2nd Year Anniversary
Special Promotion comemorating the game 2nd aniversary.
Clans to Kingdoms is a 4X Turn-Base Strategy City Building Game for Windows PC. You start as a small Clan with one single settlement and the aim is to manage and develop your civilization up to a Kingdom with several cities and armies.
| App ID | 1120580 |
|---|---|
| App type | Game |
| Developer | Clans to Kingdoms |
| Publisher | Clans to Kingdoms |
| Homepage | https://www.clanstokingdoms.com/ |
| Release date | 2019-08-01 14:06 UTC |
| Original release | 2019-04-15 07:00 UTC |
| Release state | released |
| Workshop | Visible |
| Store page | store.steampowered.com/app/1120580 |
| Last store refresh | 4 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | CTK_steam.exe | windows | Win 64bit | |
| 1 | CTK32_steam.exe | windows | Win 32bit |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 22:36 UTC | $5.99 | $5.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 6579657 | 2021-04-21 22:12 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 1120581 | 1.31 GB | 550.74 MB | 5492412445992541680 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 6579657 | public | 2021-04-21 22:12 UTC | 4 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:36 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
Special Promotion comemorating the game 2nd aniversary.
Solves bugs related to the joystick/gamepad controllers: detects more joystick/gamepad types than before; not all joystick/gamepad commands would work with 'Mouse Acceleration' setting off; it was not possible to redefine the joystick/gamepad controls while in-game; right/left axis were swapped.
Corrects the following: occasionally when the AI proposed an Alliance and the player accepted, the diplomatic stance was not correctly changed; the selected army path would sometimes (for brief moments) be shown out of place (mostly when moving the mouse to and out of the top pane); introduces a small delay when highlighting each map tile (avoids the occasional blinking between adjacent tiles). At the moment this delay cannot be set on any of the settings menus, can be edited in the file 'settings.ini' (setting 'SelectDelay' under 'Game Play'). Allowed values are between 0 and 150, default val
The game Soundtrack by Abdenara can be bought from the 15th of October onwards: Clans to Kingdoms Soundtrack In addition it is released the new game version 1.2 with the following new feature: adds low resolution models (low poly) so that game performance is increased. These models are displayed for zoom greater than the 'shadows/Buildings Zoom' settings. When shadows are off you can choose to play with low resolution buildings only by ticking the settings option 'No Detailed Buildings' (this significantly increases performance for low end systems); and the following corrections: in the constr
Corrects bug that would stall the game when moving the current map position. Apologies for this bug. This is a unreported bug and for the tested systems only happened once in over 100h testing time, however do not know what the frequency on other systems, could be more frequent or never happening.
revises shadows computation (tree and fish shadows were sometimes not displayed correctly); 'Highest' setting value for shadows is discontinued, however the remaining setting values scale with screen resolution (were fixed in previous versions); increases fps at expense of increasing cpu usage (for all systems); fps are by default caped at 30fps, maximum non capped is 60fps as opposed to 40fps of the previous versions (v1.1.2.1 patch adds the option 'Max 30 Fps' to the 'Graphics Settings Menu'); finishes corrections to zoom in/out (it was still snapping near the lower edge of the map, this cas
adds 2 music tracks to the game sound track (please note that by mistake it was originally announced that the game included 11 music tracks while only 10 were included, there are now 12 original music tracks by Abdenara); the graphic quality is now decreased when zooming out, this allows for up to 30% increase in fps for low specification systems (the increase for medium/high specification systems is relatively small). Accordingly there are 2 new graphic options (Graphics Settings Guide): Texture Detail Zoom: % of max zoom from which texture detail is decreased; Shadows Zoom: % of max zoom fro
adds text/language modifications to the game, new fonts and alternative/translation text can be modified. Mod instructions and templates (zip file) are in the folder '(game install Folder)\Mods' including the fonts: Czech, Cyrillic, Japanese and Devanagari+Bengali. The language mod files should be placed in the same folder; divides game difficulty into 'Management Difficulty' and 'AI Difficulty' which can be set on 'Game Settings' when starting a new game. Note that each of these difficulties have 4 levels: 'easy', 'standard', 'hard' and 'hardest'; implements some revisions to the AI and solve
introduces an option for 'Mouse Acceleration', the default is 'off'. In case you prefer the mouse movement of the previous versions you can turn it 'on' on the Control Settings (also in-game). This was corrected by direct request; smooths camera movement, when it zooms in/out due to the clouds and terrain; revises camera rotations when near clouds and terrain edges (often the view height and rotation would jump due to the clouds); when changing in-game the 'View All' option updates the zoom (would only update when moving the camera after leaving the menu); the armies/settlements shortcuts can
fine tunes some of the Graphics Settings; removes the 'Bloom GUI' option, our apologies for this, it was not ok.
reduces map update times the camera position after load is corrected (sometimes would center on a distinct tile of the save game, for multiplayer games it always centers on the player capital) reduces late game load game times (depending on your machine up to 20s for 120x120 tile maps, there are no significant changes for early game loads)
when breaking alliances the fog of war is correctly updated (this was a non reported bug); delay (waiting) times have been reduced at end of end turn, beginning of in-game save/load and for the time lines menu; in exchange the clouds update time after new alliances is slightly increased (it is correctly updated, however may be delayed a few seconds); note that the warning appearing in Update v1.0.10.2 is now obsolete. (in case you find any bug and want it corrected please let us know about it)
at the end of the end turn there is a warning with moving dots whenever the game is processing updates to the map.
the turn log was always showing 'free play' for the game victory conditions (this was due to the recent translations, the victory conditions were properly checked); in the multiplayer start menus when editing text and other players changed anything the edited text would be reset to the default text (this is corrected); when loading multiplayer games the player names can now be edited (please note that the names are still reset to 'player' to preserve player nicknames private, in case the players decide to broadcast the game or continue the game with distinct players).
now available in French and German memory allocation revised (solves some undetected bugs) solves other bugs/issues (yet some corrections to the text, some control keys are now translated, mouse is now unconstrained when using Alt-Tab in windowed mode, at times the game would still crash with unplugged sound card)
Full appinfo as delivered by Steam PICS, changenumber 34846806. Also at /api/app/1120580/raw.
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