2026-08-24 11:52 UTC · GamingOnLinux
The co-op dungeon crawler Ancient Dungeon had an update just before the weekend with some bug fixes - and now it supports Valve's Steam Frame. Read the full article here: https://www.gamingonlinux.com/2026/08/ancient-dungeon-adds-steam-frame-support/
2026-08-21 16:07 UTC · Community Announcements · contact
fixed loaded saved runs not properly updating lobby session status, allowing players to join in-progress dungeon runs fixed shopkeeper spawning with 0 health in 4-player co-op fixed joystick movement speed being locked to a constant rate (added a normalized movement toggle in settings) fixed physics issues and jitter when running at lower framerates / reprojection fixed a save version upgrade bug fixed NG+ story and barrier unlocking too early fixed rich text tags being usable in player names and various UI screens fixed an issue where loading a saved run could get stuck during stage loading f
2026-08-13 19:00 UTC · Community Announcements · Xyz
Our latest devlog is live!This time around, we’re giving you a closer look at a bunch of things we’ve been working on behind the scenes, including new content, first looks at upcoming additions, and a few things we haven’t shown publicly before. Some of you have been with us since the App Lab days, while others are only just discovering Ancient Dungeon now. We want these devlogs to give you a better look at what we’re currently building, why we’re making certain changes, and some of the weird ideas that make their way into the game along the way. We’d love to do more of these, so let us know w
2026-05-11 18:10 UTC · Community Announcements · Xyz
This Supporter Pack includes 4 new cosmetic sets with a total of 12 exclusive cosmetics, along with a special colored name tag in multiplayer to show your support for the game. Take a look at the Supporter Pack in action below:The included cosmetics are:Paladin's Helmet, Paladin's Torso, and Paladin's CapeMercenary's Helmet, Mercenary's Torso, and Mercenary's CapeMagician's Hat, Magician's Torso, and Rabid Bestiary CapeAssassin's Bandana, Assassin's Torso, and Overgrown CapeAll items included in this pack are purely cosmetic and do not affect gameplay. By picking up this pack, you’re first and
2026-05-08 09:43 UTC · Community Announcements · contact
fixed start run button incorrectly being interactable fixed a multiplayer world generator desync fixed fog color persisting during host migration fixed hard mode modifiers persisting between runs fixed some quests not correctly unlocking for players with older save files fixed a potential issue where the stat screen can't be closed again after it has been opened fixed smorgasbord spawning free food fixed slot machines breaking after a while when players have high damage stats fixed some cosmetic combination issues fixed swinging axes taking too long to register a hit fixed -nonvrmode launch op
2026-04-30 17:09 UTC · Community Announcements · Xyz
Adventurers,Some long requested changes have finally made their way through the dungeon… along with a few new surprises. Check out this video for the latest and read the full details beneath it: What's New? Multiplayer Saving Multiplayer runs can now be saved just like singleplayer, including autosaves. If something interrupts your run like a low battery, you can continue from your last save point with your fellow adventurers. Saved runs also show who you played with and additional run details. Multiplayer runs can only be continued with players from the original group. Host Migration Runs can
2026-03-31 15:33 UTC · Community Announcements · Xyz
April Fools Update is Live!Adventurers! We got a fresh update rolling out with some long-awaited improvements, new cosmteics, and a few surprises along the way for tomorrow... Something strange...We've been hearing...odd things echoing through the dungeon lately. Might be nothing. Might be worth checking in on April first and going in the dungeon. Sneak peek: CosmeticsYour dungeon cosmetics just got an upgrade. More cosmetics can now be fully coloredCertain pieces (like torsos) now uspport multiple color regionsImproved hair handling across different hat types (The Grand Library has discovered
2026-03-13 13:57 UTC · Community Announcements · contact
