Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:58 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2020-10-30 17:31 UTC · Community Announcements · Lines Studio
Work is currently focusing on road infrastructures, whose interest lies in the environment on the one hand, and on the other hand in the possibility of generating procedural events that will fit into the game play. This system will be strongly linked to Unreal's Landscape. I'm totally focused of the graphic part right now in order to avoid unpleasant surprises that previously forced me to do a rather severe downgrade of the game. I'm currently a bit delayed by a performance problem during the "real size" tests... Road tools The 3D models of roads (see gif 1 below) are temporary and will be rep
2020-08-28 12:00 UTC · Rock, Paper, Shotgun · contact@rockpapershotgun.com (Tim Stone)
A is for Alphabetised wargame and sim news. Welcome to the cosy corner of RPS where the vehicular is valued, the historical is hallowed, and the paragraphs are shorter than 7.5 cm Kampfwagenkanone 37 L/24 barrels. (more…)
2020-08-22 15:28 UTC · Community Announcements · Lines Studio
The progress of the game is, at the moment, a little slower than expected because the work is divided into several branches : Listening to the users and respond to them as soon as possible. Solve the bugs of the E.A. Continue the migration of the game to Unreal Engine. Various communication. This is why the publications will be at irregular intervals (contrary to the previous announcement which planned 2 releases per month). Analysis and conclusion based on users' feedback Your feedback is as clear as it is diametrically opposed... The game is too difficult for the happiness of some and the mi
2020-08-22 13:58 UTC · Community Announcements · Lines Studio
Patch Log : Last update: 29/11/20 Artificial horizon Show/Hide HUD Popup windows On / Off Minor fixes Camera Shake Bug fixed Governor Correlator Camera Shake RPM and Speed Gauges Exit Broken Fix Help boxes Little delay after take photo Static tube highlight All missions available after the first mission VRS tweak Deadzone limit to 0.2 Governor fix Physics tweak Building collider Input axis Visualizer in controls panel Translation correction VRS/Overspeed sound Mission Pause in photo mode Belt Interraction corrected Inputs Reset Yatch Rewind Running Speed increased Check List Magneto (time to w
2020-08-08 14:53 UTC · Community Announcements · Lines Studio
Major bugs Despite my vigilance, beta tests and Steam control, the game presented some bugs. The translation system would freeze the game. The problem is solved. Some joysticks are not recognized correctly. Please test the compatibility by clicking here List of known incompatible joysticks Microsoft Force Feedback Microsoft Force Feedback 2 Logitech G940 Logitech X55 / X56 (Lag inputs) Pro Flight Trainer Minor bugs When starting a mission in FPS start mode, the mission ended prematurely after starting the helicopter with the checklist. The problem is solved. In automatic procedure mode, the ma
2020-08-06 15:38 UTC · Community Announcements · Lines Studio
Every 2 weeks, Dev Logs on the evolution of the game will be published on the Steam community hub, to keep you informed of the latest developments in the game. Early access is currently available on Steam. It is faithful to the description published on the store page, but, contrary to the first announcements, the detailed graphics are not there ... Too many performance problems encountered with Unity. Consequently, after careful consideration and more than 6 months of effort to achieve the desired graphic quality, we decided to convert the game to Unreal Engine so that it would be extremely co
2020-06-19 12:00 UTC · Rock, Paper, Shotgun · contact@rockpapershotgun.com (Tim Stone)
A is for Alphabetised wargame and sim news. Every four weeks or so I hang up a streamer of industrial strength fly paper in The Flare Path water closet and see what wargame and simulation news items stick to it. Below is this month’s bag – 25 stories, most of which involve virtual vehicles and surrogate slaughter. If you’ve visited a transport museum or heritage railway in the past twelve months, or can put these battles – Tsushima, Thermopylae, Trenton – in chronological order, you probably won’t regret clicking where it says… (more…)
Full appinfo as delivered by Steam PICS, changenumber 37925642. Also at /api/app/1133330/raw.
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