Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:25 UTC.
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2025-12-05 18:40 UTC · Community Announcements · [NeatCorp] RomanLionz
after a long journey through fog and forests... Crossings is officially launching on December 18 ⚔️ solo or co-op VR roguelite gameplay physical melee combat gesture-based spells norse-myth boss fights upgrades and chaotic multiplayer moments thank you to everyone who played the demo during Next Fest — your feedback shaped a ton of what goes into launch ❤️ 🎮 Wishlist or follow to stay updated! https://clan.fastly.steamstatic.com/images/37700539/81f847510ad244588a3328ae753f3043a72b3046.png
2025-10-10 14:06 UTC · Community Announcements · Flippy
https://clan.fastly.steamstatic.com/images/37700539/6f55782f4200ffe2b5f6116ffdad17fe5fdfd8f2.png A free demo of our new title Crossings is now available for the Steam Next Fest, from now to October 21st! This demo features a slice of the full game, with rich combat, spellcasting, and early progression. The forest is waiting. You awaken cold and weaponless in a realm shaped by death and memory. The air is thick with sap. The roots shift when you're not looking. And something old is watching. This is the Norse afterlife—reborn as a VR roguelite. Fight, explore, and cross paths with others like y
2025-05-19 16:53 UTC · Community Announcements · [NeatCorp] RomanLionz
Our next game has been revealed in the Creature Feature on IGN, and we're SO excited to finally show you all what we've been working on! https://clan.fastly.steamstatic.com/images/37700539/31c11c35c6c6cd7571c4697725405f49b1e08ec9.gif Introducing Crossings, the next game from us here at Neat Corp. While we’re known for hostile, robotic work environments or lush and relaxing islands, we’re trying something completely different this time around, cause ADAM forbid we make things easy for ourselves, right? Crossings is a Combat centered, ambient Co-op, Roguelite adventure. Rise to a mythical Norse
2024-11-14 15:18 UTC · Community Announcements · TheLetterZ
{STEAM_CLAN_IMAGE}/35220852/00b17053fca19a29792483fb5564fff22f7968bb.png We wanna talk to you! 💁♀️ Hit us with your most 🔥burning🔥 VR game dev questions as we'll be hosting an AMA TOMORROW over at reddit.com/r/IAmA/ 💬 Or just swing by and chat.. We'll start around 3PM CET! Hope to see you then 🤗
2021-10-28 11:06 UTC · Community Announcements · edfa
Hello and welcome to your performance review! HR has much to discuss, so let's get started... Halloween weekend is almost here and we hope you'll spend it with us (or, with ADAM to be more exact). ADAM has always been our favorite horror bot so we feel he'd go perfectly with everyone's favorite spooky time of the year! So this is it! Time to face your fears, bring forward your translocator and brave ADAM one more time. Play alone in a dark room (if you dare) or make your friends try it at your upcoming Halloween party (we know you want to)! Either way, he's ready for you and we're not so sure
2021-10-28 08:57 UTC · Community Announcements · edfa
Adam Isolation mutator added New custom music Seasonal Decorations mutator added which adds decorations near the time of a given season when active, currently only Halloween Bugfix for AI navigation making NPCs more reliably realize when they can’t reach their target More stable loading of saves at beginning of levels Tool selection wonkyness fixed Face scanners now set access-level on doors for AI Conductor windows on doors bugfixed Collectibles don’t make noises in menu Level lights up slightly around player in dark areas Collision fixes for Adam Logo overlay only visible in menu
2021-10-26 15:36 UTC · Community Announcements · edfa
Hello fellow workers - both synthetic, humanoid or otherwise! You who already follow us on twitter may already know we've got something special in store for this Halloween: A brand new game mode featuring our dearly beloved HR rep, ADAM. Without further ado, let us introduce... ADAM Isolation {STEAM_CLAN_IMAGE}/35220852/308b30d99a7ecc29fca61e15f72f99925c2b1f6c.png Ever felt like you just quite didn't get enough the first (two) times around? Ever missed how the only time you felt truly alive was when the blood (or oil!) pumped through your veins as you waited for HR to finally drop you the verd
2020-12-01 14:17 UTC · Community Announcements · edfa