- cosmetics are now separated into categories - added nametags toggle button to the LIV tablet - it is now possible to delete save slots - you now only pick up the relic that is shown in the hover info even if multiple relics overlap - fixed crossbow bolt unable to damage armor pieces - fixed an issue with NG+ world generator desyncs - fixed being able to enter the main menu after beast died causing softlocks - fixed jackpot crystal not spawning if max amount of crystals per run has been reached already - several speechbubble improvements - fixed relentless orchestrina wisp sometimes getting s
2026-02-10 19:44 UTC · Community Announcements · contact
fully revealed minimaps are now transparent at parts that you haven't visited reworked minimap to reveal tiles by line of sight and not full rooms at once pois are no longer a question mark on your map but reveal with the same new room reveal mechanic increased flail bomb explosion radius by 0.5m (20%) and adjusted particle effect to correct size flail head max allowed swing speed has been increased by 20% flail head max swing speed is now dependent on chain length (longer chain = higher max speed) fixed grass blades being half transparent improved grass displacement logic fixed hanging vines
2026-02-06 16:34 UTC · Community Announcements · contact
fixed multiple generation desyncs fixed some worldgenerator states persisting between runs, which resulted in subsequent runs after a challenge run to not have secret rooms or shops for example fixed relic hunter insight upgrade from spawning arena curses in normal runs fixed minimap disappearing when opening quest menu fixed marvellous marks adding more and more text to relics after each run
2026-02-05 16:02 UTC · Community Announcements · contact
reduced cooldown for flail bomb by 1 second increased size of the minimap on your wrist fixed some softlocks with arena mode fixed some issues with saving and loading runs resulting in blackscreens fixed a hole in a room in overgrown gatehouse fixed multiple issues with subsequent runs not correctly reloading relics and other objects resulting in buggy interactions and relics not working correctly fixed an issue with relics sometimes being blank and not having a name fixed mortality and crit damage stat not being saved fixed crit damage not resetting after ending a run fixed a potential issue
2026-02-01 23:39 UTC · Community Announcements · contact
added a new augment to the flail which shortens chain length flail parts can now also spawn in the noxious sewers small cosmetic adjustments to the stat screen to make marks more visible increased flail damage while in mace mode fixed an issue with enemies not dying correctly when using crossbow (and any subsequent non crossbow runs) coins and keys will no longer collide with orbs in order to not accidentally destroy them potentially fixed some world generation desyncs fixed the game not reloading correctly when offline changed fog color to a slight green when winning a run instead of red like
2026-01-30 17:25 UTC · Community Announcements · Xyz
{STEAM_CLAN_IMAGE}/35672451/4428b84f50d17fcd62f7d2b133c2d020342c8af8.png Hello hello, fearless adventurers! Stretch those arms and secure Clarence to your head, you’re about to flail wildly into the newest update to Ancient Dungeon. And yes, that is both a warning and a promise. This one’s a big’un. A huge one. The kind of update that kicks the dungeon doors open and tracks cinnamon smelling fungus in your homebase. We’re talking a brand new weapon, awesome revamps, shiny new features, bug fixes that have been bonked into submission, and a pile of quality of life changes stacked taller than a
2025-11-22 12:59 UTC · Community Announcements · contact
Ancient Dungeon ea0.1.8.2 has been released. This update introduces LIV Native Live Streaming support for Quest and fixes some smaller issues that have been reported. - LIV has been updated to the newest version, which now supports native streaming - improved load up times significantly - added a potential fix for Linux/Proton users having a warped view in headset - fixed some issues with sealed rooms and merchants mark - Fixed an issue with tome and wand where in certain cases it would incorrectly mark a special orb as being cast, when in reality it was returning to the book which caused the
2025-11-03 00:49 UTC · Community Announcements · ErThu
- fixed a critical issue on PSVR2 (and potentially other) headsets which froze the game on startup- fixed some crates in the home base not being breakable- fixed some softlock issues in arena mode- curse of leaden feet now only deals its effect when actual damage is taken- fixed arena breaking in subsequent lobby runs- fixed starting an arena run when starting a normal run in multiplayer, after an arena run was played
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