2025-12-10 21:50 UTC · Community Announcements · cognoggingames
Hi friends. Just a small update with a lot of small adjustments and changes to enemy encounters and game balance. Post-battle heal/money rewards have been reduced. Skipping adding a skill at the post-battle rewards screen now gives the player $1. Toxic Slime (non-spawned version) health increased to 25 (from 20).Supervisor Sweets health increased to 195 (from 190).Cute Lil Slime attack damage changed to 2x2 (from 1x2). Risque Influencer attack damage increased to 24 (from 23).Sally status effect buff (power) increased to 4 (from 3). Overstimulated Newbie attack pattern changed to 2x5 (from 3x3
2025-10-28 00:24 UTC · Community Announcements · cognoggingames
Hi friends! We've got another big content update for you and a Steam Daily Deal Sale (Nov 8-22) coming up. Crush will be 75% off starting November 8th -- less than a cup of coffee from Tweaky's Cafe! If you'd like to support us for that, we'd sure appreciate it. We're calling this update "content complete" because it includes all of the content that was originally envisioned for the game, but that doesn't mean we're done updating it. Here's what's in this one: A New Boss Encounter: Supervisor Sweets (and her Cute Li'l Slime)! Defeating the Community Overlord once will unlock this as an alterna
2025-05-31 04:41 UTC · Community Announcements · cognoggingames
Hi friends. We have a big new content update for you and an announcement! Here's what's in the update: A New Boss Encounter: The Mad Maestro (and his frog quartet)! Defeating the High Priestess of Creative once will unlock this as an alternate boss encounter for the second floor. Nightmare Challenge Mod. You wanted a tougher challenge beyond Corporate Hell? We heard you. This mode is so dang tough that even we can't complete runs most of the time. Enabling it (without other mods) and beating the game will unlock special trophies for each character in the Milestones section. Good luck! You'll n
2025-04-30 08:11 UTC · Community Announcements · cognoggingames
Hi friends. Just a bog-standard minor update here, unless you happen to be a sentient padlock (then it's kind of a life-changing event). Added a "Select Random Talent" option to the starting talents panel. Added a skip button to the Unlock screen. The lock people are rejoicing and hope that you will leave a nice review now that they may occasionally live past the horrors of this screen. Checkmate (skill) damage increased to 40/50 from 35/40. Creative Spark (skill) pure damage (to player) increased to 4/6 from 3/4. Dissolve (skill) damage increased to 5/9 from 4/6. Focus Fire (skill) Burn value
2025-04-26 08:34 UTC · Community Announcements · cognoggingames
Hi friends. Another small update, adding two requested features: "Delete Save File" and "Unlock All Content" buttons now exist on the character select screen (with a double-confirm popup to make sure nobody accidentally nukes their progress). "Unlock All Content" will unlock all characters, difficulty levels, skills, talents, consumables, boss variations, and starting talents. Note that enabling this will not affect achievements or milestones (tracked stats). So if you're a bad enough dude to take on Corporate Hell without climbing the ladder... now you can! A "Select Random Talent" option for
2025-04-22 06:20 UTC · Community Announcements · cognoggingames
Hi friends. Just a quick update that's mostly bug fixes and minor balance adjustments: The 3 Toxic Players/Slimes encounter on the first floor can now spawn a Micro Micromanager instead of a Toxic Player or Slime. Corporate Hell difficulty modifier (enemy damage) increased slightly. Fixed a bug with upgrading an existing skill resetting cycle rate to base value. Changed the "Hard Times" achievement to trigger when achieved at any difficulty above Hard. Wondershot (Talent): random damage range increased from 0-200% to 0-225%. Fixed a visual bug with enemy death animations not completing, specif
2025-04-17 03:15 UTC · Community Announcements · cognoggingames
Fixed a bug with the Game Designer Moles locking combat actions when Contact Decay triggers under certain circumstances. Fixed minor Japanese and Spanish localization inconsistencies. As always, the best way to report bugs, give us feedback, or reach us is through the Discord channel. Look for a bigger content update in the coming weeks. Thanks for supporting our full release! Travis & Kara
2025-03-20 00:27 UTC · Community Announcements · cognoggingames