It's that time of the year again! That's right: Patch Time! Let's have a closer look at what kind of updates we're bringing you this time. {STEAM_CLAN_IMAGE}/35220852/f903445e2eff63c494724e8b2f84f66d213a1b2c.png General Updates Save Files Have Been Moved Due to issues with some anti-virus software, save files have been moved from your "Documents" folder to "AppData" (more specifically: '%USERPROFILE%\\AppData\\LocalLow\\Neat Corporation\\Budget Cuts'). Upon first launch after updating the game will automatically move any existing save files, so just sit back, relax and play as usual. "Pacifist
2020-07-10 13:36 UTC · Community Announcements · [NeatCorp] RomanLionz
We've worked together with the wonderful folks over at TheYetee to bring you this Budget Cuts t-shirt and sticker pack! Available only on TheYetee NeatCorp store! https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/37700539/c30e63ea4cecf1ea8a1c65219030175ecbaed3be.jpg The sticker pack features all the wonderful characters from both Budget Cuts 1 and Budget Cuts 2: Mission Insolvency (Can you name them all?? We sure can...... t) https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/37700539/c51f099d003e22f6a0731ddf3e464245a3b7529d.jpg We hope you enjoy them as much a
2020-05-23 12:02 UTC · Community Announcements · [NeatCorp] RomanLionz
Since we are a software company, we are able to support our devs in working from home during these times by providing software and hardware to help bridge the distance that we are all experiencing now. That way we can continue to provide games and experiences for people to explore worlds in VR that take them beyond their home. During this period, we are very happy that we've been able to release content updates to Garden of the Sea, and performance patches to Budget Cuts and Budget Cuts 2: Mission Insolvency https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/37700539/5821884194
2020-05-06 12:31 UTC · Community Announcements · [NeatCorp] RomanLionz
We are a group of VR gamedevs that live and work in Stockholm, and we now have a Creator Page on Steam! (wow yay!) https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/37700539/926c798e996d40fadf133223abc46f41713ae220.jpg We believe that by being excellent to one another and embracing all the weird quirks that make us human we can create some neat games (hah see what we did there?), and hopefully have some fun while doing so! There's a huge passion for Virtual Reality at our studio, and many of us are die-hard tech enthusiasts who can't wait for the latest&greatest hardware to te
2020-04-27 17:51 UTC · Community Announcements · KungRing
{STEAM_CLAN_IMAGE}/35220852/f11de8d5e280b434c47e18256978a057b230f9ec.png A couple of months back, we started a project to bring the performance of Budget Cuts (BC1) up to Budget Cuts 2 (BC2) parity. We soon realized that the most effective way to do this is to port the game to the BC2 codebase. This means that efforts made for one game can now very easily benefit the other, so BC2 also receives a hefty performance update “free of charge”! {STEAM_CLAN_IMAGE}/35220852/601d5ab6dcd002376c72110efa0310ecc390c7b3.png (Pictured: a typical workday at Neat Corporation) During the development of BC2 we m
2020-01-20 17:58 UTC · Community Announcements · KungRing
{STEAM_CLAN_IMAGE}/35220852/2a902b97804dc159968035d21761ebb595fbfe57.png Major feature update for Budget Cuts 2: Mission Insolvency is out now! The update introduces a custom settings panel called “Mutators”. The biggest news here is the highly requested Smooth Locomotion mode. This lets players traverse the game in a similar manner to classic FPS games, using the left analog stick (or grip buttons on Vive controllers). {STEAM_CLAN_IMAGE}/35220852/74226915e42d4dbbece8dbc67dd408c054f45b8e.png Other features include bullet time, the ability to use enemy guns as well as gravity modifiers and much
2019-12-20 15:06 UTC · Community Announcements · [NeatCorp] Flippy
December 2019 patch out now! Bugs are being squashed at a rapid rate, all major ones being fixed in this update! Full changelog at the bottom, but here are a couple highlights: Checkpoints no longer save player as dead: A combination of a slight delay when checkpoints save the player's state, as well as the fact the game could save progress after death lead to a lot of players loading a save only to find themselves in the red death room, unable to progress. No more! Unfortunately if you have a save game with the game in this state, you will need to select "Restart" from the menu to replay that
2019-12-12 18:15 UTC · Community Announcements · [NeatCorp] Flippy
Budget Cuts 2 - Mission Insolvency is out now! {STEAM_CLAN_IMAGE}/35220852/f7411adb14fdf0162ef7a673f175de0e67c21058.png Hope you brought your train ticket!
Full appinfo as delivered by Steam PICS, changenumber 37441117. Also at /api/app/1092430/raw.
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