Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:30 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2023-07-09 13:45 UTC · Community Announcements · gunman
Fixed an issue with the game failing to launch properly. By default it will now start in windowed mode at full screen resolution. Full screen mode is still accessible using the in-game setting. Fixed a crash when player was attempting to build a road without having any colonies.
2021-12-06 13:25 UTC · Community Announcements · gunman
Version changelog: Added ability to view market prices without having a ship in Europe - added a new button in the colony screen, on the world map the window can be accessed using F2 key Display the free storage capacity in the colony screen as number Added the option to continue playing after the end game score is saved Improved units pathfinding Fixed a bug with naturalist's "Live among the natives" option
2021-05-29 05:42 UTC · Community Announcements · gunman
Version changelog: In "sell resources" missions, only ask for resources that are available in player's colonies "Kill pirate" mission also counts as succeeded if the target is killed or captured by other country For "explore ruins" missions reveal unexplored ruins near player settlements Increased time to complete missions (+20% more turns) Limit trade with natives to simulate limited trade goods Prevent native settlements or AI colonies to be built over ruins
2021-02-14 12:58 UTC · Community Announcements · gunman
New Feature: Treasure Maps Hunt down pirates and grab their treasure maps. Find the location to fill your coffers with gold. {STEAM_CLAN_IMAGE}/35452651/971990c937d031ab1758d8a6509ca4229354a028.png Version changelog: Pirate ships can drop treasure maps. Can clear specialist unit's profession in home port. Added hotkeys list to in-game Encyclopaedia. Another fix for labor allocation in colonies.
2020-11-07 12:28 UTC · Community Announcements · gunman
fixed a natives reaction bug which presented a hostile reaction instead of friendly more consistent natives reaction when interacting with player's units roaming native units can only trade once before returning to their home villages optimized labor allocation when specialist units raced for the same labor position reorganized production information of overview window
2019-09-18 17:54 UTC · Community Announcements · gunman
This major update adds a research tree, containing four branches: Colonization, Exploration, Army and Navy, each branch with three levels of knowledge. Once a research is completed, a new random bonus specific to that branch will be revealed. A new unit type - naturalist - will become available once you set your foot firmly in the New World (min population and development of 5). This new unit type can explore the map in search of points of interests that will reveal previously unknown plants and animals. These discoveries will boost up research. Naturalist can also live among the natives to le
2019-08-30 16:52 UTC · Community Announcements · gunman
Coming soon a major update which will introduce a new unit type - naturalist, New World discoveries (plants, animals), and a small research tree. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/35452651/90ee3db977f9fdd1cec9030b1d235544e026d0f9.jpg https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/35452651/b64f17d414dc4774f3a3f39c09d6d9b46ea4c83a.jpg
Full appinfo as delivered by Steam PICS, changenumber 37441117. Also at /api/app/1120280/raw.
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