Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:18 UTC.
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2020-02-04 00:28 UTC · Community Announcements · Bot Land
Major changes Greatly simplified Blockly snippets. It used to be that Blockly snippets contained 3 blocks in general: an if statement, a condition for the if, and a terminator to run inside the body of the if. Those snippets still exist in the "Advanced" menu, but the primary way of interacting with the game will be with the new, one-line snippets that simply say something like "try to fire lasers". These new snippets act almost exactly like how the old ones did, but they're much clearer to use and customize. The tutorial and campaign missions now solely use simplified snippets. As a result, a
2020-01-21 22:54 UTC · Community Announcements · Bot Land
Major changes Improve tutorial and campaignTrimmed some extra words here and there. Removed the script from your bots in the third tutorial. Increased the size of the very first Arena so that there's some breathing room. If you come back to Bot Land without having done the introductory tutorials, you'll now be given the choice to restart them rather than just resuming them. The fanfare now plays when you beat a tutorial mission. Fixed a major bug preventing you from completing the fourth mission. Clarified what "minimum range" means in the 4th mission (in the mission tips). Cut out "Premade sc
2020-01-21 00:57 UTC · Community Announcements · Bot Land
Major changes Improved the campaignSimplified I Need a DoctorCut number of tiles down from 24 → 18. When you lose, the "Retry" button is now "Edit script" instead. Originally, you had two bots that could shield and only one that could attack, which meant that it could be confusing which bot was doing the shielding and which one was being shielded. Now, there's only one bot that can shield. Simplified A Bag of ChipsYou don't have to pick a weapon any longer; you're given Missiles lv. 3 by default and you can't edit your blueprint. When you lose the mission, the "Retry" button is now "Edit scrip
2020-01-17 18:54 UTC · Community Announcements · Bot Land
Major changes Improved bot and chip relocation. Previously, you had to long-press a bot or chip in order to enter relocation mode, but the length of this long-press was much longer than most people would try. Now, any drag action starting at a bot/chip that you own will enter relocation mode. Panning the Arena is also done by dragging, but you have to start from a blank space. Fixed a bug in Campaign Mode where winning gets you stuck in a loop. Replaced the tutorial GIF by mp4 videos. These are also much higher resolution.
2020-01-15 21:05 UTC · Community Announcements · Bot Land
Major changes The new victory effects (the fanfare and confetti) now show when winning in any mode, not just Campaign Mode. Fixed a bug where the campaign-victory screen would show when it wasn't supposed to. Changed confetti cannons out for a new one. 🎉 The new one should be slightly more performant.
2020-01-15 00:57 UTC · Community Announcements · Bot Land
Major changes Added a proper victory screen to Campaign Mode. There's confetti! 🎉 Fix critical bug where you couldn't continue while on a guest account due to a hidden EULA checkbox being unchecked. Simplify A Bag of ChipsArena size in tiles: 63 → 6 Max turns: 700 → 60 Enemy bots: 7 → 1 We also place your single bot for you now. Simplify Out of OrderWe now place the bots for you since there was already no choice in positioning. When you retry, we put you back in the script editor. The quick-edit-blueprint button is now disabled since you can't edit your hardware anyway.
