Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:38 UTC.
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2024-09-23 16:42 UTC · Community Announcements · leddev
Hi everyone! How about some fresh news? Tilesetter 3.0.0 is nearing a Beta release. It's been a while since the last update, so let's take a look at what's coming: New Tilesetter {STEAM_CLAN_IMAGE}/35584837/521196cda71aac2f14593239ada39b135eb9864d.png Tilesetter 3 is completely new. Built from the ground up, we have taken the opportunity to reformulate the workflow for creating tilesets, and to make tileset creation even simpler. The new interface immediately makes this clear. Tilesetter 3 feels light and sharp, and extra care is being invested into refining the tool's capabilities. In the mig
2021-12-18 14:34 UTC · Community Announcements · leddev
Tilesetter 2.1.0 has just gone stable. If you aren't familiar with the features introduced in the beta, this version lets you now generate isometric tilesets and maps, supporting direct exports for Godot and Unity. Regarding future plans for the tool, next year will bring some big new developments. Here's what you can expect: Animated tiles. New generators, such as slopes, top-down cliffs/walls. Direct export for more engines. More versatile map editor. Fixes for the many small issues you have brought to my attention. Improved/Simpler workflow. I read all your feedback and will make sure the c
2021-08-28 16:10 UTC · Community Announcements · leddev
Isometric support now in public beta! Isometric generation is here at last. Iso sets can be created as usual, and may be exported directly to Godot and Unity, as well as in image and JSON formats. How to opt into the beta: Once you have Tilesetter in your Steam library, right click and go into Properties. Under the Betas tab you'll have the option to try the beta. {STEAM_CLAN_IMAGE}/35584837/77faa66c9ed433d7289a12e18efa42c48f1331f9.png Thank you for using Tilesetter, and I hope you enjoy the update! Feedback is highly appreciated, so if you have any questions or suggestions, feel free to head
2020-12-19 01:01 UTC · Community Announcements · leddev
Tilesetter 2.0.0 has just gone stable. If you aren't familiar with the new features introduced in the beta, version 2.0.0 supports layers in the map editor, complex mixed-border generation, customizable export modes and more. Here's a brief overview of some of the major new additions since the last stable version: Layers now supported in the map editor. Mixed border generation now supported: Wang borders for intersections between 3 or more types of terrain, and Blob borders with multiple types of edges for different neighbors. These complex tilesets are fully supported by the included map edit
2020-09-27 16:24 UTC · Community Announcements · leddev
Hey! Some bugs have been fixed with the new 2.0.0-dev.4 patch: Fixed error with CMD+Z on macOS. fixed window regions going offscreen when scaling UI. fixed crash when generating Wang Sets with single base tile. CMD+- on macOS now zooms on the grid instead of whole window. fixed error when copying and pasting tiles on Linux. As always, thank you for the feedback and please enjoy! Led
2020-09-12 00:47 UTC · Community Announcements · leddev
{STEAM_CLAN_IMAGE}/35584837/a9a26a07079bf1ba328d1e8454805393f2ce9a17.gif Hello! 2.0.0-dev.3 patch has just been released with some improvements: Added tooltips. Added Cutoff option for Wang Sets. Added UI scaling options (1x, 2x, 3x). Shift+WASD now moves the focused region of the layer display. Fixed issue where export modes would not be loaded into the menu. Fixed issue where cursor lags behind on some monitor setups. Fixed Unity export. Thank you for using Tilesetter, and have a great weekend! Led
2020-09-04 01:08 UTC · Community Announcements · leddev
{STEAM_CLAN_IMAGE}/35584837/f35d228f159d09a2190798f61ad55a57d0abbb2d.gif Hello! 2.0.0-dev.2 patch has just been released with some small improvements. Here's the changelog: Upgraded the Electron Framework. Should run better on Linux. You can now zoom in and out with CTRL+ and CTRL-. New source picker besides the dropdown for faster selection. As always, thank you for the support and suggestions. See you later! Led
2020-09-02 02:56 UTC · Community Announcements · leddev
Hello! 2.0.0-dev.1 patch has just been released. Changelog: Fixed export for GMS2 2.3.0. Views/tabs no longer have a minimum size and can be resized down until they're hidden. Added outline around sources in the source dropdown in order to improve readability. Auto-tiling brush can now be resized with Ctrl+Mouse Wheel. Sync Region's label is now outside the region as to not obscure the tiles within. Thank you for your suggestions, and expect more improvements soon. Led
2020-08-30 16:11 UTC · Community Announcements · leddev
Announcing Tilesetter 2.0.0 public beta! After one year in development, it is the largest update yet. Use layers in the map editor, create more complex 'mixed-border' tilesets, and customize export modes so you can export to the format you need. You can view the complete changelog here, or through the Steam client when downloading the beta. How to opt into the beta: Once you have Tilesetter in your Steam library, right click and go into Properties. Under the Beta tab you'll have the option to try the 2.0.0 beta. {STEAM_CLAN_IMAGE}/35584837/e53988382cf9fa3010d356074b61028803b552c7.png Thank you
Full appinfo as delivered by Steam PICS, changenumber 38071223. Also at /api/app/1105890/raw.
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