Implemented hidden achievements
There were 6 hidden achievements that were not set up completely. With this update they are completely implemented and ready to be unlocked. I hope you have fun unlocking them ːsteamhappyː
One button platformer nightmare
| App ID | 1093720 |
|---|---|
| App type | Game |
| Developer | 10F |
| Publisher | 10F |
| Homepage | http://slipslop.io |
| Release date | 2019-06-28 09:25 UTC · Early Access |
| Release state | released |
| Controller support | partial |
| Free app | Yes |
| Store page | store.steampowered.com/app/1093720 |
| Last store refresh | 3 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | SlipSlop.exe | windows | ||
| 1 | SlipSlop.x86_64 | linux |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:06 UTC | Free | Free |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 5957579 | 2020-12-11 23:19 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 1093721 | windows | 207.62 MB | 28.85 MB | 6429974116110080109 | ||
| 1093722 | linux | 209.40 MB | 29.22 MB | 4046742157767430290 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 5957579 | public | 2020-12-11 23:19 UTC | 3 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:06 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
There were 6 hidden achievements that were not set up completely. With this update they are completely implemented and ready to be unlocked. I hope you have fun unlocking them ːsteamhappyː
Ok, so for the past couple of months I have been working on the game trying to make more levels and stuff. In this update: 168 new levels, 208 in total. They are now grouped by difficulty in 4 groups: Easy, Medium, Hard and Insane. Each group has 8 episodes (except for Insane, right now it only has 2) Each episode has 8 levels. When you finish all levels in each episode, you get an achievement and all the scores are summed up and you get ranked on the episode leaderboard. When you finish all episodes in the group you also get ranked on the group leaderboard. 8 of the achievements are hidden an
In this update: Now physics runs at 100 times per second and the smallest score increment is 0.01 seconds. (Physics used to run at 50 times per second, so the smallest score increment was 0.02s) Added features to the Settings Menu Level Menu redesign TODO: More levels Achievements Character customizations ????? Profit
With this update, the leaderboards are integrated right at the levels menu. Next thing to do is add more levels and figure out a better way to group them
Premature Evaluation is the weekly column in which Steve Hogarty explores the wilds of early access. This week Steve is still moving house, so Alice Bee is covering for him again by playing SlipSlop, a very simple but horrible platformer. Developer: 0taste Publisher: 0taste Release: Out now (early access) On: Windows From: Steam For: Freeeeeeee! When I was little, I used to eat cubes of jelly. As in, pre-diluted. You know how Hartley s jelly came in oblong packets, and your mum would open it and out flopped the cubes of jelly, like a chocolate bar gone wrong or a future dystopian food supple
Two notable things in this update: There is now exit confirmation dialog, and you can press ESC in the home screen to exit the game. The home screen level (level 0) is changed a bit. In the beginning, the platform path span is more narrow and it gradually increases until platform 50. This way it should be easier for beginners to learn the game mechanics and score some points. (Your feedback is welcome) Hopefully, more bugs were fixed than created. ːsteamfacepalmː
Hi guys, There was a bug when you die it registers the level as complete and was messing up the best score results and the local save file. ːsteamfacepalmː With the last update the bug is fixed, but the local save file will have to be reset and some leaderboards will have to be reset also. Sorry about that, but the game is in early access and stuff like that can be expected ːsteamsadː
Full appinfo as delivered by Steam PICS, changenumber 36631845. Also at /api/app/1093720/raw.
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