Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:51 UTC.
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2026-08-10 14:40 UTC · Community Announcements · DavidBVal
Finally the next content update has arrived! After months of development and weeks of intense beta-testing and fine tuning, update 0.10.0 is available for download. The most relevant additions are a new outdoor area with several dungeons, increased level cap (7), and the introduction of advanced careers. This is a huge milestone for the game; until now, your characters have wandered the Marches as labourers, apprentices or squires... it is time to assume more heroic roles as knights, arcanists or veterans! You can pick from 15 advanced careers (if you meet the requirements). Many need to be un
2026-07-20 22:39 UTC · Community Announcements · DavidBVal
It has been several months of intense work, but this very important update is ready for beta-testers! I am extremely happy to be able to share it after such a long time of designing, creating, writing and adjusting. Thanks for your patience and your enthusiasm; I know this sounds cliché, but you being there is what makes this game possible. Knowing there's so many people eager to play is what keeps me going.How to get the Beta: right-click on the game name on your Library, then open the "Game Versions & Betas" section. At the bottom, enter the code: ankalagon9999 and "Check Code". That will al
2026-07-12 18:00 UTC · Community Announcements · DavidBVal
As you might already know from the forums, I delayed this release several months to add extra content that I felt was important. Thanks for your patience! I'm now doing internal testing and finishing the last touches during the week, before releasing it to Beta-testers. I hope the Beta is ready by Sunday 19th, if all goes well. EDIT: very likely Monday 20th.Rather than saying more about the update, I'll just share the changelog. It is subject to change, as a few talents, spells or careers may be temporarily left out if issues are detected. New Content & Character AdvancementAdded a new outdoor
2026-02-18 09:50 UTC · Community Announcements · DavidBVal
The next update is not far away, so I thought I could share a summary of what will be added. Here is a run-down of the most important additions:-New outdoor area and dungeons, including a large city. -Over a dozen new quests, including the conclusion of 'The Laughing Blades', part three of the main quest.-Level cap raised to 7-Around 14 new advanced careers (some may be held for another release, still being evaluated)-36 new talents, including 15 Open Talents.-New Rank III spells added.Once this update is released, most of the game core mechanics will be in place, and the "first half" of the g
2025-10-05 15:19 UTC · Community Announcements · DavidBVal
You might have heard about this already, since it has caused considerble buzz. Games made with Unity in the last years seem to suffer from a security vulnerability. You can read more about it here. Today's update includes Unity's patch to fix the issue in Archaelund. From the info that has been published, this issue shouldn't really have affected our players, but it's always better to be safe than sorry, so here it is. There are no other changes in this update.
2025-10-01 10:18 UTC · Community Announcements · DavidBVal
Beta testers got to play it a couple of weeks ago, and now the update is finally ready for everyone to enjoy. While this isn't a large update in itself -adding one dungeon and a few improvements- it marks an important milestone in the Early Access journey.This second arc of development (0.8 to 0.9) has been long, lasting over 14 months. Two new outdoor regions and five new dungeons were added in this time, tripling the gameworld size. Archaelund has already more handcrafted content than many complete RPGs out there, with around 60h of gameplay. But also, important gameplay improvements were ad
2025-09-17 11:02 UTC · Community Announcements · DavidBVal
Finally, you can take your revenge on the Bloody Crow pirates! This update features a new dungeon and some relevant tweaks. Our Beta is open, so you can join it anytime and try it for yourself. Since this isn't a huge update, I expect it to be out of Beta in a few days.Here is the full changelog:New ContentNew dungeon added as part of the 'Chasing the Bloody Crow' quest, which is now completable.XP cap increased to 30,900 (Level cap not increased).Content adjustments & BalanceCompanions joining (or returning to) your party will now have a minimum XP equal to 75% of your least experienced party
2025-07-27 20:40 UTC · Community Announcements · DavidBVal
This release adds Controller Support for the first time. The game should be playable with most controllers, although it might still receive further improvements. In addition, I am waiting for a Steamdeck to arrive, because I want the game to be fully optimized for this device.While this update was beta-tested during the last weeks, I've been working on a new dungeon that concludes the main quest chapter II. That upcoming release should be out in a few weeks, and will be labeled as 0.9. At the same time, I'll publish and updated roadmap for the game.Dual Wielding: You can now have characters sp
