Bug Fix 1.474
Just an urgent hotfix.✅ Defensive Fire bug fixed✅ Fixed an issue that prevented loading 50×50 maps🎓 Bootcamp: “How to Defend” – reduced enemy forces (due to recent AI improvements)
Second Front is a tactical WWII turn-based strategy game. Craft & share your own scenarios and maps or use your strategic prowess in 48 scenarios set in iconic locations. Command over 40 types of infantry and 216 tanks, vehicles and guns. An infinite tactical sandbox experience.
| App ID | 1148490 |
|---|---|
| App type | Game |
| Developer | Hexdraw |
| Publisher | MicroProse Software |
| Homepage | https://www.secondfront.games/ |
| Release date | 2023-01-31 08:54 UTC |
| Release state | released |
| Workshop | Visible |
| DLC list (appinfo) | 2351520 |
| Store page | store.steampowered.com/app/1148490 |
| Last store refresh | 2 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | Second Front.exe | windows |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:23 UTC | $34.99 | $34.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 21917613 | 2026-02-13 10:05 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 1148491 | windows | 4.95 GB | 1.10 GB | 6813075705990341938 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 21917613 | public | 2026-02-13 10:05 UTC | 2 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:23 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
Just an urgent hotfix.✅ Defensive Fire bug fixed✅ Fixed an issue that prevented loading 50×50 maps🎓 Bootcamp: “How to Defend” – reduced enemy forces (due to recent AI improvements)
🛠️ improved AI target selection. 🎲 Added random colored dice. On firing the sequence starts with a red and a white dice. The red one is also used for reload. Both Red and White are used for to hit and malfunction.🛠️ When the game hangs, you can use the P key (p for Panic) to solve the situation. 🛠️ Added the Multiplayer Button. Multiplayer is under construction. Follow progress and updates on Discord. https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2FBXmBuda
Fixed a bug in the scenario editor.
just an urgent hotfix
New Features:🪖 Corpses Toggle – Option to keep corpses visible at the end of each turn.⏱ AI Wait Time Setting – Adjust how quickly the AI plays. Lower = faster (for powerful PCs), higher = safer (for older systems).🎲 Dice Display – Shows the last rolled dice (red, white, sometimes purple). Resets when a new shot is fired.📦 Casualties Box – See casualty stats in the Victory Goals dialog and at battle end.🧠 Improved AI Tactics – Better movement and weapon use across the board.Fixes & Improvements:🧩 UI size adjustment in the Map Editor 💥 General stability improvements
just an urgent hotfix
🔧 Update Notes / AI & Mechanics Adjustments Gameplay Changes:🎯 New "can be seen" indicator, let you know if the enemy will spot you on the move🚢 Landing crafts can no longer be stunned or shocked.📊 Improved risk percentage calculation for all reachable vehicle positions.AI Combat Logic:🕵️ Enabled Skulk From, Skulk To, and Leader Stay in Skulk To in defensive mode.🛞 Improved the order in which the AI moves units.🎯 AI will now switch to attack if they have a 1.5x superiority in local engagements.🛞 Improved in-hex rotation logic for AI tanks.🧠 AI tanks will initiate attacks if they have
Just an urgent Bug Fix
Hey everyone! I’ve just released a new patch focused on improving broken unit behavior and a few other core mechanics. Thanks for all the feedback — keep it coming! Here's what’s new: Broken units can no longer reveal concealed enemy units. Concealed Infantry can now advance into broken units. Units broken in close combat don't fight back and are more easily eliminated. Shocked, stunned, unknown vehicles, and units in melee can no longer reveal concealed enemies. 4 or fewer wires in a hex were previously decorative only — now they’ll be removed (hidden) in-game and in the scenario editor. Scen
