2026-08-27 01:21 UTC · Community Announcements · eveline.sulistio
Season 31 is here and your rank will be soft reset and/or decayed depending on if you played in the previous season. You will see your points have dropped to the bottom of a Rank Class (listed below). This will be to the bottom of your current Rank Class if you have completed a qualifying game in that season or it will be to a lower Rank Class - one for each season you have not completed a qualifying game. Rank Classes:Grandmaster - 26kMaster - 16kExpert - 11kIntermediate - 6kBeginner - 1kNovice - 0Here's our article on RISK Season Rank Resets. The new season ends October 8.Over and Out,Team R
2026-07-24 07:44 UTC · Community Announcements · eveline.sulistio
G’day folks! The last six months have been busy for the studio, and we're finally ready to share what we've been working on.We've been working on two major projects within RISK:Core (v3.24 – August 2026)Battle Cards (v4.0 – Oct/Nov 2026)COREThe Core work is the spiritual successor to the Network Overhaul. The idea behind the Network Overhaul was to move RISK to a server-authoritative architecture to improve security and stability. Following a closed beta with experienced players and creators between Oct-Nov 2025, we analysed the results and two issues proved too significant:Noticeable input de
2026-06-11 01:00 UTC · Community Announcements · Nick (Community Manager)
Season 30 is here and your rank will be soft reset and/or decayed depending on if you played in the previous season. You will see your points have dropped to the bottom of a Rank Class (listed below). This will be to the bottom of your current Rank Class if you have completed a qualifying game in that season or it will be to a lower Rank Class - one for each season you have not completed a qualifying game. Rank Classes:Grandmaster - 26kMaster - 16kExpert - 11kIntermediate - 6kBeginner - 1kNovice - 0Here's our article on RISK Season Rank Resets. The new season ends August 11.Over and Out,Team R
2026-05-31 13:05 UTC · Community Announcements · Nick (Community Manager)
Welcome back Generals to another monthly bulletin. Today we’ve got a bunch of community highlights. No dev sneak peaks this month, but don’t fret, we've got plenty of exiting things to tease in the coming bulletins! Sandbox maps of the monthYou’ve continued to create unique custom maps, from potential meta changing maps to chaotic battlefields for domination. Here’s some of your highlights: River Town CoinflipCreator: 3ircMap: River TownCode: W9RMP77 For all players that enjoy the coin flip!Map: ArkeanosCode: GxhedronMap: ArkeanosCode: XKUKBNNGot a challenge for you on this one. Run line with
2026-04-30 07:42 UTC · Community Announcements · Nick (Community Manager)
Hello Generals! We’ve got plenty to catch up on this month. From Update 3.23 to Sandbox creations and community milestones, here’s what’s been happening across RISK: Update 3.23 is out nowPirate Map Pack 2 has arrivedGame Over improvements previewSeason 29 is underwaySandbox Maps of the MonthTournament newsCommunity and creator highlights Update 3.23 is Out NowUpdate 3.23 has landed, bringing with it our biggest map pack yet: Pirate Map Pack 2, and some stacks of bug fixes. Read the full release notes here. Game Over OverhaulWe also shared a sneak peek at upcoming Game Over improvements planne
2026-04-23 01:51 UTC · Community Announcements · Nick (Community Manager)
Battle through lawless havens, exotic islands and cursed lairs. A collection of massive maps made for pirate rogues and raiders—featuring the biggest in RISK history.Watch RISK creator Kylted's exclusive first look.Creator first impressions“SMG was listening and have brought us some insane new maps. I am looking forward to playing these a TON in Ranked.” —Kylted“The pirate map pack details are too good. The cool decorative aspects have really caught my eye.” —WithTheGoodHair “The pirate maps are going to bring the snow to snowballs” —typicalxkiefer“These new RISK Pirate maps not only have an a
2026-04-22 01:14 UTC · Community Announcements · Nick (Community Manager)
New ContentPirate Map Pack 2 has been added to the game. Shore up the mainsails and get ready to sample some of our saltiest maps to date:Cursed Hand CavesPort RoyalTortugaStinkpot CoveMaps will be available from 1am UTC tomorrow. BugfixesSea lanes render correctly on the maps Return of the King and Overworld.Fixed a number of tooltips in the Modes & Modifiers, Settings and in-game Pause menu.Z-fighting addressed in Africa and \ maps.Corrected missing textures in 28 Turns Left.Sign In With Apple should work on hasbrorisk.com again.General ImprovementsImplemented additional automatic bug & cras
2026-04-11 00:38 UTC · Community Announcements · Nick (Community Manager)
Friends of RISK (FoR) is your free, community-powered hub. To Celebrate FoR's anniversary, log in to RISK from April 13-26 to claim your exclusive dice! Here’s a look at what FoR has achieved in 3 years:Stay up to date with FoR hereIf you did not receive the dice after logging in these dates, please reach out to us here so we can add to your account.Team: SMG.
