Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:58 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2022-07-09 02:19 UTC · Community Announcements · rologfos
First off, Hello everyone! We've had an influx of new players due to SotB launching on GX.games. Welcome, thanks for trying out my game! This update is on the smaller side, the main additions are a visual overhaul of the Arid Encampment zone, and updates to the Monk. ZONES Slightly reduced number of stuff spawning in all zones. Adjusted which bosses can spawn in each zone. Adjusted which enemies can spawn in each zone after looping. Arid Encampment: Visually updated! Added ambient sfx. Tweaks some paths. Added geyser jump vfx and sfx. ENEMIES Increased base knockback of ALL enemies. Improved G
2022-05-22 20:21 UTC · Community Announcements · rologfos
Greetings Sealers! It's update time again. I've been working extremely hard for the last two months cooking up this update (I swear I'm almost done polishing old content!). I'm excited to share these improvements, but really excited to be *this* much closer to working on spicy new content in the coming months. Have fun deciphering the frantic scribbles of a mad game designer reading the patch notes! - Logan General: Recoded interaction system: It's no longer possible for a single interact press to do multiple things (like pickup an item and activate the boss seal at the same time).What you're
2022-03-24 15:54 UTC · Community Announcements · rologfos
IMPROVED COMBAT Added Hit Pause Most damaging abilities now cause the Sealer and hit enemies to freeze briefly on hit. This adds a sense of weight and impact to hits. Combat at insanely high attack speeds is much more playable. Enemies generally receive more hit pause giving the Sealers additional frame advantage. All Sealers now have control over movement when using attacks in the air. Finally! All Sealers now stall briefly when landing attacks in the air. It’s now much easier to combo enemies in the air and use attacks to control your vertical movement. Momentum is no longer capped. No more
2021-10-30 23:49 UTC · Community Announcements · rologfos
- General - Increased Gift of the Lich damage from 180% to 225%. Updated Blink Slash ability description to say "Omega Evasive Skill" to reflect it's unique properties in-game. Shops now randomly have between 2-4 items for sale. Added Pyroclasm Chaos Trial Modifier. Changed the amount of gold that drops from crates from 2-5 to 1+(Zone*0.5)-3+Zone. (Reduced gold in zones 1-2, increased gold in later zones) - Swordsman - "Nudging the Swordsman's power away from Whirlwind and Rupture and into attacks and movement." Reduced Base Health from 350 to 325. Reduced the damage of Whirlwind from 75% to 6
2021-10-23 20:05 UTC · Community Announcements · rologfos
General: A new Sealer, the Exile has been added. Halloween mode has been enabled. Items: Added new item Bracer of Thieving. Added new item Gift of the Lich. Gameplay: Boss item drop rates increased from 25% to 30%. Added a larger coin worth 5 coins to reduce lag later in runs. Reduced elite keystone drop chance from 20% to 10%. Cloak of ruin now throws daggers instead of shooting bolts. This change is related to the new sealer. Added +25% Boss Health on hard mode. Polish: Added a sound to the menu logo animation. Added thunderstorm ambience on the main menu. Updated ability descriptions for al
2020-10-22 20:53 UTC · Community Announcements · rologfos
Happy Halloween! For a limited time, candy filled Jack-O'-lanterns have replaced crates! Hey all! It's that time of year, spooky season! Enjoy the candy before it's gone! In addition, version 0.8.1 features an update to Health Regen, buffs the strength of enemies, and reworks the gem shard items. Since original Early Access launch, every sealer has received at-least one buff and many items have been buffed. The game is overall slightly easier than intended. To combat this, enemies are receiving a base health increase, and will get slightly stronger as each zone. Do not despair! Sealers are als
2020-08-28 17:14 UTC · Community Announcements · rologfos
MAJOR ADDITIONS Added new Sealer: Runewarden. Added new Zone: Igneous Spires. Added new Enemy: Arctic Spirit. Added new Boss: Goblin Marauder. Added new Boss music for Barren Cliffs, Glacial Thoroughfare and Igneous Spires. Added new Item: Augur of Thorns. Added new Item: Opportunist's Charm. Added new Item: Blastboot Shell. Added new Item: ??? Added new Item: ??? Added new Item: ??? Added new Item: ??? Added 5 New Challenges GENERAL CHANGES Golden Shrines Shrines have a small chance to spawn as a golden shrine. Golden reforge shrines reforge items into a higher rarity. Golden item shrines dro
2020-03-30 23:37 UTC · Community Announcements · rologfos
General Changes Demonic fireballs have been reworked a bit: They now ignore terrain. They now slowly accelerate instead of starting at top speed. They fire more infrequently. They have slightly increased range. Fighter has received new sound effects and has been renamed to Weaponsmith. Increased the base Health of Bard and Monk by 100. Increased the base Armor of Bard and Monk by 5. These Sealers now match the bonus defensive stats of other "melee" Sealers. You now have to press Interact to bubble to a friendly sealer while off-screen. You can now press Interact while close to your bubble dest
2020-03-20 21:12 UTC · Community Announcements · rologfos
Combat Updates Demonic elites added. Boss encounters can now spawn a horde of elite monsters in place of a normal boss. Multiple bosses will now spawn after looping. Item Changes Forest Cat’s Claw: Wall jump height from each stack reduced. Removed wall jumping on the stage borders. Bottomless Purse: Increased cooldown from 40 to 60 seconds. Boots of Agility: Speed and jump height increase reduced from 33% to 20%. Effect hard caps at 5 stacks. Speed increase changed, see below. Speed increasing effects like Boots of Agility, Vestigial Arm and Frostgard's banner now also effect top speed in the
2020-03-14 17:28 UTC · Community Announcements · rologfos
Adjustments: Added ability damage types to sealer select screen. Sealer details closed by default, button prompt added. Sealer select menu now uses A/B on controllers rather than jump/interact. Removed Chronobent from the chaos trial modifier pool. Game performance should be much better. Balance: Increased the base HP and armor of the Swordsman, Frostgard and Fighter. Slightly reduced the base spawn rate of enemies. Slightly reduced the number of enemies that spawn during boss encounters. Very slightly reduced the health and damage scaling of enemies.
2020-03-13 21:43 UTC · Community Announcements · rologfos
{STEAM_CLAN_IMAGE}/35297150/1db7c6380b6fdfd92b7db05225387abca72c9ba4.png Seals of the Bygone has released in Early Access! It's been a long 23 months of development. I hope you all enjoy playing what I've created. However this is just the beginning, expect a content road-map in the near future; big plans! Good luck Sealers! - rologfos
Full appinfo as delivered by Steam PICS, changenumber 37441117. Also at /api/app/1093790/raw.
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