2021-06-29 17:19 UTC · Eurogamer
Microsoft has announced July's lineup of Xbox Games with Gold titles. Xbox One and Xbox Series X and S gets gorgeous Another World-esque sci-fi side-scroller Planet Alpha for the entire month of July, and competitive tower defense meets arcade action game Rock of Ages 3: Make & Break from 16th July to 15th August. Two games are available via backwards compatibility: Rare's OG Xbox game Conker: Live & Reloaded (1st to 15th July); and 2012 Xbox 360 collection Midway Arcade Origins (16th to 31st July). Read more
2020-10-19 17:27 UTC · Community Announcements · Modus Games
From now until October 22, get 35% off of Rock of Ages 3: Make and Break on Steam! This is a part of Modus Games' Heads Will Roll promotion that sees the head-spinning good times of Skully and Rock of Ages 3 on sale at the same time! Skully On a mysterious remote island, a skull washes up on shore and is reawakened by an enigmatic deity. Dubbed Skully, the newly reanimated being has been summoned to intervene in a war between the deity’s three siblings, whose quarrel jeopardizes the island they call home. Deal available here: https://store.steampowered.com/app/1249110/Skully/ Rock of Ages 3 Co
2020-10-09 21:56 UTC · Community Announcements · [ACE] abordeu
{STEAM_CLAN_IMAGE}/35637407/7fa1644c4abe5183585191fd7a6f0b329010f452.jpg Update 1.07 features two new boulders and some general improvements. By popular demand, the Paint Boulder from Rock of Ages 2 is back and we're introducing the explosive 'Hot Potato' to the series. Other notable improvements include Polish support (special thanks to Kuba "Mr.Kuabster" Dębiec for producing the localization). Full list of changes: Added Hot Potato boulder (unlockable at the world map with 15 stars). Added Paint Boulder (unlockable at the world map with 30 stars). Added Polish language (Known issue: font she
2020-10-01 22:45 UTC · Community Announcements · [ACE] Dimaleth
{STEAM_CLAN_IMAGE}/35637407/887e4ee79a0b851ef53499fffe092c238921cbc0.jpg Hello everyone! Here are the contest winners in no particular order: "Humpty Valley" by Zilloy: 3E57T "From Time to Time" by PROKacproPL: 3E5G3 "Hardcore Parcour" by DoodleDon: 3E5Q3 (I couldn't beat it, but it's awesome! Check out his other map "Mountain Climb" 3E5Q3) "Fire All Cannons" by MSH Studios: 3E5QW "Too Many Trees" by Mr. Bummy Diddles: 3E5SR Honorable mention goes to MinzioneSpeciale with "K2 Easter Egg" 3E29N. Congratulations! Your levels have already been added to the Editor's Choice. I will send you guys yo
2020-09-16 16:08 UTC · Community Announcements · Modus Games
Join Modus Community Manager Luke Croft as he plays through community-created courses on Rock of Ages 3! Wednesday, September 16th at 11:30pm right here on Steam!
2020-09-01 19:00 UTC · Community Announcements · [ACE] Dimaleth
{STEAM_CLAN_IMAGE}/35637407/8536fe8810cfe2969f13199728f3724c1a0ea801.jpg Hello everyone! During this whole month we will run a Humpty Dumpty level creation contest, where you have a chance to win a key for one of our games on Steam and have your level featured in the Editor's Choice! There will be 5 winners. You can create as many levels as you want, but only one of your levels can win. You must share the ID to your level in the comments to this announcement. The winners will be announced on the 1st of October. Can't wait to play your levels, good luck! ːhappy_pebbleː https://store.steampowere
2020-08-27 17:25 UTC · Community Announcements · [ACE] abordeu
We're proud to announce that the full Original Soundtrack for Rock of Ages 3 is available for free to anyone that purchased the game. The awesome compilation not only features the versions with Rock instrumentation, but now also includes the full list with Symphonic / Orchestrated instruments / arrangements. It’s basically two different discs in case you prefer one style or the other. On this occasion we’ve also made sure to feature the content in two separate formats; the regular OST which features all the files in mp3 (smaller download), and a higher quality version in FLAC lossless format (
2020-08-21 18:09 UTC · Community Announcements · [ACE] abordeu
{STEAM_CLAN_IMAGE}/35637407/246b2b48dbe2b48f84b454d95b7b0106c020f251.png New Hindu War map! We’ve replaced Kali’s previous war level with a new design that has a more interesting layout with branching paths. This update also features other stability fixes and general improvements. The full list of updates are here: Replaced 'Hindu War 1' with new level. Improved AI so it won't always use the same path in the campaign levels. Fixed results screen closing client connections and returning them to main menu. Unit attack component crash fixed. Stay tuned for more changes in upcoming revisions.
