Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:50 UTC.
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2023-08-08 23:34 UTC · Community Announcements · Cookie966507
This update introduces everything being localized in Spanish thanks to our friend, Ginni Correa! If you play the game in Spanish and notice any issues, please let us know so we can adjust! We've also added some other quality of life updates and bug fixes. This update adds the following features and fixes: Fixing Crashes Anyone who experienced the game freezing or crashing during dialogue should now be able to enjoy the story with ease. The issue was related to how come computers/languages were changing some game data periods (.) into commas (,), and the dialogue reader couldn't handle that. We
2022-01-28 19:13 UTC · Community Announcements · Cookie966507
Once upon a time, there were a few developers making a game, and in making this game, they played it every day for over a year. As it turns out, when you play a game every day for over a year, you get pretty good at it. So good, in fact, that you don't quite realize how parts of the game are actually pretty challenging for people who haven't been playing it for years. Weird, right? Unrelated to the above story, we added checkpoints to some of the longer levels. {STEAM_CLAN_IMAGE}/39211589/4046cf8fc5811b0143d4cddee2d382e8592e2efe.png This update adds the following features and fixes: Checkpoint
2021-09-19 04:38 UTC · Community Announcements · Cookie966507
Hello everyone, Being seen and acknowledged as you want to be is very important to us at Finite Reflection Studios. We are trying to tell a very specific story with The Gardener and the Wild Vines, and as such, we've seen a few instances where people have misgendered the characters as they've been enjoying the story, and that happens from time to time. To make sure people get the full impact of the story the way we want to tell it, we've added each character's pronouns beneath their name in the dialogue so everyone can know definitively what each character identifies as. This update adds/fixes
2021-09-14 17:48 UTC · Community Announcements · Cookie966507
Hello everyone, Here is another small update fixing some quality of life issues and more bugs we've seen. Have you ever been walking on a bridge only to accidentally turn around and walk ALL THE WAY BACK to the other side and get really mad at someone because you felt like it wasn't your fault? And then you see a construction worker who tells you that they added new safety rails to prevent this from happening and so you go BACK across successfully, make it home, have dinner, get in bed, accidentally press up and get teleported back to the bridge because one of the constructions workers install
2021-09-12 19:38 UTC · Community Announcements · Cookie966507
Hi everyone, Another small update coming your way. Have you ever been walking on a bridge only to accidentally turn around and walk ALL THE WAY BACK to the other side and get really mad at someone because you felt like it wasn't your fault? Us too. That's why this update fixes that very problem! Bridges are no longer activated automatically. You can now press the up arrow on the keyboard or your left joystick up on a controller once you land on a bridge to trigger a cross. You may have to jump and land on a bridge after crossing to activate it again. Shortened Island 7 as it was just too long.
2021-09-11 04:00 UTC · Community Announcements · Cookie966507
Hello everyone, Here is another small update based on some of the things we've been seeing from streamers and other feedback from the community: Added a bloom disable to the settings. Fixed bug where skipping some dialogues would activate tutorials on the end dialogue instead. Improved the wording on the sliding tutorial to make it clearer. Various balance changes to several levels. Various small bugs and improvements. Happy gaming! - Finite Reflection Studios
2021-09-09 19:34 UTC · Community Announcements · Cookie966507
Hello everyone, Thank you all SO MUCH for supporting The Gardener and the Wild Vines launch today. We've collected a few reports from people who have been playing the game since launch and have just pushed a small patch to fix the following issues: Fixed control rebindings not loading in properly when remapping some items to buttons. Made Storm 7 a little easier. Fixed a flower placement in Grasslands 7 that was sitting a little too high above a windmill. Fixed an exploit in Mountain 6 for the speedrun competition. Important Speedrun Update Due to the exploit found in Mountain 6, anyone wishin
2021-08-17 22:43 UTC · Community Announcements · Cookie966507
Hello everyone! Before you get to the patch notes, we want to remind everyone we have a discord for our studio where you can stay up to date (and get behind the scenes sneak peak at development): Join The Discord! Thank you all for playing the demo for The Gardener and the Wild Vines. We've addressed the following items in this update: Added a new slide mechanic. Press the down arrow key on keyboard or LB/LT on controller while running on the ground to do a quick slide that will give you a little boosted momentum! Updated visual for fast-fall animation to make it stand out more clearly. Fixed
2021-03-17 15:52 UTC · Community Announcements · Cookie966507
Hello everyone! Before you get to the patch notes, we want to remind everyone we have a discord for our studio where you can stay up to date (and get behind the scenes sneak peak at development): Join The Discord! Thank you all for playing the demo for The Gardener and the Wild Vines. We've addressed the following items in this update: Sped up the vine growth. Vines should reach their destination much faster, allowing for flowers and leaves to appear sooner. Vine growth should be a bit more predictable Added heart pickups to levels where the player can lose hearts Added a Slow Fall tutorial to
2021-03-12 22:57 UTC · Community Announcements · Cookie966507
Hello everyone! We hope that you have been enjoying the demo for The Gardener and the Wild Vines and are excited for more! While we continue our development on the game, you should join our Discord server to keep up with us and the progress of our development. Feel free to ask us questions, give suggestions or feedback, or just hang out in this community we are building. We'll be posting game and other updates in this server as well as sending out announcements about what we are up to, such as development streams on Twitch and dev blogs on YouTube. We look forward to seeing you all there! Happ
2021-02-04 04:17 UTC · Community Announcements · Cookie966507
Hello all! We fixed a small bug that was causing the "Challenges" button to not respond when coming back from a level. Happy gaming! - Eric
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