Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:28 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-02-03 09:07 UTC · Community Announcements · fei
Achievements bug fixes. The "Collect" things achievements required 101 coins instead of 100. This made the Collect 100 Game coin impossible to obtain. The "It is Wednesday my dudes" achievement needing Frog outfit worn also required over 5 items equipped. A little mistake in the code. Acquiring a million money to get the Jackpot achievement was way too much. Made it 10,000.
2025-08-18 14:00 UTC · Community Announcements · fei
Thanks to a bug report, the Mission Descriptions and the Shop items descriptions were fixed. It was due to a single empty character left in the Localization Data... Thank you LYR for reporting the bug! :)
2025-04-12 04:06 UTC · Community Announcements · fei
{STEAM_CLAN_IMAGE}/35565405/6dc7d4b56def8bd6ad0cea55a455a2749bfd50a9.gif Thanks to the help of Hiroaki Yukinofu, the localization was entirely revised and proofread! Missing localization in all languages on item names and description has been fixed too! The Credits and the end Credit roll has been updated, thanks Yukinofu! \(^o ^ )/
2024-03-10 14:49 UTC · Community Announcements · rocketjuicegames
Version 1.0.0.102 Bug fixed : - Return to Garage wrong timing fixed - Ram's mission wrong timing fixed - Achievement Queen of the World fixed - Added explanation for Ponytail's standing up
2024-02-23 15:55 UTC · Community Announcements · rocketjuicegames
- Ruby Shark Achievement - AntiAliasing option - Deleted unused Camera on intro cutscene (I don't think this does anything) - Due to a bug breaking the main menu, if your save file comes from the Early Access or the Demo version of the game from a long time ago, the Save file will reset.
2024-02-17 01:39 UTC · Community Announcements · fei
Woohoo! \o/ Neon Tail is finally out! I really hope you'll all have fun playing it! It might be just another indie game for you, but for me so much has happen during its development... I was a 3D artist, then a Producer, then an Indie Game dev, then had health issues, lost 20kg, went full white hair, learned or found my way out of all the technical difficulties encountered, took a full time job, went from part time Engineer to Game Director, but kept working on Neon Tail. Now it is done, I have no idea where this will go, hopefully somewhere nice. Crossing fingers. Please enjoy the game! Relea
2023-12-18 10:09 UTC · Community Announcements · fei
The game is finally finished! After so many years of hard work! So many forms of struggles! Technical, financial, health related, life related, hope related... I've got to write something about it, feel free to ignore all my blabberings and just skip to the TLDR for the release date! Neon Tail has been my biggest personal project so far. I know every single part of it. I coded everything about it, I drew, modeled, rigged, skinned, animated, wrote the stories, imagined the world and the relationships between my characters, designed the gameplays and planned wildy and far beyond what was achieva
2023-05-28 06:39 UTC · Community Announcements · fei
- Fixed Toast's weapon mission's end dialogue missing. - Fixed dances animation issues for all characters. - Added dances to Ram. - Fixed pointing dances on Emote Wheels selecting wrong icon. - Fixed basic melee slaps range to beneath 5m. - Fixed Natixta's gun pointing on her Gun acquiring mission. - Natixta is also able to slap Zombeanies now. - Fixed Ram's melee attack on his first Combat mission - After the Ruby reveal party, Max Zombeanie count is doubled. - Fixed Localization bug with Tybalt Von Badyke's mission. - Fixed Skybox loading inexisting lighting setup on main menu.
2023-05-20 11:53 UTC · Community Announcements · fei
Thanks to bug report from awesome players, I could fix game crashing bugs I missed! I spent a lot of time testing the game, and fixing other issues, here's the list : - Fixed game blocker bug : loading second dream after strange meeting crash. - Fixed wrong music playing in both dreams. - Fixed AutoCam settings reset on character switch. Finally! I've been saying I'd fix that each stream for months now! - Removed testing invasion hotkey from Early Access. (I think it's time) - UD46's camera's far distance clipping now independent from settings. Now we can see the ceiling. - Fixed Meet the Acid
2023-04-27 12:43 UTC · Community Announcements · fei
Slowly, tediously, finding tidbits of time I can squeeze in some work to finish this project! It will happen. - Updated Steam Achievement list. Don't look for them yet, they aren't activable for now. - Total new 23 Steam Achievements entries listed. - Many of them are quite convoluted so only like 15% of the code is done. - An Achievement for collecting all the Figurine (the easiest) is written. - Added an achievement locator system to load locators on conditions. - I had to remove soundtracks due to complications, but will be replaced in the near future. - Added new mission : Ruby reveal. Pro
2023-02-11 11:48 UTC · Community Announcements · rocketjuicegames
- Fixed mission finding cat saving after finding the cat and reloading bug. - Added XYZ position in the world on the Debug visuals option - Updated Sorad Elite's AI (WIP). - Fixed baseball bat holding without Baseball Bat. - Added HUD scaler in the options for people with weird screen setup. - Added Ram's mission, race reveal party mission. - Added random battle missions. - Ruby's ponytail now floats when ennemies are nearby. - Added Optrellian's Combat system. - Added Toast's Combat system. - Added Natixta's Combat system. - Added Ram's Combat system. - Added combat introduction mission for e
2022-09-05 14:32 UTC · Community Announcements · fei
Wo ho ho! Indie game dev life has been quite crazy lately! However things are slowly stabilizing, so regular updates should keep coming. Lots of new fixes, debugs and some features that were requested years ago finally got an acceptable state in the game. - Added new Character Switch Wheel Menu. - Added Plasma Canon Punch! (Air + Rb hold, then X) - Added New Combat based missions (WIP). - Added Baseball bat, new combat animations, new effects. - Designed and implemented Optrellian's combat system (unbalanced). - Added new Figurines. - Added Aerial attacks for Optrellian. - Added an Automatic C
2022-07-17 13:42 UTC · Community Announcements · fei
Sad news, but this is the Garage Indie life! You might be aware that we are a tiny team of 3 persons and we completely lack funding, so much so we now need to put the project on the background while we work on regular jobs. The project might slow down for a while but the production won't stop. The project will be finished no matter what, we'll still find free time to put on it, this is a passion project after all, please be patient! If you want to help, please share the game's link as much as possible, grow the community on Discord or support the project on Patreon! Thank you! - Added Advanced
2022-03-17 14:53 UTC · Community Announcements · rocketjuicegames
{STEAM_CLAN_IMAGE}/35565405/0e45534797db8e7c9c5661d413c6e09c75ce00ca.png - Finished the Neon Tail Shop. - Added 11 new plot missions. - Added new Portraits and dialogs. - Added new animations and cutscenes. - Added the Invasion Manager, managing all enemies. - Added NavMesh system, and new Zombeanie AI code. - Polished missions from TGS feedbacks. - Added new special effects and sounds. - Added 2 new music tracks. (Thank you Xonah!) - Added visual Grinding Aiming Helper. - Combat system update, Recovery hop, post Hypershot hop. - Added 3 new Street Races in Etial District. - Updated all Street
2022-01-03 05:01 UTC · Community Announcements · rocketjuicegames
{STEAM_CLAN_IMAGE}/35565405/45be77cbbf595a0959f49f25b8c98314fa052c4a.png Happy New Year 2022 !
Full appinfo as delivered by Steam PICS, changenumber 35596639. Also at /api/app/1126270/raw.
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