Your units will now be able to throw or place TNT to attack adjacent armored* vehicles, infantry & gun targets. *Non-armored vehicles should be attacked with small arms fire or close combat. PLACING TNT vs Vehicles. Placing is generally more accurate than throwing. Such an action needs the placing unit to stand an anti-tank bravery test (exceptions: Leader, Hero, or fanatic). Placing gives a better chance to hit the vehicle on its weaker top armor. The placement is influenced positively by:- • vs immobilized AFV • vs open topped AFV • through rear hull armor facing and negatively by:- • hatch
Hello fellow tacticians! Here we are with a new patch! Rules change: Any form of possessing, dropping, assembling, disassembling, limbering, or unlimbering in the Fire Phase is no longer possible. (suggested by player ) TNT can only be placed in an adjacent hex where the placing infantry can theoretically move, for example not across a cliff hex-side. TNT can no longer be thrown out of the window. TNT vs Vehicle is still not implemented. Throwing TNT is not implemented. Additions to the game: AI can now use TNT Improved AI target selection. AI will prefer adjacent targets. AI will now prefer u
Hello fellow tacticians! We have a new update for you regarding, mainly,... Tank Commanders The Tank Commander improves the aiming of Guns on Tanks (not MGs or Flamethrowers). When the tank becomes a wreck, the commander may survive as an officer on the battlefield. He also raises the morale of the tank crew during fights with other tanks (only if using an open hatch). {STEAM_CLAN_IMAGE}/37041279/28b3497f523b4132604006b83764dbddd82657dc.png You can place tank commanders with the new button in the 'specials' tab in the scenario editor {STEAM_CLAN_IMAGE}/37041279/abe1f4079f2583b8d295dd5e67bbd7d0
when game freezes hit escape key
Hello fellow generals! We are reporting to you with a new update that introduces some interesting gameplay features. Without further ado... New Systems: Disruption - When a unit is disrupted it will not be able to flee and instead will remain in place when broken. Disruption happens when a green unit gets a weakening result. This will be communicated to you via the new purple symbol seen in the screenshot below. {STEAM_CLAN_IMAGE}/37041279/288e2396bfbb9106a3d39d1ac856b993c4f64624.png Cower - When infantry units come under fire they have a chance to cower. This will dramatically reduce their fi
Thanks again for your support, we are proud to announce the new update has arrived. What can you expect to see? 45 British Tanks 4 British Assault Guns 6 British Halftracks 18 British Armored Cars 8 British Trucks 9 British Guns 16 New Scenarios 1 New Campaign {STEAM_CLAN_IMAGE}/37041279/86e819d6cfe606f6daed3ae7959c4ca803552ea5.png How are the British Forces Different? The British forces won’t cower in the face of the enemy, so they will be a tough opponent. The infantry forces also have an advantage when aiming. When engaging against German forces you will need to keep in mind the advantages
Full appinfo as delivered by Steam PICS, changenumber 38523424. Also at /api/app/1148490/raw.
{
"appid": "1148490",
"common": {
"name": "Second Front",
"type": "Game",
"releasestate": "released",
"oslist": "windows",
"osarch": "",
"osextended": "",
"icon": "d84e719634233849c0b391feff855b671ce7e91d",
"logo": "5918fce0fa9ae59684b9e97eefd86f4c8013ff07",
"logo_small": "5918fce0fa9ae59684b9e97eefd86f4c8013ff07_thumb",
"clienttga": "936cfa1e5d99584a108ee2a096cef5ce6c728e76",
"clienticon": "98a46f66b4140e845a46489393a020ada6762a92",
"steam_deck_compatibility": {
"category": "1",
"steamos_compatibility": "1",