2020-08-07 19:37 UTC · Community Announcements · [ACE] abordeu
{STEAM_CLAN_IMAGE}/35637407/246b2b48dbe2b48f84b454d95b7b0106c020f251.png We've updated the game with more stability fixes thanks to the reports we've received from the community (and the update also features a few other changes). The full list of updates are here: Fixed editor out of bounds crash and other crash fixes. Stars are only awarded if human player wins Obstacle Course. Fixed sounds that weren't assigned to correct sound class. Fixed UI resolution scaling issues. Minor localization issues fixed. Stay tuned for more changes in upcoming revisions.
2020-07-31 22:34 UTC · Community Announcements · [ACE] abordeu
{STEAM_CLAN_IMAGE}/35637407/246b2b48dbe2b48f84b454d95b7b0106c020f251.png And yet another patch that mainly focuses on stability and performance issues. We've tackled a few more problems that were leading to potential crashes while still working on a few extra improvements. Check out the patch details to learn more information about this update. The full list of updates are here: Fixed a crash caused by boiling oil cauldrons. Optimized boiling oil cauldron animations so they don't affect performance as much. Potential fix for PhysX contact generation crash. Avalanche AI boulders break when they
2020-07-30 15:45 UTC · Community Announcements · [ACE] abordeu
{STEAM_CLAN_IMAGE}/35637407/246b2b48dbe2b48f84b454d95b7b0106c020f251.png We detected that Patch 1.03 introduced a problem with Unit Challenge levels from the main campaign where some of these challenges could not be completed (the player would not be granted a victory after destroying the unit in the castle). This has been addressed with this quick update.
2020-07-29 00:13 UTC · Community Announcements · [ACE] abordeu
{STEAM_CLAN_IMAGE}/35637407/246b2b48dbe2b48f84b454d95b7b0106c020f251.png This new patch mostly focuses on stability issues while introducing a few other requested changes. Check out the patch details to learn more information about this update. The full list of updates are here: Fixed AI crash. Fixed editor hint crash. Updated PhysX to latest components. Unit Challenge timer increased. Unit Challenge: units in the castle are destroyed with one hit and win conditions trigger sooner. Removed ‘wrong way’ indicator in custom levels. Fixed area in 'Moby Dick' level where boulder could get stuck. A
2020-07-25 00:55 UTC · Community Announcements · [ACE] abordeu
{STEAM_CLAN_IMAGE}/35637407/246b2b48dbe2b48f84b454d95b7b0106c020f251.png This patch addresses more issues while introducing a re-designed version of ‘Cyclopean Isles - War’ that replaces the old layout. We’ll continue to swap some of the old levels with new more interesting designs in upcoming updates. The full list of updates is here: Potential fix for physics crash. Difficulty levels are operating again (select from options menu). Apex destructibles optimizations for newly introduced destructible meshes. Unit challenge no longer fails to populate layout with obstacles if player presses retry
2020-07-23 20:13 UTC · Community Announcements · [ACE] Dimaleth
Here are the lucky winners: Crisps JustAnIntrovert A-Pex Malcon Kardeler73 lax KuKeKec The Chimpy Man Congratulations! I will contact you shortly. And thank you everyone for participating! Some winners didn't respond, so I had to choose new ones.
2020-07-23 00:54 UTC · Community Announcements · [ACE] abordeu
{STEAM_CLAN_IMAGE}/35637407/246b2b48dbe2b48f84b454d95b7b0106c020f251.png This first patch addresses issues we've picked up during the release while we gather more information. Additionally, a 'wrong way' indicator has been added to assist people that get lost. The full list of updates are here: Many level obstacles that were not being replicated on the client side are now showing up. Player time out has been increased so players do not disconnect from the host. Wrong way indicator has been added if the player goes in the opposite direction. Patch notes messaging has been added to the main menu
Full appinfo as delivered by Steam PICS, changenumber 38708650. Also at /api/app/1101360/raw.
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