Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:03 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-02-16 02:50 UTC · Community Announcements · Oleg Kazakov
Hello everyone!Players have been asking me for an update on Black (Dead) Wastes development and when you can expect a possible release.The truth is, so far the update has had a tough time in development. The original developer I found and hired for this task had a lot of trouble learning the source project and barely did anything for 4–5 months before leaving. I then spent about a month looking for another developer to take over.After that, I found a small development team offering freelance work, and they agreed to work on the project. Although they are making some progress, it’s still quite
2025-07-29 16:10 UTC · Community Announcements · Oleg Kazakov
Hello everyone! As some of you already know, I originally planned to release a few free updates/expansions for the game after release. The one I originally managed to release was Northern Kingdoms update. I really wanted to work on a sequel, aswell as the new expansion, but the workload with the sequel was too heavy, so I decided to postpone the development of the update for quite awhile. Well, the good news is that I finally managed to free some resources to develop the Black Wastes expansion! Now, I won't actually develop this one, I found an experienced an capable dev with 7+ years of exper
2024-12-06 05:35 UTC · Community Announcements · Oleg Kazakov
Hello everyone! The game was updated with version 1.50а Survival mode Survival mode is another way to play Gedonia with another angle, different from the main game. You can access it from Main menu --> Bonus. This time the main mechanics of the game are mixed up with survival mechanics like hunger/thirst sliders and base defense. You will need to defend your base from attackers, build defenses etc. You will be able to explore quite a huge map in this mode. This is the first map for the game that wasnt made by me. I've found young and promising level designer, who managed to build quite a huge
2024-09-10 02:50 UTC · Community Announcements · Oleg Kazakov
Hello everyone! I wanted to share some info about current development of Gedonia 1 and 2. First of all, I've released a brand new gameplay trailer for Gedonia 2. Check it out here: Development of additional regions I also wanted to share some info about current development plans for Gedonia Back when I announced a roadmap for future updates, I really didn't have any plans for the sequel, and I just wanted to explore different parts of the world I envisioned. Now, currently, it became clear that I don't have enough resources to develop an ambitious sequel and huge content rich addons both at th
2024-07-26 15:25 UTC · Community Announcements · Oleg Kazakov
Hey everyone! I don't usually do this, but I wanted you guys to check out very cool one-man project, singleplayer rpg inspired by slavic folklore called Elder Legacy https://store.steampowered.com/app/2669860/ It just released on early access, and the dev actually contacted me in the past and said that success of Gedonia inspired him to develop the game, which is pretty cool. So go check it out!
2024-04-19 08:35 UTC · Community Announcements · Oleg Kazakov
Hello everyone! The game was just updated with version 1.49a Building system update I designed building system back in 2019, and it was quite dated and limited because of that. Now, when a scope of project was hugely increased, building system required rework, which would allow for new feature and continous updates. You can now buy several plots of land in the zone and build unique different houses on each plot of land. They are marked on your map. Each plot offers unique farming buildings with unique upgrades. There will be more plots in the future. Ocean beach house - located near mage acade
2024-04-05 07:51 UTC · Community Announcements · Oleg Kazakov
Hello everyone! An exciting modding update was added to the game. Now you can upload your own custom models for envrionment, player skins or weapon skins! Here is a small tutorial that explains the basics, but it's overall very simple: I will work on the game in the next few weeks so expect more updates to the game!
2024-01-30 04:03 UTC · Community Announcements · Oleg Kazakov
Hello everyone! The game was updated with version 1.46a I've added new passive abilities for speech tree, which are supposed to improve companion-based builds at later stages of the game, and at endgame. Aura of Leadership will improve their attack speed by 25%, and Aura of Power ill improve their armor, and also can be heavily improved through runic forge upgrades. Other fixes: Fixed bug with dead shielded enemies animations Fixed bugs with dungeon trophies buttons not working in dungeon mode Summon fire fish is not one-use item anymore and can summon up to 4 fish companions Fixed the bug wit
2023-11-26 09:19 UTC · Community Announcements · Oleg Kazakov
The game was just updated with version 1.45c Fixed a bug with being unable to attack bosses on coven of demons quest sometimes Fixed the bug with one of the boss bodies not disappearing during story moment Fixed being unable to upgrade new living weapon
2023-11-21 03:32 UTC · Community Announcements · Oleg Kazakov
Hello everyone! The game was updated with version 1.45a Coven of demons and new world bosses for Northern Kigdoms {STEAM_CLAN_IMAGE}/35471287/203f17be6748c152acb4a3bee290a7f45f940d0e.jpg I've added new quest for Northern Kingdoms zone, which is meant to tie up a couple of storylines from other quests in the zone, and deals with demons of the north. The quest also gives you new living weapon, which I'm not gonna spoil here, and two new epic sets. Blade dancer epic set which allows you to use bard abilites in melee, without playing serenades Dark mage epic set which allows you to focus on dark s
2023-09-26 14:57 UTC · Community Announcements · Oleg Kazakov
Hello everyone! The game was just updated with version 1.41a {STEAM_CLAN_IMAGE}/35471287/2fa72959ab906418d046c5bc6e1e53fd559efb75.png This is a fairly small update, which adds a new quest for level 40, set in Ertoron. The main purpose of this update was to fix and rework current King's castle in the city. The castle interior was unfinished for quite awhile. I've started working on it back in 2019, when the game was a lot different, and I had an idea for a particular quest involving king of Ertoron. During development the game was changed so much, that I had to abandon initial plans for it and
2023-09-04 09:42 UTC · Community Announcements · Oleg Kazakov
Hello everyone! I am very happy to share some exciting news with you! Gedonia 2 is now in development {STEAM_CLAN_IMAGE}/35471287/f19c7111cc71d2731610c0cf3692855d28e24da5.png I am now working on a sequel for a game. I am aiming it to be much better than the first game, and it is without the doubt the most ambitious game I've ever attempted to make. It's still very early, and the game is years away from release, but I managed to make a small teaser trailer for the game and a steam page for you to check out. Go there for more info, and Wishlist the game Now, because it would really help me out!
2023-08-22 11:27 UTC · Community Announcements · Oleg Kazakov
Hello everyone! The game was just updated with patch 1.39b Fixed visual bug with enduring set Fixed bug with interface scaling resetting sometimes Fixed bug with secondary weapons not evolving sometimes
2023-08-18 18:15 UTC · Community Announcements · Oleg Kazakov
Hey everyone! I am happy to announce that I came back from my summer vacation, and I am ready and excited to return to work at full force! Expect some cool announcements and updates in the next upcoming months. Let's start by small update 1.39a: You can now grow high level resources on your farms at your homes All staffs now have baseline mana regeneration bonuses Enemies are less likely to body block your projectiles after death Player's arrow on world map now correctly shows a dungeon position, while you are in a dungeon Fixed bugs with summon and enchant weapon, caused by empty main weapon
2023-06-12 13:05 UTC · Community Announcements · Oleg Kazakov
Hello everyone! Game was updated with patch 1.38a Bug fixes: Fixed bug with secondary living weapon not getting experience Fixed bug with regroup breaking dead companions sometimes Fixed new food items not cooking properly Fixed Necromancer access stone in Northern Kingdoms Fixed teleportation spell between NK and Gedonia Killing ghost questgiver in the swamps now correctly cancels the quest mark Fixed being able to craft with full inventory and losing an item Fixed arcane beam not targeting enemies sometimes Fixed Drain Health stuck on casting bug Fixed few small interface issues Fixed compan
Full appinfo as delivered by Steam PICS, changenumber 37769833. Also at /api/app/1114220/raw.
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