Hello friends! Crush will finally be leaving Early Access and launching into full release on April 16th! And we've got some quality of life & game balance updates for you right now. Since the patch changelog is lengthy, I'll get this out of the way first: If you've enjoyed playing Crush, anything you can do to spread the word helps! Tell your favorite youtuber, game reviewer, or streamer about it. Add/follow us on socials (Bluesky, Twitter, Discord, Instagram, Facebook, Youtube. Leaving a review here on Steam is always appreciated. We're looking forward to hitting full release and will be work
2025-02-01 05:16 UTC · Community Announcements · cognoggingames
Hello friends! As we near the end of Early Access, we're excited to share the last major content update prior to full release. There will still be smaller content updates before then (more on that below). What's in this one: New Character-Exclusive Skills: 15 new character-specific skills have been added! These will show up in the normal skills pool but are exclusive to each character. They are: Balance, Hustle, Hedge, Superkick, Chairshot, Burning Hammer, Checkmate, Psychic Special, Poisoned Pawn, Icebreaker, Scream, Legendary Call, Turbo Graphics, Block In, and Watercolor. Shop Reroll: A onc
2024-12-03 04:09 UTC · Community Announcements · cognoggingames
Hello friends! We've got a Kingsley-sized content update for you just in time for the holidays! What's on deck: New Unlockable Final Boss: A new boss encounter can be unlocked by defeating the CEO. This encounter features three new original enemies that will put your skills to the ultimate test! Unlockable Taskmaster Deluxe Encounter: You've fought the standard model - are you ready for the deluxe version? This new encounter features the new explosive status effect and should be approached with caution. Game Designer Moles: These cute little guys are lurking somewhere on the third floor. Over
2024-08-08 23:05 UTC · Community Announcements · cognoggingames
Hello friends! Getting this done was a lot more work than expected, but Crush is finally available in 9 new languages, courtesy of the fine folks over at Level Up Translation! And there's a new playable character! Feedback or bug reports on the new features are very much appreciated. I playtest and QA extensively before releasing these updates to the wild, but a few bugs are bound to slip through the cracks. What's new: Localization (Language Support): Can be accessed from the settings menu. Translations include: French, German, Spanish, Italian, Simplified Chinese, Brazilian Portuguese, Japan
2024-04-08 18:10 UTC · Community Announcements · cognoggingames
Hello friends! In celebration of Turn Based Thursday Fest, come watch our High Priestess of Creative (Kara) livestream a run of the game! We'll be showing off some of the features and balance changes added in the recent updates, so check it out and let us know what you think! Travis & Kara
2024-04-05 04:17 UTC · Community Announcements · cognoggingames
Hey dudes. We skipped over an update announcement (2.1) like it was Windows 9, so this will include some stuff you've probably already noticed if you've been playing lately! Improved Save/Load: An oft-requested feature is finally in - you can now save anywhere/anytime on the schedule! If you notice any bugs with this, please let me know so I can squash them. Reworked Sanity Attacks: Enemy sanity hits now only occur as their own intent (rather than alongside damage). The previous implementation was a little cluttered/confusing, so this was done to simplify things and make battles flow more smoo
2024-03-25 18:15 UTC · Community Announcements · cognoggingames
Hello friends! In celebration of the Steam Deckbuilders Fest, come watch our High Priestess of Creative (Kara) livestream a run of the game! We'll be showing off some of the features and balance changes added in the recent updates, so check it out and let us know what you think! Travis & Kara
2024-01-27 04:41 UTC · Community Announcements · cognoggingames
Hello friends! It's been a while, but we've got something to show for it: one big whopper of a game update! Here's the full rundown: 27 New Skills: Lots of these feature fun new mechanics and open up new combinations and synergies. Maybe some new bugs, too (please report any in our Discord!). Try combining While Loop with Target Function, or Copy and Paste with Focus Fire. Experiment and let me know what you think! 12 New Talents: Some of these should pair nicely with those new skills. Or just grab a Teddy Bear for some extra defense. 3 Game Modifiers: Offering more customization and options f
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