Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:14 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2022-10-04 03:39 UTC · Community Announcements · GBL
Hunting is now available in Farmington County! Buy a hunting license at the Sporting Goods store. Then head over to Wodanaz forest directly across your farm. Watch out for animal footsteps to see where they may be. However, while you're hunting, you may be hunted too, so watch your back! This update not only adds animals, but opens the way for more dynamic and action oriented content. New features: - Hunting! Aim for the head for high damage - Peaceful and Predator animals - Each gun deals different damages - Health system
2022-10-04 03:31 UTC · Community Announcements · GBL
Hunting Update is now live! You can buy a hunting license at the Sporting Goods store in front of the Train Station. Then, you can access the Wodanaz forest directly across from your farm. Be sure to protect yourself against predator animals, too!
2021-07-14 01:16 UTC · Community Announcements · grenobleinteractive
Hey everyone, I'm proud to introduce a new feature, Beer Brewing! It is buildable in the building menu under Utility. You will need to grow Hops first, which is only harvestable during fall unless you plant them in a greenhouse. I've also fixed some reported bugs including cantaloupe prices, grapes growth rates, and an autosaving issue involving slot 1. By the way, I have mapped out a new course for Farmington County and I think it would be really enjoyable if the game focused more on the production and expansion of the farm. For my next update I'm planning to add plank making to refine your h
2021-01-26 20:37 UTC · Community Announcements · grenobleinteractive
Hey everyone! I just finished putting in a new a minimap for the game, one of the most requested features. It's simple right now but works super well, it really lets you see where everything is. I will be adding more features to it in the future, as well as adding more things to do in the world. Thank you to everyone playing and supporting the game!
2020-10-24 00:11 UTC · Community Announcements · grenobleinteractive
Fixes: - Worker now harvests continuously - Workers will stop using ghost furniture - Firing a worker now removes wages - Worker now won't stop following you unless you order them to stop following
2020-10-17 04:34 UTC · Community Announcements · grenobleinteractive
- Fixed Inventory section of interactive Tutorial - Added a 'Drop inventory' command for workers
2020-10-15 18:23 UTC · Community Announcements · grenobleinteractive
It's HERE! You can now hire AI employees to help around the farm. Currently they can Harvest crops by hand, and store goods into designated storage zones that you can build, under the new Build > AI category in the Building menu. They can be found near the Farm Store. The available workers will change every day. It took a while to do this update because it is such a major addition to the backend engine of the game. The new Workers react to their environment dynamically through an improved AI pathfinding and navigation system. They will automatically find which goods they can store and which cr
2020-05-16 16:49 UTC · Community Announcements · grenobleinteractive
It's here! The new Seasons and Weather update adds 3 new seasons with their own challenges. Greenhouses have also made their way into the game, allowing you to grow and harvest your favorite crop all year round. Plus, 4 new crops! Artichokes, Grass, Wheat, and Pumpkins. Not to brag too much but I think the new farming and growing system for Farmington County makes it one of the most detailed and satisfying among popular farming games at the moment. Every plant has their own growing speed, health, drought tolerance, pest tolerance, and time before fruiting. I hope everyone enjoys the new update
2020-03-25 15:15 UTC · Community Announcements · grenobleinteractive
{STEAM_CLAN_IMAGE}/35908384/c8ba076e8692044f08e70e2a24c9b6f258a124b5.png Farmington County now has beekeeping! Build beehives to increase the growth rate of your crops through pollination. Buy the Beekeeping helmet at the Farm Store, under tools, to harvest the honey. I used a realistic model to simulate honey production - the more crops you have, the more honey you'll get. The more beehives you have, the more your crops will be pollinated. Beehives divide the amount of pollen in the farm between themselves. In this Update I also coded in some framework for a weather and seasons system; rain,
2020-03-06 23:20 UTC · Community Announcements · grenobleinteractive
{STEAM_CLAN_IMAGE}/35908384/51d9883c29c947f40f969fb65a34eff2a8fdb1e9.png You can now grow Grapes and make Wine using the Wine Maker! You can find it under the Building menu, Utility. I've also added tree swaying to all of the trees in the game. Thanks for the support!
2020-02-25 00:00 UTC · Community Announcements · grenobleinteractive
{STEAM_CLAN_IMAGE}/35908384/19a1fc30386d00874ba81f0b254865d2633b758f.png This is a BIG update, not just the readily visible new features but I added a lot of backend systems that will allow me to add more things and gameplay elements to Farmington County. This update is very foundational; I believe there is now a solid base to the game that will allow me to add bigger and better things, faster. Be sure to check out the Tutorial section again to see how the new features work. Anyway, what's in this update? Let's start with the major stuff: GUNS! And Shooting! And Targets! - I designed a shootin
2019-11-28 04:21 UTC · Community Announcements · grenobleinteractive
{STEAM_CLAN_IMAGE}/35908384/252bac9184d52136c06edcc2b9dff31697127b59.png It's here! The new Vehicle Physics System for Farmington County has arrived. All vehicles now have their own physical characteristics such as suspension, tire friction, weight distribution, more realistic mass, top speed, acceleration, and braking. Alongside this huge update is another HUGE update: Vehicle Customization options! The Mechanic Station can be found in the player's build menu under the Utility section. You can change the specific colors of any vehicle. You can upgrade the engine characteristics like accelerat
2019-11-15 23:01 UTC · Community Announcements · grenobleinteractive
{STEAM_CLAN_IMAGE}/35908384/5b944693d83f42199167c11eaa1ead4cea59af76.png New Interactive Tutorial! A fun, quick way to get settled in Farmington County. Also added: a new Strafe toggle button so you don't have to hold strafe if you're doing a lot of side-to-side or precision movements.
2019-11-10 00:32 UTC · Community Announcements · grenobleinteractive
Hey everyone, here's another update! Thank you to everyone who supported the game and provided feedback. I've been squashing a lot of the bugs with the help of your reports. Here's what's new in this update: - Optimization (especially for after you sleep on the first night after loading a game) - You can now see Plot Borders when building sprinklers, for more precise placement - You can now sell fuel at the train station - Fuel is now more expensive but fuel consumption has been adjusted for all vehicles - Fuel prices now change weekly - You can see Fuel prices on the gas station sign - Fuel R
2019-11-04 17:21 UTC · Community Announcements · grenobleinteractive
There is now a new Visual Guide to help new players learn about the controls. It will only show up for new players but you can enable it from the Main Menu. There is also a new link to the Quick Guide in the main menu, as well as a link to the Visual Guide. Bugfixes: - Redesigned Cursor system. Uses the native mouse sensitivity so it should be a lot more responsive and accurate - Fixed expenses exploit when building - BullE80 doesn't magically transform into Tohoya Tomoma
Full appinfo as delivered by Steam PICS, changenumber 38547319. Also at /api/app/1138580/raw.
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