAGE}/35032966/ff5a08374d9fed856ff9c803cb10cb55b0773648.png Also you find an advent calendar at the town. Each garage is one day and can be open if the day reached. It will be open each day at UTC Time. {STEAM_CLAN_IMAGE}/35032966/3270344461cd497e002915a4853526d41e3d0e63.png {STEAM_CLAN_IMAGE}/35032966/641c64b1b891adb84837ae53d9964d344b1d3460.png This event goes u
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