2026-05-08 13:56 UTC · Community Announcements · grandmaMax
A Huge Optimization Update Has Landed!This update includes optimizations across the board - these touch on multiple elements of the game. From improvements to performance in specific areas of the world, to upgrades with large mining setups. You should see a significant increase in performance with certain scenarios. We've also reworked a lot of errors with localization across all languages. As some of you may know after we finished Hydroneer in April 2024 we've been hard at work on our next game, Die Trying. Since we're a tiny team, even whilst working on Hydroneer we didn't have enough man-po
2026-03-01 18:19 UTC · Community Announcements · grandmaMax
TL;DR at the bottom! As some of you may know after we finished Hydroneer in April 2024 we've been hard at work on our next game, Die Trying. Since we're a tiny team, even whilst working on Hydroneer we didn't have enough man-power to simultaneously work on the console port ourselves, and with how busy we are on the next game, we definitely don't have time right now! This has led us to partnering up with PlayEveryWare, console development pros that have worked with the teams behind "Among Us", "Fall Guys", "Valorant for Consoles", "Dispatch", and many other successful quality games on consoles.
2025-08-14 18:38 UTC · Community Announcements · grandmaMax
We've always been interested in helping indie games, giving up-and-coming titles advice and support throughout their development, so when we learnt about GhostJam Games (Creators of 'Backseat Drivers') were looking for funding to help them over the finish line, it was a no-brainer for us to start up.... In short, we're aiming to help developers avoid predatory publishers and give indies incredibly fair deals to help them over the finish line. We do this by: - Giving developers a big chunk of money, and only requesting money back in return; so no predatory revenue-sharing models! - Only offerin
2025-06-18 17:00 UTC · Community Announcements · grandmaMax
Thank you for ONE MILLION HYDRONEERS!From the bottom of my heart, thank you, thank you, thank you, thank you! When I started developing Hydroneer as a solo developer back in 2019, I never imagined this project would grow to such a wide audience. I could never imagine five years later I'd be sat here looking at our player numbers hit 1,000,000, let alone grow my one-man-band into a team of developers I'm lucky enough to also call friends, or be apart of an incredible community that has come together over the enjoyment of digging virtual holes and selling virtual shiny rocks. And it's all becaus
2025-05-08 16:20 UTC · Community Announcements · grandmaMax
In April 2024, we released 'Hydroneer: Journey to Volcalidus' DLC to mark us finishing Hydroneer. We spent four years since it's 2020 launch updating it with free major updates, a complete rewrite of the entire codebase of the game, as well as a big DLC. Since finishing the game, we've been working on our new title: 'Die Trying'! Die Trying is a light-hearted co-op multiplayer extraction shooter set in a fictional 90s/00s America. It's packed with lots of progression, interesting enemies, a huge and very detailed world, and unique game mechanics. If you're interested to find out more, here's s
2025-03-10 11:28 UTC · Community Announcements · FoulballHangover
We've been facing a problem for a long time now where in extremely rare circumstances some players have their save file corrupted. This has been a very hard bug to fix as it is impossible to reproduce the issue, and with no correlation between affected players, we could not see how to approach the issue. It seems like some anti-virus programs would prevent Hydroneer from saving, amongst other things. Despite our efforts, that bug has defeated us time and time again. until today! We are deploying this new patch to fix this issue! Instead of corrupting the save file, the game will crash to deskt
2024-06-03 17:44 UTC · Community Announcements · FoulballHangover
--- Changes - Logic Content Reader now reads the quantity of uses the Logic Spanner Hurling Unit contains. - Logic Content Reader now reads the total weight of shard bar(s) in a pressure tank. - Sickle can now be used by holding down left mouse button. - The save file browser now lists the date of when each file was saved. - Diamond / Diamond jewelry is added to villager requests pool in Volcalidus. - Removed an exploit with cooking boots. - Mod uploader QoL addition. When updating a mod, it'll now auto-fill the details. - Russian / Spanish localisation improvements.
