Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:34 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2025-05-02 19:45 UTC · Community Announcements · Developer
{STEAM_CLAN_IMAGE}/35144586/c29fd6b986a517c7d98219b0b6cfe9e7f48482b6.jpg Friends! I have great news! EBOLA VILLAGE, which I have been working on for so long, is finally finished and has undergone extensive testing. Every element has been polished as much as possible to ensure maximum fun and dynamics of the gameplay. The game maintains a smooth frame rate of 60 FPS, providing players with perfect immersion. https://store.steampowered.com/app/2306030/EBOLA_VILLAGE/ In addition, we have prepared a real surprise - a film based on the game! Despite the titanic efforts and time spent on its creatio
2023-06-21 21:04 UTC · Community Announcements · Developer
https://store.steampowered.com/app/2306030/EBOLA_VILLAGE/
2022-04-15 07:25 UTC · Community Announcements · EBOLA 3
{STEAM_CLAN_IMAGE}/35144586/2e6973a9255ac3b3593e61f9f9c3ee49ed046480.jpg Trading cards, profile backgrounds, emoticons and icons are now available for Ebola.
2021-02-09 12:07 UTC · Community Announcements · Developer
https://store.steampowered.com/app/1547860/EBOLA_2_survival/
2021-01-16 14:47 UTC · Community Announcements · Developer
In-game optimization increased by 250% Changed the music in the game.
2020-12-19 08:31 UTC · Community Announcements · Indie-games.studio
https://store.steampowered.com/app/1437050/EBOLA_2/
2019-12-29 20:53 UTC · Community Announcements · Indie-games.studio
https://store.steampowered.com/app/1215870/
2019-07-16 21:18 UTC · Community Announcements · Indie-games.studio
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/35144586/233f18720043465f6047da8007355b9fb29b9de3.png What news: • Fixed a bug with the weapon. Now the weapon is not jammed. • Completely changed lighting. • Completely changed post processing. • Optimization + 10% • Increased flashlight range, at minimum settings. • And much more.
2019-07-10 21:58 UTC · Community Announcements · Indie-games.studio
Update V 1.35 https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/35144586/7f205927bb332f4963bf4b07df48e0a1861dfbf2.jpg What news: • Optimization + 25% • Graphics settings affect more features. • Fixed some effects. • Changed lighting • study of balance • Fix minor bugs
2019-06-18 18:07 UTC · Community Announcements · Indie-games.studio
What news: • Optimization + 20% • The rate of fat zombies is reduced from 500 units to 450 units. • The health of fat zombies has been reduced from 500 units to 400 units. • The rise time for fat zombies has been increased from 60 seconds to 120 seconds. • Added more shotgun cartridge. • Added more pistol cartridge. • Changed inventory. • Increased the time of raising zombies for 20 seconds. • Increased fanarik range, at minimum settings.
2019-06-17 00:35 UTC · Community Announcements · Indie-games.studio
• Fixed a problem after talking with Emma. • Fixed a problem with a combination lock near Morse code. • Fixed some objects. • Fixed collision on some objects. • Balancing collisions. • Increased gun power. • Added LOD to many objects. • Balancing shaders. • Fixed drawing distance. The next patch will increase the optimization.
2019-06-15 23:03 UTC · Community Announcements · Indie-games.studio
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/35144586/a2bf218187c735847bfc05e857da4b3f4c8ad5e2.jpg What news: • Game optimized + 20% • Fixed a moment with Emma. • Fixed a kick. • The running speed of the main character has been increased from 360 to 365 units. • Reduced damage from slugs by 20% • Added a door to the room with Morse code. • Increased the time of raising zombies for 10 seconds. • Chance of infection reduced from 20% to 10% • Zombie health reduced from 300 to 250.
2019-06-14 17:13 UTC · Community Announcements · Indie-games.studio
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/35144586/335e6cb4dde46afddc04aa01b9d2abc8a5a2c89b.jpg What news: • The main character added a new kick, kick. • Increase gun shooting speed by 25% • On all surfaces added traces of bullets. • Optimize the game by 5% • Zombie health reduced from 500 units to 300 units. • Zombie speed reduced from 190 units to 170 units. • Chance of infection reduced from 30% to 20% • Bullet spread reduced by 45% • The size of the sleeve of the gun reduced by 50% • Increased the time of raising the zombie for 15-30 seconds. • Critical zombie dama
2019-06-13 08:03 UTC · Community Announcements · Indie-games.studio
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/35144586/e5246ff5ecc7a5d2e7cb52ce7fdbe95790633e4c.png We are sorry. Due to a number of circumstances, the game's release date for early access was postponed to June 15.
2019-06-12 07:21 UTC · Community Announcements · Indie-games.studio
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/35144586/ee58d772bcffa26149ff623ecad0ef6d8042e9a5.jpg At the moment it is a full-fledged product that can be passed from start to finish , but nevertheless it was decided to hold the game in the early access for 2-3 weeks, we want to see feedback from the audience for polishing and balancing the game, consider all the wishes, maybe we will add something new, and fix the old, if there are any shortcomings. The game was tested on several PCs. At the time of testing there were no problems with the game.
Full appinfo as delivered by Steam PICS, changenumber 35946306. Also at /api/app/1094660/raw.
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