Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:35 UTC.
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2023-09-26 22:24 UTC · Community Announcements · Kristus
Along with releasing version 1.3 of DOOMBRINGER, we've got a fair few bits of news to share. Version 1.3 released - See below for a shortened list of what the new update brings. Realms Deep 2023 - We once again are featured on Realms Deep with a new trailer. Episode 2 is finally going to be shown in more than just screenshots. Coming September 30th. Realms Deep steam sale - We're participating in the Realms Deep steam sale also, so if you haven't already bought the single player, take this opportunity to do so. The sale will go on between 9/28 - 10/3 Community Duel Cup - One of our community m
2023-03-04 09:25 UTC · Community Announcements · Kristus
Patch notes: E1M4 : Fixed issue where the player could exit the ending elevator softlocking them out of exiting the map. E1M6 : Fixed issue where the player could exit the ending elevator softlocking them out of exiting the map. E1M7 : Fixed issue where an enemy was misplaced from upcoming episode 2 content in episode 1 causing a missing resources issue. Monster Troglodyte : Fixed missing gib model issue.
2022-12-20 21:03 UTC · Community Announcements · Kristus
Welcome and Merry Juletide to you all. A lot has happened in the time since last winter sale and it is time we share a bit of information about the progress on DOOMBRINGER Episode 2. We had hoped to be closer to a final release window by now. But alas real life has taken up a lot of focus for our main developer what with them changing their dayjob from a School teacher in Sweden to a game developer in Denmark. This has taken a lot of time from working on Doombringer and as a result, we are making up for lost time. {STEAM_CLAN_IMAGE}/37408685/9698bc8d3d8cb6c8cd71134235a64cf771daf42e.jpg A Trogl
2022-08-16 22:45 UTC · Community Announcements · Kristus
As we unveil version 1.2 of Doombringer we want to point out the changes are many. But we will here highlight a shorthand list of improvements to the game since our last major patch. We also want to take the opportunity to ensure you all that work continues daily on Episode 2. Any updates we have on that will be shared on our twitter, or discord. There you will be able to follow along as we release screenshots or talk to us about the game and so on. {STEAM_CLAN_IMAGE}/37408685/65c4bec3b1b780dd1af885a32a9d3d692f48933e.jpg A sneak peek from Episode 2 currently in development. Changelog : Maps :
2022-03-12 11:47 UTC · Community Announcements · Kristus
{STEAM_CLAN_IMAGE}/37408685/d5dd6471cf68b8ad852b9d79e4e99aa20308796e.png We've been following the players over 10 weeks. We started with 19 players, and then they were whittled down to 13. Now this NEXT Saturday we will be left with the top shelf stuff. Four players remain to run a gauntlet set of matches towards the finish line! {STEAM_CLAN_IMAGE}/37408685/846ea6abcee04e6bb0c08f0e2efc7eea0e3e23b0.png Zorakwar has remained undefeated throughout the round robin stage while Respa, Reki and Signis each has dropped the odd map or match. Make no mistake, these are all top tier players. But can anyo
2021-12-22 18:00 UTC · Community Announcements · Kristus
As the holidays are upon us we have decided to share with you some of the upcoming Episode 2 of DOOMBRINGER, The Chaos World Of Hlavh'yzh'ahk which will plunge you down the rabbit hole into a disparate universe breaking at the seams. Will you learn to regret walking through that portal? {STEAM_CLAN_IMAGE}/37408685/6958d997dc00ed722448836c7ca43d6351098dec.png The Chaos World Of Hlavh'yzh'ahk This is the working name of DOOMBRINGER's second episode, which we hope to have ready before the end of the next year. In Episode 2 you can expect to see a much wider array of themes and places than what yo
2021-10-30 16:05 UTC · Community Announcements · Kristus
