Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:56 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-07-20 17:28 UTC · Community Announcements · kennycason
This patch starts the long work of making Hard + Harder mode more rewarding, not just tougher enemies, but new enemies, attacks, and rewards. Starting with the introduction of a new boss, lurking and waiting for an unsuspecting Ninja.
2026-07-17 22:01 UTC · Community Announcements · kennycason
- More likely for bosses to appear - Pause Map shows minor vs major + better coloring - Logic updates
2026-07-17 19:24 UTC · Community Announcements · kennycason
New in-game achievements UI + Achievements work offline (without Steam)
2026-07-16 18:30 UTC · Community Announcements · kennycason
- Full Map Rando mode: Logic-based room/door/item randomizer with solve order and reachability checks. - Rando save system: per-seed saves plus back/forward save navigation shortcuts. Go back: L+SELECT+START, Go forward: R+SELECT+START - Mini-map/pause-map upgrades: current room focus, rando layout display, compass/room metadata support. - Mechanics fixes: jump/wall-jump tuning, faster stopping, pause/screenshot chord fixes, infinite jump/HUD tweaks. - Boss/enemy updates: Bore Worm, TapeWorm swarm, Fat Worm, Colonel Kernel, viruses, acid tweaks. - Rando achievements, icons/assets, docs, expand
2025-11-30 04:32 UTC · Community Announcements · kennycason
- Fixed bug that prevented obtaining easy mode achievement (this affected any non-normal mode). - Fixed bug to allow toggling of new game plus, was previously always enabled. Cycle through all modes with left/right on title screen until new game plus is enabled (+) or not. - Added new techno track for areas.
2024-08-23 00:18 UTC · Community Announcements · kennycason
Easy Mode - Given the game's difficulty, and my kids desire to play Ninja Turdle, I decided to officially build "Easy Mode". New Title Screen - I gave the title screen / game save selection screen a refresh. Additional Updates: - Nintendo Switch Pro Controller support + fixes (Mac M1) - Minor map + sprite updates - New Achievement for completion of game in Easy Mode - New sound tracks "Is this easy mode?" - D.Va
2024-08-17 15:47 UTC · Community Announcements · kennycason
There have been some ongoing controller issues related to Mac M1 architecture + LibGDX controller support. This should fix support for Nintendo Switch Pro Controller and a number of other controllers. Further fixes are underway and will be pushed out over the next few weeks.
2024-06-30 23:23 UTC · Community Announcements · kennycason
- New Boss music - New music for various areas - Update library versions - Update controller libraries (please report bugs with controller, this was a large update) - Improve performance - Minor bug fixes
2023-10-22 01:01 UTC · Community Announcements · kennycason
- Three new tracks. - Various bug fixes + framework/library updates.
2020-05-18 23:37 UTC · Community Announcements · kennycason
New Game+ Mode now available! If you have any save file* that has beaten Ninja Turdle you now have the option to start a "New Game+" save file where you get to start the game with the masks you unlocked for beating the game. There is also now a NEW mask gained upon completing normal mode. If you have already beat the game, your save file should reflect this after starting your save file. There are now two masks gained upon completing hard mode. There are now three masks gained upon completing hardest mode. * Save files that have been completed are denoted by an "*" after the save file time. **
Full appinfo as delivered by Steam PICS, changenumber 37552450. Also at /api/app/1082460/raw.
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