2020-01-14 00:48 UTC · Community Announcements · Bot Land
Major changes Repackaged the guest experience slightly. Making a guest account is now the default experience so that players don't have to provide a username or email address. Simplify tutorial and campaignSecond tutorial - added a GIF demonstrating how to drag Blockly blocks into the canvas. The Floor is LavaShrank the Arena from 98 tiles → 33 tiles. You no longer have to destroy the CPU, just the enemy bots. This allowed for many other nice changes:Deleted a bunch of boilerplate Blockly, so the script only has to contain a single comment now rather than a function, a bunch of comments, and c
2020-01-10 23:11 UTC · Community Announcements · Bot Land
Major changes Improved the tutorial/campaign.Increased the size of the very first battle to give new players an idea of how Bot Land can look outside of the tutorial! Cut down on text in many places. Disabled the quick-edit buttons in the first tutorial. Simplified the second tutorial so that players only have to add a single snippet for reflecting. Fixed a critical bug in the tutorials/campaign where exiting wasn't possible. Retrying the second tutorial puts you directly into the scripting view since that's the only place where the user can make a mistake. After 6 seconds of having a tutorial
2020-01-08 03:47 UTC · Community Announcements · Bot Land
Major changes Overhaul tutorial and campaign experience.Overall, scripting is now covered much earlier. The non-scripting missions were revamped. Many frustrations have been addressed, e.g. large Arenas were made smaller, instructions should be clearer, and there should be better help when you fail. In general, the tutorial should be much faster now. When you try to leave a campaign mission by clicking the ✖ button at the bottom, you'll now see a prompt asking if you're sure you want to leave. Many users lost progress because they had accidentally clicked that button. Adam, the creator of Bot
2019-12-31 23:01 UTC · Community Announcements · Bot Land
Major changes Allowed starting Test Mode with fewer than the maximum number of bots. This should make it easier to run quick tests. Tutorial and campaign improvementsShrunk the width of the Arena in A Bag of Chips by 5 tiles. Adjusted flavor text of some missions. Decreased the maximum number of turns from 4000 to 700 for A Bag of Chips so that battles don't take forever to simulate. Added a warning in A Bag of Chips for when you lose due to not having any weapons equipped. Changed wording in Blockly script of The Floor is Lava to make it clearer that you have to attach blocks to the comments,
2019-12-31 01:15 UTC · Community Announcements · Bot Land
Major changes Fixed a critical bug where you couldn't save your defense or attack someone due to an error about "blueprint list order". Campaign Mode improvementsThe Floor is Lava (mission #3)Enemy bots now always move left when they can't see you, that way they don't wander around. We now show a picture of Blockly at the end to give players an idea of what their script should look like. Renamed your bot in The Floor is Lava from "💣" to "Bombs Away", that way it doesn't look like the bomb is a button. Out of Order (mission #4)Cut down the number of correct solutions from 2 to 1 (out of 6 poss
2019-12-27 23:40 UTC · Community Announcements · Bot Land
Major changes Blueprints can now be reordered or deleted directly from the Arena view! Use the pencil icon at the top of the blueprint selector. Competitive-season improvementsAdded proper UI for viewing statistics. When you click the ranking flags on the sides of the Battle Log page, you'll be brought to the leaderboard as usual, but now there are two more tabs: "Current season" and "Last season". These show reward information, your lowest/highest attained leagues, and the season's start and end times. If you participate in a season by completing all of the placement matches and then log in d
2019-12-13 21:12 UTC · Community Announcements · Bot Land
Major changes Added a new campaign mission named Out of Order. In the Magnetic Shutdown mission, each of your bots now has template scripts that you only have to change hardware for. If you haven't done at least 3 missions in the campaign, you'll see an entry in your battle log suggesting that you do them. The Blockly workspace is now cleared when you have an unassigned script. This way, you can't see an old Blockly script in the background. Minor changes When you can retry against another player, the button will show in the bottom bar on desktop instead of solely being in the match-results di
2019-12-10 23:49 UTC · Community Announcements · Bot Land
Major changes Improve Campaign ModeYou Sneaky SnakeThis mission was removed completely. It wasn't easy and it wasn't fun. Makeshift TurretsThis mission is now easier. There are only two blueprints to choose from instead of four. The Missiles bots will move after being idle for ~12 turns (down from ~30). The tips now mention that you can fast-forward a battle. The Floor is LavaThis mission is now easier. You have exactly two choices in the Blockly toolbox instead of having all of the normal ones (100+). Cleaned up existing Blockly comments to make it clearer to players what they're supposed to
2019-12-06 18:31 UTC · Community Announcements · Bot Land
Major changes: Remove rounds from Bot Land. Previously, there were three rounds per match, so you would have the opportunity to learn how the opponent's bots behaved and then change your strategy between rounds. Now, there is a single round per match, and you can retry the battle once if you lose. The retried battle will match the ranking type of your first battle, so if you lost a ranked battle, the second attempt will also be ranked. The attacker will get slightly more bots than they got per round before, but not as many as they used to get in the overall match. Note that the balance numbers
Full appinfo as delivered by Steam PICS, changenumber 34606792. Also at /api/app/1119870/raw.
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