Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:03 UTC.
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2022-09-13 23:20 UTC · Community Announcements · Baylix
CONTENT Avatars Iggy {STEAM_CLAN_IMAGE}/35836515/47b9212ee89bf82533c618decf3bd0288f5faab6.jpg Scorch {STEAM_CLAN_IMAGE}/35836515/f5cfedb5e5724386444d0bccb0516918ecd2e0b0.jpg Mastery Race Avatars The avatars for the upcoming Mastery Race event have been added to the game, if you want to join the event for your chance at some prizes, check out the event found here: Iggy & Scorch Mastery Race. Exclusive Silver Extra Reward Avatar {STEAM_CLAN_IMAGE}/35836515/b7c9e6a967f35dc4551b5d45a09d0d9ec500a76e.jpg Exclusive Gold Event Reward Avatar {STEAM_CLAN_IMAGE}/35836515/e73bb59d2b0db5847ada8f5e1ad863b90
2022-09-07 18:11 UTC · Community Announcements · Baylix
With Ryan Red & Baylix attending gamescom 2022 this year, we missed the mark with our Iggy & Scorch content release. We always want to release a new hero with their usual build-up of hype, but with how things lined up, we weren't able to get everything done that we wanted to by our internal deadline. We also didn't want to sit on a hero that was ready to go, as we know how much of you want new heroes in the game. Over the past few months, the community had already worked out who was coming (and thanks to Baylix, confirming it by accident live on stream 😅), so we already knew most of the secre
2022-08-21 23:53 UTC · Community Announcements · Ryan Red
CONTENT Heroes Iggy and Scorch BASE STATS Health: 530 (+88) Health Regen: 1.2 (+0.11) Mana: 400 (+25) Mana Regen: 1.45 (+0.13) Attack Speed: 100 (+0.6) Attack Speed Scaling: 0.59 Physical Armor: 20 (+3.25) Energy Armor: 29.5 (+0.5) Movement Speed: 555 Basic Attack Damage: 52(+2.6) Basic Attack Cooldown: 1.15 TURRET (Q) Deploy up to 3 turrets on the battlefield, which last until destroyed. Turrets damage enemies, prioritizing units Iggy basic attacks. Turrets deactivate when Iggy is not within 2400 units and grant 5 gold to the killer. Turrets are destroyed if deactivated for 10 seconds. Turret
2022-07-27 00:05 UTC · Community Announcements · Ryan Red
BALANCE Heroes {STEAM_CLAN_IMAGE}/35836515/1975d0c36c009423b103025673e1095ed4f06934.jpg Phase PSYCHIC LINK (RMB): Stun changed to a Root. Max Tether Range reduced from 2200 -> 1800 at all levels. Cast Range reduced from 1800 -> 1400 at all levels. PSYCHIC ERUPTION (Q): Blind Duration reduced from 1/1.2/1.4/1.6/1.8 -> 0.6/0.8/1/1.2/1.4 BUGS Heroes Feng Mao {STEAM_CLAN_IMAGE}/35836515/000a877653dcec87bfd78c95d2c15a689dc2bc2b.jpg Fixed an issue where getting stunned while casting a reset would not refund the full CD. SFX Fixed an issue where Crystals would make the Inhibitor targeting sound.
2022-07-19 20:34 UTC · Community Announcements · Baylix
Bug Fixes UI Fixed an issue that caused the settings menu to lock the users cursor out of the application. Economy Daily/Weekly Rewards Daily and weekly challenges will now grant Lesser Orbs instead of Matter. Orbs Added Matter to Orb reward pool. We are receiving amazing feedback about our Orb and Core system and we will continue to make adjustments as needed. If you wish to have your feedback submitted to the team, simply type /feedback into our #community-feedback channel in our Discord. Keep your eyes peeled as we keep everyone updated on the progress of our Epic Games Store launch later
2022-07-19 01:06 UTC · Community Announcements · Baylix
We are now LIVE and FREE-TO-PLAY on Steam! There will be a small update going out with this announcement, so make sure to be fully updated before jumping in! We will keep you all updated on the progress of the Epic Games launch, but we thank you for your continued patience! ⚔️ If you guys have any feedback or issues regarding the game, please join our Discord and let us know: https://discord.gg/strangematterstudios
2022-07-18 19:28 UTC · Community Announcements · Baylix
Bug Fixes Fixed an issue allowing players to rent hero skins for heroes they did not own. Fixed an issue with not being able to trade in draft with rented heroes. Fixed an issue with exclusive fragments not being able to be used to rent, or combine unto the full product without the item in store. Fixed an issue with Cores using more keys then intended. We have also posted the following update regarding our free-to-play launch and the recent currency conversion: We are currently waiting on the Epic Games Store’s final certification checks so we can launch and go free-to-play! Once we have an up
2022-07-18 00:01 UTC · Community Announcements · Baylix
Patch 0.17.0 will launch 07/17/22 for testing purposes before the free-to-play launch. Downtime will begin 7:00pm EST and is expected to be down for 2 hours. This DOES NOT mean the game will be free-to-play until the original planned date of 07/18/22. The exact time is still to be confirmed but we will announce everywhere once it's live. PLEASE NOTE: The game will be free-to-play on BOTH Steam and EGS. It is not exclusive to EGS only. Content Economy Update With patch 0.17.0 we have completely changed how the economy works in Fault. We felt that with the previous system, the game did not feel