Changelog : Maps : E1M9 Fixed minor polygon issue by yellow key. Fixed issue where two soldiers would get spawn in the wall by the blue key. Fixed issue with Aswang trap before blue key. aduel3 added aduel3 arena duel map rekaduel1 added rekaduel1 arena duel map Netcode QuakeC: Massively refactored client prediction code QuakeC: Unified SSQC and CSQC weapon code to a single shared file, instead of mirrored versions QuakeC: Added QW-esque player extrapolation, so player models should no longer clip through walls when moving at high speeds QuakeC: Readded spectator extrapolation with new error c
2021-06-21 09:18 UTC · Community Announcements · Kristus
Changelog : Maps : E1M1 Moved bolter to Shotgun position. Moved shotgun to top of spiral stairs. Reduced monsters in start room and closets of second room. Reduced cartridge ammo E1M2 Reduced cartridge ammo E1M3 Reduced cartridge ammo Fixed clipping issues at the bottom of the slime pit E1M4 Reduced cartridge ammo Replaced large cartridge boxes with armor shards E1M5 Made all switches to secret exit into valves Reduced cartridge ammo Fixed non clipping bug with metal girder over slime pit Increased light radius of secret exit elevator E1M6 Increased size of trigger box around red key to make s
2021-06-05 15:16 UTC · GamingOnLinux
Need a new retro styled FPS? Veterans of the Doom and Quake communities seem to have delivered with DOOMBRINGER. Read the full article here: https://www.gamingonlinux.com/2021/06/doombringer-is-a-new-first-person-shooter-veterans-of-the-doom-and-quake-communities
2021-05-29 19:07 UTC · Community Announcements · Reki
{STEAM_CLAN_IMAGE}/37408685/345c091cf1cdd5d930b2428f23d922787dd47e39.jpg {STEAM_CLAN_IMAGE}/37408685/bcd2d111a23849a3e7325e0574f98f060f2c5dd7.jpg {STEAM_CLAN_IMAGE}/37408685/841b912d4683c4cbfd6b3312e1a57592f24f782e.jpg https://i.imgur.com/jmP7znp.gif DOOMBRINGER RELEASES JUNE 4TH LAUNCH SHOWCASE JUNE 5TH Following DOOMBRINGER’s release TastySpleen.tv will play host to the DOOMBRINGER Launch Showcase! It will be a celebration of all things DOOMBRINGER and a deep dive into newly added features. To top it off, there will be two showmatches. A duel between Gaiia and Signis, followed by a 2v2 TDM b
2021-04-30 18:23 UTC · Community Announcements · Reki
Bald Eagles. Freedom. DOOMBRINGER? Welcome, it's time to crown a new King. 1 double elimination bracket, literally some money and the best North America has to offer: this Sunday it's time to duel! Where Join the DISCORDBRINGER Streamed live on twitch.tv/TimConLAN Sign up (and view full details) on Challonge When May 2nd at 2:00PM Eastern Time Check-in starts an hour prior What Format Double Elimination Best of three Upper Bracket Best of one Lower Bracket LB Final Bo3 UB Final Bo5 Grand Final Bo7 (1 map advantage to winner's bracket) Map Pool Duel 1 Duel 2 Duel 3 Duel 5 GT4 Fata Morgana Aggre
2021-04-28 19:00 UTC · Community Announcements · Reki
Americas Cup #1 This Sunday (May 2nd) will see the first official DOOMBRINGER competition outside of Europe. Sign up on Challonge. The event will be streamed with commentary on twitch.tv/TimConLAN. Patch Notes Netcode - QuakeC: Grenade launcher now has antilag - QuakeC: Knockback from projectiles is no-longer 0 if within antilag resim range - QuakeC: Projectile prediction is now delayed appropriately if ping is above server's max projectile rewind (by default 110ms) - QuakeC: Removed unnecessary extrapolation when spectating players - Engine: Fixed movement prediction colliding with local play
2021-04-10 16:52 UTC · Community Announcements · Reki
Summary In anticipation of the DOOMBRINGER Americas Cup #1, Reki has overhauled the client prediction side of the netcode, as well as added some tweaks on the server side to make ping differentials feels more fair. Weapons are now predicted (with cl_weapon 1) which removes latency between input and seeing weapons fire. Kristus has also been busy finishing the art pass for Duel3, featured in this update. The artstyle for Duel3 is similar to that of Duel5, with gothic architecture and brightly burning braziers. This style is planned to be explored further in the second campaign episode. He also
Full appinfo as delivered by Steam PICS, changenumber 37016849. Also at /api/app/1156120/raw.
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