2026-03-27 01:33 UTC · Community Announcements · Nick (Community Manager)
It’s time for another monthly community roundup. We’ve got game updates, development previews, community events, and creator highlights to share. Here’s a look at what’s been happening across RISK this month:UI and UX OverhaulUpdate 3.22.3 out now Sandbox Maps of the MonthTournament newsCreator cornerCommunity roundupUI and UX OverhaulYou asked, we listened - READY UP is moving to the lobby. We showcased the new UI and UX overhaul in an earlier post here. A new Missions System is comingWe also shared a first look at a brand new Missions System currently in development. The goal is to give play
2026-03-23 00:49 UTC · Community Announcements · alicia.jakovich
As part of the 4.0 release coming this year, in-game leaderboards are getting a complete overhaul. A full set of seasonal leaderboards will be available across all modes, with separate rankings for FFA and 1v1, as well as for games played with and without Battle Cards (more on those soon). You’ll also be able to switch between Global standings and just your RISK friends—perfect for a bit of friendly rivalry. And based on community feedback, we’ve added dedicated leaderboards for all games played on Classic and EU Advanced. Got a suggestion for leaderboards? Then reach out to us via Freshdesk o
2026-03-22 06:32 UTC · Community Announcements · Nick (Community Manager)
The Spring Sale is here and RISK is joining in with some big discounts:30% OFF Feudal Japan Map Pack50% OFF all other map packs50% OFF Premium*Sale only available as a Steam DLCSteam's sale ends March 26, so don't miss out. Team RISK@SMG.
2026-03-18 01:48 UTC · Community Announcements · Nick (Community Manager)
Read below for updates & bug fixes in 3.22.3.Improvements and fixes for game position & game rewardsThree behavioural changes and a server-side position fix:The post-game screen now shows BP earned, regardless of when you left.Botting out now counts as surrendering: bots can't earn you better rewards or a higher position.The last human standing in a multiplayer game always counts as coming first, regardless of remaining bots.Player position logic has been cleaned up and moving forward should always be correct on exit or game end. (This change will roll out gradually over the next few days due
2026-03-13 02:36 UTC · Community Announcements · Nick (Community Manager)
A new Missions system is on the way.Releasing as part of our major 4.0 update later this year, the Missions system is designed to be an evergreen source of rewards while encouraging players to explore different modes and mechanics.Missions will refresh daily, vary in difficulty, and contribute toward a larger weekly challenge. A few notes on the image above:The mission text shown is placeholder content and not final. In principle, missions are designed to encourage online play and experimentation with different modes and play styles.Reward types and quantities are still being finalized. The ge
2026-03-11 04:19 UTC · Community Announcements · Nick (Community Manager)
The topic of lobby and ready up comes up a lot, so we wanted to share a first look at the UX and UI overhaul coming to RISK in 2026.You asked, we listened—READY UP is moving to the lobby:Lobby: chatLobby: strategize while waiting with map preview, pan + zoomLobby: check out map infoLobby: Detailed game settingsAdvanced settings: includes a convenient reset button Select a Map screenNo more browsing maps/games one at a time. You can view as rows or grid, adjust thumbnail sizes, dynamic filter (doesn't obscure the whole screen anymore). It's much faster, efficient way to browse now. You'll notic
2026-02-27 00:13 UTC · Community Announcements · Nick (Community Manager)
Welcome to February's Community Bulletin. We’ve got a few quick dev updates plus a look at what’s been happening across the RISK community: Fighting for Freya Charity TournamentUpdate 3.22.3 is coming soonSeason 28 has begunSandbox maps of the month Fighting for Freya Charity TournamentLast year, creator Nordic_Noob shared his story about his niece, Freya, who is battling Morquio Syndrome, a rare and life-threatening genetic disease. To continue the fight, Nordic_Noob launched a fun, competitive RISK tournament in support of the Fighting for Freya cause. For every signup, $1 is donated directl
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