2022-07-15 06:32 UTC · Community Announcements · Ryan Red
Major Announcements Hello everyone and welcome to todays Developer blog! We have been hard at work on many different things while we stayed fairly quiet, and today we want to share some big news with you all! Developer Stream For those who may have missed it, we held a large developer stream yesterday to announce many topics that we will discuss in today's blog. We have added the YouTube video below for those who could not make it can view the entire stream including the Q&A. We plan to continue holding regular streams to interact further with our amazing community. Name Change We have changed
2022-06-20 18:33 UTC · Community Announcements · Ryan Red
GENERAL DirectX 12 is now enabled by default GAME MECHANICS Menu Settings On your first match played the game will auto detect your visual settings and adjust them automatically. SFX Lowered the occurrences of Voice Lines. Adjusted the Death and Spawn SFX for Raptors and Alpha Raptor to help players tell the difference. Adjusted Murdock LMB SFX. Steel SFX redesign. BUG FIXES Heroes {STEAM_CLAN_IMAGE}/35836515/b31cb22e066cfb16e78deb3e3d12a281a517fa37.jpg Crunch CRUNCH PUNCH (P) Will now appropriately show stacks on the passive indicator. {STEAM_CLAN_IMAGE}/35836515/7d7ee6a4d0d099d9ebdc9568a565c
2022-06-04 01:55 UTC · Community Announcements · Ryan Red
CONTENT Item Art Rework All Legendary, Starter, and Word Items now have updated artworks. A example of some of the updated items. GAME MECHANICS Raptor Rework After receiving a lot of feedback about how Raptor feeling unrewarding to take compared to other objectives on the map, we are now introducing a new Raptor system that intends to give it an identity outside of the favor system. Raptor will now grant four buffs, with the buffs received depending on how many raptors the killing team has taken. These buffs are team wide and will stay with the player for the duration of the game, while s
2022-05-16 20:04 UTC · Community Announcements · Ryan Red
GENERAL Optimization With this patch, we have taken another step towards optimizing Fault with a memory and map pass. As always, we will continue to take feedback regarding player experience and work to improve the feel for all players as needed. Skins We have built the foundation for implementing skins with their own VFX and SFX. GAME MECHANICS General Low Health Camera Effect Reduced the low health camera effect so that it takes up less of the screen, based on player feedback. Damage Taken Indicator Changed the damage taken indicator around the players crosshair to only show when a turret or
2022-04-15 20:46 UTC · Community Announcements · Baylix
We are pushing a hotfix to address the following issues: River SFX volume adjustment. Countess SFX volume adjustment. Purity Of The Ancients now gives correct movespeed. Adjusted Twinblast's dash to now move diagonally. Also, due to the feedback on our new matchmaking system, we have added a 'Preferred Matchmaking Server' setting. This setting will tell the game you are willing to accept higher ping in order to play with other regions quicker, should your own region be less populated. Think of it as a hybrid between the new and old matchmaking system. While this shouldn't effect NA & EU player
2022-04-15 19:55 UTC · Community Announcements · Baylix
We have pushed a hotfix to address the following: Mild server crashes. Item stacks not working as intended on Twinblast and Grux. Ward charge cooldowns not working as intended. Players with high ping having trouble queuing. Scoreboard hero level ping to reflect the last level visible. We have also added a ping indicator to the draft lobby due to player feedback. Enjoy the game everyone and keep that feedback coming via our Discord server: https://discord.com/invite/strangematterstudios ⚔️ - Strange Matter Team
2022-04-13 22:50 UTC · Community Announcements · Baylix
GAME MECHANICS General Game Size Space needed to install the game should now be down to roughly 14 Gigabytes from the previous size of 53.7 Gigabytes. (74% decrease in total space needed). With this patch we have reduced the file size of Fault dramatically, this is the result of some work we have done to optimize and improve the memory usage of our game. We have received positive feedback from our testers about this change and are eager to see how it effects our community. We plan to continue working on optimization in the following weeks and will continue to monitor related feedback. Matchmak
Full appinfo as delivered by Steam PICS, changenumber 37441117. Also at /api/app/1106750/raw.
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