"steam_machine_compatibility": "1",
"test_timestamp": "1683072000",
"tested_build_id": "10495552",
"tests": {
"0": {
"display": "2",
"token": "#SteamDeckVerified_TestResult_SteamOSDoesNotSupport"
}
},
"steam_machine_tests": {
"0": {
"display": "2",
"token": "#SteamMachine_TestResult_SteamOSDoesNotSupport"
}
},
"steamos_tests": {
"0": {
"display": "2",
"token": "#SteamOS_TestResult_SteamOSDoesNotSupport"
}
},
"configuration": {
"supported_input": "other",
"requires_manual_keyboard_invoke": "1",
"requires_non_controller_launcher_nav": "0",
"primary_player_is_controller_slot_0": "0",
"non_deck_display_glyphs": "1",
"small_text": "1",
"requires_internet_for_setup": "0",
"requires_internet_for_singleplayer": "0",
"recommended_runtime": "proton-stable",
"requires_h264": "0",
"requires_voice_files": "0",
"gamescope_frame_limiter_not_supported": "0",
"hdr_support": "0",
"requires_proton_soundfonts": "0"
}
},
"small_capsule": {
"english": "capsule_231x87.jpg"
},
"header_image": {
"english": "header.jpg"
},
"library_assets": {
"library_capsule": "en",
"library_hero": "en",
"library_logo": "en",
"logo_position": {
"pinned_position": "BottomLeft",
"width_pct": "45.915985997666276",
"height_pct": "88.98176342895121"
}
},
"library_assets_full": {
"library_capsule": {
"image": {
"english": "library_600x900.jpg"
},
"image2x": {
"english": "library_600x900_2x.jpg"
}
},
"library_hero": {
"image": {
"english": "library_hero.jpg"
}
},
"library_logo": {
"image": {
"english": "logo.png"
},
"logo_position": {
"pinned_position": "BottomLeft",
"width_pct": "45.915985997666276",
"height_pct": "88.98176342895121"
}
}
},
"store_asset_mtime": "1756362467",
"associations": {
"0": {
"type": "developer",
"name": "Hexdraw"
},
"1": {
"type": "publisher",
"name": "MicroProse Software"
},
"2": {
"type": "franchise",
"name": "Second Front"
}
},
"primary_genre": "28",
"genres": {
"0": "23",
"1": "28",
"2": "2"
},
"category": {
"category_2": "1",
"category_17": "1",
"category_30": "1",
"category_25": "1",
"category_62": "1"
},
"supported_languages": {
"english": {
"supported": "true",
"full_audio": "true"
},
"french": {
"supported": "true"
},
"german": {
"supported": "true"
},
"schinese": {
"supported": "true"
},
"spanish": {
"supported": "true"
},
"polish": {
"supported": "true"
},
"russian": {
"supported": "true"
}
},
"steam_release_date": "1675155240",
"community_visible_stats": "1",
"workshop_visible": "1",
"community_hub_visible": "1",
"gameid": "1148490",
"store_tags": {
"0": "1708",
"1": "4150",
"2": "14139",
"3": "9",
"4": "1717",
"5": "4684",
"6": "1741",
"7": "1677",
"8": "1678",
"9": "4191",
"10": "3993",
"11": "13276",
"12": "1770",
"13": "4726",
"14": "492",
"15": "599",
"16": "4791",
"17": "3987",
"18": "4182",
"19": "4168"
},
"review_score": "6",
"review_percentage": "78"
},
"extended": {
"developer": "Hexdraw",
"publisher": "MicroProse Software",
"homepage": "https://www.secondfront.games/",
"gamemanualurl": "https://store.steampowered.com/manual/1148490/",
"listofdlc": "2351520",
"dlcavailableonstore": "1"
},
"config": {
"installdir": "Second Front",
"launch": {
"0": {
"executable": "Second Front.exe",
"type": "default",
"config": {
"oslist": "windows"
}
}
}
},
"depots": {
"1148491": {
"config": {
"oslist": "windows",
"language": ""
},
"manifests": {
"public": {
"gid": "6813075705990341938",
"size": "5317059705",
"download": "1184674560"
}
}
},
"hasdepotsindlc": "1",
"workshopdepot": "1148490",
"branches": {
"public": {
"buildid": "21917613",
"timeupdated": "1770977126",
"timebuildupdated": "1770977079"
}
}
},
"ufs": {
"quota": "1048576000",
"maxnumfiles": "1000",
"savefiles": {
"0": {
"root": "gameinstall",
"path": "Second Front_Data/StreamingAssets/AutoSave",
"pattern": "*.scen",
"platforms": {
"1": "Windows"
}
}
}
}
}