SpriteStack - 3d pixelart editor is a special kind of voxel editor suited for 2D artists where you draw a model layer by layer. Featuring handcrafted retro renderer and animation support.
No player history yet. This app is now tracked, so data will appear within about ten minutes.
Playing now
Not polled yet (never)
24-hour peak
All-time peak (tracked)
Regional prices
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
Price history, US store (USD)
Date
Price
Regular
Discount
2026-09-11 22:05 UTC
$29.99
$29.99
DLC
AppID
Release
Price
No DLC known for this app.
Branches
Branch
Build ID
Description
Updated
Password
public
4224170
2019-09-24 11:00 UTC
Depots
Depot
Name
OS
Size
Download
Public manifest
Notes
1106181
linux · 64
304.77 MB
99.07 MB
5915753089148267484
1106182
windows · 64
304.40 MB
106.49 MB
5380264757407097699
1106183
macos · 64
390.39 MB
105.30 MB
7395181930722225818
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
Build ID
Branch
Updated
First seen
4224170
public
2019-09-24 11:00 UTC
6 hours ago
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:05 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2021-09-03 22:06 UTC · Community Announcements · Rezoner
Ahoy! {STEAM_CLAN_IMAGE}/35279008/7a85fe93e2a46d94d3e1300b7fc148c8eb43f6a9.gif I've got back to working on animations and I would like to share some results created with the new system and highlight a few features specific to it's workflow. How does the scene look? {STEAM_CLAN_IMAGE}/35279008/90d04b0e334777d4b7d00f8c3b941d09fbfef177.png Fortunately these goofy eyeballs disappear at the resolution we are going to render at. Keyframes This is the animation sheet of the muzzle flash sprite alone. As you can see it consists of just 3 animation steps. SpriteStack works by fluently interpolating bet
2021-06-29 12:32 UTC · Community Announcements · Rezoner
Materials New material system that lets you attach a material to the color index. Spritesheets Spritesheets are now an important part of a scene. One of many usages would be using them as an animated wall - for example sliding doors. SpriteStack allows you to control spritesheet animation in a detail with ease. Library Collect pieces that you would like to reuse among your projects and quickly drag-and-drop them in the scene. New rendering engine All new rendering engine with multitude of effects. Follow my twitter to get instant news Read about more upcoming features on the official website S
2019-11-25 23:24 UTC · Community Announcements · Rezoner
Ahoy there. I have just realized that most of you might not follow me on twitter (@rezoner) where I post updates almost every day and from your perspective app may look abandoned which is as far from truth as possible. For the last 3 months I have been working on a HUGE update that will improve a lot of things and overall workflow. I won't list all the changes but a few game changing features. {STEAM_CLAN_IMAGE}/35279008/06d8a6434b9c8e3f5319bbaf848fb25facef2c29.png 1. The heart of studio is now the animator/composer window where you can manage scenes and put multiple objects instead of one spr
Full appinfo as delivered by Steam PICS, changenumber 35297714. Also at /api/app/1106180/raw.