2024-04-22 17:07 UTC · Community Announcements · FoulballHangover
--- Fixes - Drop Target now appears under the item you're "freeplacing"/"precision placing". - Fixed issue where drills with speed buffs would actually output less than their slower counterparts. - Boosted output of Heavy Drills. - Adjusted animations of Heavy Drills to sync up with speed buffs applied to them. - Left Ctrl can now be bound in the keybind menu. - Fixed issue with Hand Sorters keeping their split item preferences sometimes. - Fixed issue with items being locked as they enter the storage zone of the Quad / Bike. - Logic Mini Nukes now work in Icehelm dig site. - Adjusted New Glad
2024-04-15 12:52 UTC · Community Announcements · FoulballHangover
--- Fixes - Removed issue where sometimes the DLC will fail to install correctly. - Improved reliability with hand sorters while sorting items. - Fixed issue where NPCs no longer walk around. - Fixed issue where NPCs could no longer be victims of vehicular collisions. - Fixed issue with Lava Hauler not storing small items. - Improved collision in Lava Hauler. - Heavy Drill now has collision on its upper portion when placed. - Heavy harvesters now correctly spawn water when placed, no longer requiring a re-load. - Hydrobike no longer pulls left while going straight. - Fixed issue where the buck
2024-04-10 10:46 UTC · Community Announcements · FoulballHangover
--- Fixes - 'Save Raw Resources' toggle in gameplay settings no longer affects Hardstone Blocks. - Removed issue with steam cloud not saving correctly for DLC save files. - Crafting a T1 Ice Shovel no longer creates a T1 Dirt Shovel. - Added keybind for "Vehicle Mode" in vehicles. (Default 'F') - Removed issue with Hand Sorters forgetting what they're splitting when they're lifted and placed down whilst having an item on the pedestal. - Limited the amount of sounds effects to occur with the gem compressor. - Removed ability to spam-click drills to produce more resources. - Improved graphical p
2024-04-07 12:31 UTC · Community Announcements · FoulballHangover
We're continuing our mission to put out smaller patches effecting the most common/problematic issues. - Ore Mines and Construction Stores no longer have a rounding error causing them not to be built even if the board appears to have all their required materials. - Infinite Filter (a creative mode item) now hooks onto lava pipes in all orientations. - Fixed issue where items stored in a truck that would pass by the scrapyard burn zone would not be removed from the list of items from the scrapyard to burn when the truck moved out of the burn zone. - 'Clear all Dirt Chunks' in the ESC menu now re
2024-04-07 04:59 UTC · PC Gamer · Jonathan Bolding
Released in 2020, crafting, base-building, and mining sandbox Hydroneer has been an indie success story that sold upwards of 500,000 copies as of 2022. Now it has a full expansion, Journey to Volcalidus, that dumps a huge new environment to mine and profit from: The island of Volcalidus, which is "over 6 times the size of the original island" and comes complete with a town to rebuild... Read more.
2024-04-06 12:56 UTC · Community Announcements · FoulballHangover
- Coins no longer get stuck inside carts if they're a single coin mesh. - Added icons to store construction boards to aid in readability and prevent mis-communication to languages that use non-english characters. We're currently focusing on applying frequent small patches to address the biggest issues in the release!
2024-04-05 22:54 UTC · Community Announcements · FoulballHangover
--- Fixes - Purchasing the Lava Bike will now trigger the Steam achievement. - Completing the lap time on Mots island in under 1:11 will now trigger the Steam achievement. - Removed issue where multiple drills could be purchased from the limited drill store in New Glade. - Fixed localisation issue. - Fixed broken bucket textures in Ironil and Icehelm exit store.
2024-04-05 17:58 UTC · Community Announcements · FoulballHangover
We've created a quick patch in the first hour to remove some issues: --- Fixes - Removed issue where out-dated mods were causing the game to not launch. - Removed issue where players were unable to pick up carts after dropping them. - Removed issue where vegetable basket could not be dropped.
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