2025-06-28 22:48 UTC · Community Announcements · DavidBVal
After several weeks of hard work, the latest beta update 0.8.6 includes controller support for 99% of game functionality. There's wtill a few minor things (such as typing a character's name) which still require a keyboard, but I'll implement them soon.Our Beta is open, so you can join it anytime and try it for yourself. Since I am not an expert at controller gameplay, any feedback is welcome.This new Beta includes a few other interesting features and bugfixes. Here is the full changelog:Features & Improvements• Added controller support! a few minor game functions may still not be available. If
2025-06-13 17:00 UTC · Community Announcements · DavidBVal
This is the deal!Greetings, adventurers! Today, Archaelund has been listed on Steam's main page as "Daily Deal", a curated selection of great games offered at the best prices. It is the first time Archaelund goes on sale, and it is a great opportunity to buy it at a price very similar to the original Early Access release price. Enough merchant talk, let's talk now about the good things to come.0.9 Release is around the cornerMost of the features listed on the roadmap for 0.9 are already released as of 0.8.5, past month. Only a few things are remaining, and we expect to have them out quickly.Co
2025-05-14 12:58 UTC · Community Announcements · DavidBVal
Here's another small release that keeps paving the way for 0.9. Some love for archers was due, and the new arrows also make the Crafting skill more useful. I am now working on adding dual-wielding and player-usable poisons. I've begun experimenting with controller support in this update as well. For now, all you can do with a controller is to move and look around in exploration mode (using both sticks), and select objects with the "down" button (A in Xbox, X in PS). There is still no controller settings. But more will come in the next weeks, making the game fully playable with controller very
2025-05-06 19:13 UTC · Community Announcements · DavidBVal
The may 1st update provided a lot of new content, but also new spells, talents and even mechanics or special status effects. This update provides further polishing, dealing with a lot of minor issues and raising the XP cap, which was never intended to be reached without 'grinding'. Adjustments Raised XP cap to 29,600, to better allow progressing through the new content. Size of party inventory increased from 64 to 96. Ethereal type enemies such as ghosts are now immune to 'Root' effects. Potions of Deep Breath now last 10 rounds instead of 5, its purchase cost has been increased accordingly an
2025-05-01 07:33 UTC · Community Announcements · DavidBVal
After long months of work, update 0.8.3 is available on Steam. This update triples the content compared to the original EA release; playable time is currently 50+ hours. Again, I must send a big thank you to our Beta Testers, which have navigated all kind of weird bugs through the last week, until the last of them were fixed. New Content & Character Advancement Added a new outdoor region to the south of Urendale, with several dungeons to explore. 12 new quests added, raising the total to 46. Chapter two of the main quest can be advanced significantly (but not yet concluded). Level cap raised t
2025-04-26 14:04 UTC · Community Announcements · DavidBVal
I'm excited to announce the next major update is already available for Beta Testers, and very soon will be released for everyone. You can now travel south of Urendale, where you can explore a new town and complete 12 new quests. In addition the level cap has been raised to 6, and massive performance optimizations were added. The complete changelog can be found here, in the steam forum Beta discussion. In the same post you can see instructions on how to join the Beta, everyone owning the game can join and start playing right away if they wish. Please report any issues by replying to that same t
2025-02-04 11:08 UTC · Community Announcements · DavidBVal
Hello everyone! EDIT March 25th, as posted in a reply: I decided to add two extra quests, the new area really needed them. The new content is already playable but there's plenty of small details still to work on, such as itemization to adjust, a few new abilities and spells needing new code, etc. Unless something happens, I should have the beta released in less than two weeks. In my last news post back in december I estimated update 0.8.3 would be released in late February at the earliest, and things are going as expected. All the new scenery is 95% ready (and that has been a huge amount of wo
Full appinfo as delivered by Steam PICS, changenumber 38402324. Also at /api/app/1082970/raw.
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