Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:24 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2024-03-16 18:05 UTC · Community Announcements · unityraptor
Hey all, TOG2 multi is now fully accessible on beta branch for full scale testing - 4 Players COOP Maps (either battles or breaching) - One 16 Players BR maps This release also contains previous beta updates : - new maps - new weapons to unlock - Improvements in the infiltration engine - lot of bug corrections Next update will be dedicated to finishing MP and make the story mode linking everything Hope you'll enjoy it Jay
2021-12-23 07:38 UTC · Community Announcements · unityraptor
Hey all, TOG 2 has been updated with : - New breach Map : Washington - Doors to breach showed on tablet minimap for all breach maps - Tablet improved to display only usefull information depending on Game Mode & Ratio (no position of ITF or Squad in lone wolf, etc) - Breach maps global mechanics improved (disputed zones, time for enemies to spawn, etc) - All melee weapons in infil maps can be grabbed now (bug corrected) - Improved weapon slots colliders. They will keep their position whatever your stance (Standing, knee down, etc) so you will always be able to grab things at the same place
2021-11-28 19:29 UTC · Community Announcements · unityraptor
TOG 2 beta updated with : - New breach Map : Washington - Doors to breach showed on tablet minimap for all breach maps - Tablet improved to display only usefull information depending on Game Mode & Ratio (no position of ITF or Squad in lone wolf, etc) - Breach maps global mechanics improved (disputed zones, time for enemies to spawn, etc) - All melee weapons in infil maps can be grabbed now (bug corrected) Cheers, Jay
2021-11-20 19:08 UTC · Community Announcements · unityraptor
GLOBAL : - Full bHaptics support (body, head & arms) - New ITF Only mode (you + ITF soldiers without Squad) accessible through map ratio + impact on EXP points - Bug correction on Lone Wolf mode to make squad not visible and disable radio/orders - Order added for natalya/medic to make her heal a down squad member automatically - New map - Kazakhstan Infiltration - Weapon Crates will heal you & refill grenades every 15 sec when your close enough - Voices made Taiwan mid sequence & Kazakhstan battle (arrival on plane) VEHICLES : use left controller button A when close to go in/out use left contr
2021-11-19 16:00 UTC · Community Announcements · unityraptor
TOG 2 beta updated : - Buggy & Quad/ATV availlable in Syria, Russia, Kazakhstan & Guyana Battles - Orders added to make squad jump in/ out in vehicle with you - Vehicle control improved - Order added for natalya/medic to make her heal a down squad member automatically - Melee weapons added in all infiltration maps (Wrench, Crowbar, Pipe, Axe, Hammer, etc) - Soda cans added in all interior infiltration maps (same use as rocks). throw them to lure patrols somewhere - Enemy will yell if not complying to an order (drop their gun/knee down). you will have 0.5 sec to kill him. - Zip lines added in M
2021-11-14 21:06 UTC · Community Announcements · unityraptor
TOG2 beta updated with : - First piece of vehicule framework with a working Dune buggy available in Syria use left controller button A when close to go in/out use left controller stick/pad up or down to accelerate/brake grab the steering wheel with left and/or right hand to steer the vehicule vehicule is semi full physic (collision with your hands /weapons but not body). you can run over enemies but will only make your teamates move away if buggy is upside/down after a crash, you can flip it over by pushing it with your hands - Some zip lines added to Syria for testing - bug corrections
2021-11-07 23:38 UTC · Community Announcements · unityraptor
TOG 2 beta updated with : - New map - Kazakhstan Infiltration - Infiltration AI improved (reinforcements) - Taiwan infil map improved with countdown sequence when detected - Voices made Taiwan mid sequence & Kazakhstan battle (arrival on plane) - Night vision flickering issue (unity bug) resolved with a workaround - Zip line feature in lobby for testing before putting them in maps (grab the line with one hand and maintain trigger to slide) Cheers, Jay
2021-10-31 15:44 UTC · Community Announcements · unityraptor
TOG2 beta updated with : - Full rewrite of Infiltration AI. Enemies behavior is greatly improved. They will communicate more, react to bullets impacts, rocks thrown, with different steps of awareness, and chase you throughout the map if needed. - Rock pickup on ground improved - Dead body detection improved - SEMI BREAKING CHANGE : 3 new keywords are available in voice recog for Infiltration : - "Hey" keyword will lure the enemy to your position - "Drop your gun" & "On your knees" will be used in next update --> These keywords need to be set or voice recog will be deactivated -Weapon Crates wi
2021-10-29 16:26 UTC · Community Announcements · unityraptor
LONG AWAITED.... TOG2 beta updated with : - Full bHaptics support (body, head & arms) - New ITF Only mode (you + ITF soldiers without Squad) accessible through map ratio + impact on EXP points - Bug correction on Lone Wolf mode to make squad not visible and disable radio/orders More updates to come.... Cheers Jay
2021-04-04 15:34 UTC · Community Announcements · unityraptor
Beta updated : - Ability to play in Lone wolf Mode & Squad Only mode for big battles (use the battle troops ratio to switch) - The lowest troop ratio you play with, the more XP points you gain - Saved hostages in breach mode will give additionnal XP
2021-04-03 19:39 UTC · Community Announcements · unityraptor
- 8 knives added (6 to unlock) with selection on weapon menu - Some melee fun (crowbar, baseball bat, wrench, hammer, pipe, axe, etc) in preview in lobby only for now - Physic behavior improved for enemies on melee impact.
2021-03-15 23:34 UTC · Community Announcements · unityraptor
- New York 2 breach map improved
2021-03-14 18:41 UTC · Community Announcements · unityraptor
- Spawning issue corrected on breach maps (NY 1 & 2) - Zone capture improved on breach maps - Stick Together squad ai improved to prevent squad to go forward too much (test)
2021-03-13 18:07 UTC · Community Announcements · unityraptor
Improved equipement slots system for better grabing : Slots are now in fixed position relative to chest so position won't change whatever the stance you're in (standing, crouching, one knee down) Pay attention to the equipments slots picture in lobby and learn the position. Once you know them, they won't change anymore
2021-03-11 10:38 UTC · Community Announcements · unityraptor
Hey all, Main branch has been updated with the following features : New game mode : Breach - Squad only battles with door breaching and hostage situation New York Map 1 (city) & 2 (indoor cqb) Dedicated squad orders to breach in (point a door with tactical zone pointer) regroup / check lock / breach a door (explosive / open & bang / door kick, etc) Fully random hostage model Full door physics (shoot the lock to open, open with hands, kick the door open, etc) New battle Map : Kazakhstan Full native bHaptics integration : - Vest - Tactal (Face haptics) - Tactosy (Arms haptis) Small features : -
Full appinfo as delivered by Steam PICS, changenumber 34845894. Also at /api/app/1089780/raw.
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