Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:05 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2020-09-16 08:34 UTC · Community Announcements · Adekya
ANAREA ALPHA PATCHNOTE 0.1.6 Gameplay - Decreased falling damages - Increased M40A1 reset time from 1 second to 1,2 - Decreased M40A1 spawn probability - Fixed the middle camera position to avoid ghost peek - Fixed an issue when players couldn't open doors with their cursor hover the glass - Fixed black color crosshair - Fixed crosshairs sizes Map & Lighting - Updated Main Menu lighting - Decreased Global Illumination intensity from Medium to High Visual Effects Graphical Settings - Smoothed the landscape based on slope - Improved grass, grass seeds, bushes and flowers camera fade range, behav
2020-09-05 08:59 UTC · Community Announcements · Adekya
ANAREA Update 0.1.5 (alpha) In this update we continue the work with the new lighting system that was released in the previous patch, this patch also aims to improve the overall performance. The players feedback was not forgotten, so we are adding a few things in response. Gameplay - Anti-head glitch system - Camera side swap is now available Map & Lighting - New Point of Interest (The lake) - Radically improved the lake level design, loot distribution and skill crates - Added new player spawns to the lake - Significantly improved overall reflections of the map - Improved lighting system relat
2020-08-29 16:25 UTC · Community Announcements · Adekya
ANAREA Update 0.1.4 (alpha) In this update we will continue to work on different aspects and implementing things requested by the community. We also aim to follow the alpha roadmap precisely as possible. The most notorious change about this update will be the new lighting system that was implemented. Gameplay - Added anti-headglitch exploit feature - Improved bullet impacts: increased their sizes and tweaked culling distance - Slightly increased Beretta Damage falloff - Increased Deagle damage to 100 for headshots and 33 for bodyshots, proportionally the bullet drop as distance increases was b
2020-08-21 21:32 UTC · Community Announcements · Adekya
Hello everyone, our primary objective in this update was to fix as many critical bugs as possible and readjust different points after the community feedback Characters: - Fixed the character collision capsule size to be able to jump through smaller spaces (like windows) - Fixed the character bug for not being able to walk off ledges when crouching Gameplay: - Added bullet impacts based on physical surface - Increased visual effects of bullet impacts depending on the distance - Added a small delay before being able to close any skill crates, in order to avoid situations where players indirectly
2020-08-15 08:16 UTC · Community Announcements · Adekya
ANAREA Update 0.1.2 (alpha) Hello everyone, we are aware that the crashes/bugs are very frustrating. However, we are working as hard as we can to be able to fix them as fast as possible. Here are some fixes and tweaks that have been implemented this patch (0.1.2) that should make the game more enjoyable. Gameplay: - Increased AR-15 and AK-47 bullet drop curve at longer distances - Proportionally increased M40 bullet speed and decreased its bullet drop - Gas shrink time & Starting gas are slower now Map: - Smoothened the terrain based on slope - Fixed landscapes and level design issues - Fixed
Full appinfo as delivered by Steam PICS, changenumber 34351876. Also at /api/app/1103950/raw.
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